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Also, destructible items have nothing in it because players would feel forced to break everything in a room, which is boring.
well basically you are right, but currently the dodge is almost useless. there is literally one situation where dodging makes sense (dodging in direction to the enemy while they shoot and fu cking prey that they don't shoot again in that time). the game itself just doesn't feel smooth because the devs used one global constant for the speed of everything moving ingame. I know there are items that make you move/shoot faster, but until they fixed the broken rng, there is no hope to get those items reasonably often
The dodge roll is very fine tuned and through mastery can render you able to beat the whole game being hit only 6 times or less. There is not a single situation where being hit is inevitable, except in challenge mode. The punishment for dodge rolling makes it so you have to time it well and use it sparingly instead of just rolling around like a maniac.
The dodge roll mechanic is fine. I don't like to use the "git gud" card, but that's what this warrants.
The second paragraph is simply false, nothing to say here.
The destructible objects are there to give the extra flare you'd come to expect with a game that aims to pride itself on goofy gunplay. If they did contain items, your average run would last much more than just an hour.
Permanent upgrades on characters is backwards and goes against the point of a rogue-lite, you're supposed to be able to rely on naught but your base skills and passives, the rest are tools. If you want a more interesting start, try blessed mode runs.
The goals for getting the elevators are fair, albeit a bit RNG reliant. It might not happen every run, but it's not unrealistic like having to find missing poster to unlock the lost in Isaac.
This thread is ridden with salt, you'll have more fun if you learn to see what actually gives you trouble instead of calling the game's mechanics botched up, or blaming RNG.
this is nonsense and a lazy excuse. just put single bullets (payment) or single ammunition in there for example so it's at least something when you are almost dead.
dude you have obviously not played the game enough if you think that dodge roll is useless. late game bosses can only be completed using dodgerolls, some attacks are unavoidable otherwise. the game doesn't have one constant speed for everything, actually a lot of attacks from different bosses and enemies can differ in speed, i have no idea how you didn't notice that. in case you want to get the money and keys for the second elevator, you just need to pick pilot, not waste your keys and go to the secret floor to get extra money and keys out of it.
your answer is so full of excuses and ignorance that you sound like a rick and morty fanboy. I can answer literally every of your butthurt objections with one sentence: there is a difference between rng that makes the game more exciting and rng that make the game 30% fun and 70% boring.
Also, you have no idea how dodgind and the timings/speed actually work. Just because there is some lonely speed runner who managed to use it perfectly, it doesn't mean it's well designed. Excusing every flaw in a game because you have no other thing in life to root for is not healty.
the only thing bad here is your argument. go back to school.
payment for breaking destructible items that are literally all over the floor would be game breaking, the props are there just for the decorations
yeah I tried using the pilot for that but his weapon is ♥♥♥♥, the lockpick is like 25% percent success chance and it's just... not fun at all, which is my main point of this post.
this has to be a joke or you are trolling. this is a GAME, so when you have millions of breakable shi t then at least make it somewhat rewarding.
the pilot is "high risk high reward character". you think it would be fun lockpicking chests with 100%? the chance is 50% tho. its not about fun, its about how fair is this game, whci is also a point of this discusson
lmao the shi tty weapon plus lockpick item that is literally just useful if you have to pay the elevator re tard are not "fun" my friend.