Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Goes Wallmonger<Mine Flayer<Kill Pillars for me (easiest to hardest).
IMHO they're the hardest floor 4 boss to kill early on but probably have become the most likely to perfect for me with experience. Piercing or exploding weapons are wonderful if you happen to have them. The commando, any snipers, and the anvillain all help tear them apart.
When they are in a group moving around the room and shooting, try and get as far away as possible and it's not too hard to just walk between their bullets most of the time.
When they line up to the left and move as a wall towards you, well I usually end up blanking at the end because it becomes too hard to react to their shots.
When you're down to one, just dodge out of the way of the ground pound and then dodge right back into the circle of bullets that come out.
To avoid the giant circle phase, simply stay below the boss and dodge up-left when the circle grows out. By dodging up-left you avoid the circle (which goes down) and the arm (which rotates right).