Enter the Gungeon

Enter the Gungeon

View Stats:
Umbaupause Aug 18, 2018 @ 5:33am
Rad Gun/Cog of Battle idea
Hey, I noticed that it's awkward to use these items cause I have to look at the reload bar to do the reloads. But I think that if the reload bar was displayed above the crosshair for these items, it would make them much more easy to use.
Do you guys agree, do you think it would be a bad change, or do you think that RG and COB are already strong enough to offset the awkwardness?
< >
Showing 1-4 of 4 comments
MaciejWaciej Aug 29, 2018 @ 11:44am 
The Cog of Battle shortens reloads by a set amount, no matter how many times you use it, and missing the quick reload isn't that punishing (and comes naturally after a few minutes of practice), so showing the reload bar above the crosshair, where it takes space and distracts you from action, wouldn't be that helpful.
Rad Gun, on the other hand, would be fairly easier to use, since the damage bonus from each reload is stacking with the others, up to the point where a magazine with 7-8 reloads done is capable of melting a floor 3 boss. Showing the bar in the middle of the action, despite drawing your attention away from it, would ve worth it in that regard.

Or it could be a toggleable setting. Yeah, that's the best solution.
Last edited by MaciejWaciej; Aug 29, 2018 @ 11:48am
MaciejWaciej Aug 29, 2018 @ 11:47am 
I guess it also would depend on the size of the second reload bar, but it would have to be at least normal length for the Rad Gun latter reloads to be distinguishable from one another after a streak of a few of them.
Umbaupause Aug 29, 2018 @ 2:24pm 
Yeah, I suppose the added clutter in UI could distract you, but keep in mind that usually, your crosshair will be in a spot where it either just points in the general direction of enemies you're already aware of or is directly on an enemy you are, well, aiming at anyway.
Though I guess that it could make the Rad Gun a bit too strong... It IS a really powerful gun after all.
But also, Bosses do still cap potential damage hard, so does it really make a big difference after a few chained Rad Gun Reloads? I've seen fights where I actually stopped attacking to focus on evading difficult patterns, and caught up to the invisible cap with ease anyway...
Damnion Aug 30, 2018 @ 9:55pm 
Meh i ignore both mechanics when i'm in combat. They just get me distracted.
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Aug 18, 2018 @ 5:33am
Posts: 4