Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also have you noticed that you have a much higher chance of finding stuff you've recently unlocked? Seems like I unlock something and then 1 or 2 runs later I always find it. I think they might increase the chance of finding loot you've recently unlocked...
Something available right at the beginning and I haven't seen it outside of modifier that doesn't register it into ammonomicon.
While something I just unlocked I get literally in the next room of the run.
Strafe Gun, Serious Cannon, Old Goldie, Trident, Tear Jerker, Buzzkill, Light Gun, Trick Gun, Super Meat Gun, The Emperor, Deck4rd...all weapons that are unlocked from the start. Never seen'em.
Now items, rather than guns, I still have TONS yet to find for the first time.