Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
However, if I want to be really realistic, I don't think a crossover like this would work simply because the time periods of each past are too different. The Hunters events for example literally 1000s of years ago, while the other 3 are in the relative recent past. Perhaps the Hunter should be like immortal or still be frozen by Wolfenstein to make it work. After all, the Gun only contains 1 bullet (the other 5 are the fired "Master Rounds") so that would mean only one character could kill their past.
Development-wise, I think it would require a TON of work to make a separate storyline with multiple levels. It shouldn't be too long or it will really distract from the main place of the game, the gungeon. I would rather prefer a sequel than a enormous extension to the game tbh.
Perhaps a special boss with the squad against Kaliber, the god behind the Jammed and other mysterious things in the Gungeon, in some sort of warped time/space zone could work. Perhaps it could use patterns from the "normal" past bosses or even summon them in battle to make it a really cool boss fight. But that would make the "current" final boss of the Gungeon look a bit pale in comparison, just like how the AG&D update did a little.
About the "non main" characters: Don't worry about those. They wouldn't really fit in the story of the main characters anyway.
I was thinking on a level using them all as well, perhaps swapping between them on a whim or switching when you die, but yea, it would bring up some problems because of the hunter's timeline, and dodge roll seems to do everything very meticulously