Enter the Gungeon

Enter the Gungeon

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Dk guillotine Nov 11, 2017 @ 11:01pm
Does anyone else just ♥♥♥♥ing hate the kill pillars?
Ill say it now i suck donkey balls at this game but with my little over 30 hours of this game one thing literally ends my runs more than anything else in the game the mother ♥♥♥♥ing kill pillars seriously as soon as i see this boss its like well this runs over i cant seem to every kill these ♥♥♥♥s and all there attacks are ♥♥♥♥♥♥♥t again this is all coming from someone who really sucks at enter the gungeon so its probably just that you know that i suck but im just curious if anyone agrees with me.
Last edited by Dk guillotine; Nov 11, 2017 @ 11:16pm
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Showing 1-15 of 35 comments
Liy4b-Derg Nov 11, 2017 @ 11:26pm 
I'd rather cry about the High Priest more than this and the Wallmonger xD
But I understand how you feel. Chamber 4 bosses are kind of like walls especially if you haven't practiced them. Kill Pillars were my 1st Chamber 4 boss and they immediately destroyed me.

But compared to High Priest, KP and WM's patterns are much predictable.
Last edited by Liy4b-Derg; Nov 11, 2017 @ 11:26pm
Dk guillotine Nov 11, 2017 @ 11:32pm 
Originally posted by BS004:
I'd rather cry about the High Priest more than this and the Wallmonger xD
But I understand how you feel. Chamber 4 bosses are kind of like walls especially if you haven't practiced them. Kill Pillars were my 1st Chamber 4 boss and they immediately destroyed me.

But compared to High Priest, KP and WM's patterns are much predictable.
all the 4th floor bosses can suck a ♥♥♥♥ in all honesty but ive beten robe mc ♥♥♥♥ boi acouple times and the wall once i literally have never beaten the kill pillars
Liy4b-Derg Nov 11, 2017 @ 11:44pm 
hmmm...
their circling attack (the one that fills the room with cursed bullets) is easy. just stay in one of the four corners (try to get as close to the cursed bullets, to give you more room whenever you dodge), then dodge roll either horizontally or vertically at the right time, then go back to your corner, repeat.

their jumping crap attack is the most annoying. or maybe because ive never really studied the pattern of their bullets. But the least i can tell you is dont get yourself cornered at the walls of the room. and keep your distance.

the "final form" is simple. let the pillar hover above you, then walk/dodge away. dont spam your dodge. it makes it more difficult to maneuver and evade when he stomps. save the dodge roll for the bullets created by the stomp.

well, i hope this could help. it's been a while since i last played EtG but this is the most i can remember about the kill pillars. good luck :D
Dk guillotine Nov 11, 2017 @ 11:48pm 
Originally posted by BS004:
hmmm...
their circling attack (the one that fills the room with cursed bullets) is easy. just stay in one of the four corners (try to get as close to the cursed bullets, to give you more room whenever you dodge), then dodge roll either horizontally or vertically at the right time, then go back to your corner, repeat.

their jumping crap attack is the most annoying. or maybe because ive never really studied the pattern of their bullets. But the least i can tell you is dont get yourself cornered at the walls of the room. and keep your distance.

the "final form" is simple. let the pillar hover above you, then walk/dodge away. dont spam your dodge. it makes it more difficult to maneuver and evade when he stomps. save the dodge roll for the bullets created by the stomp.

well, i hope this could help. it's been a while since i last played EtG but this is the most i can remember about the kill pillars. good luck :D
ya i have the most trouble with the bs jumping attack and ive uh ive never seen the last attack '_'
Liy4b-Derg Nov 11, 2017 @ 11:52pm 
Well, the final attack happens when there is only one pillar left. It turns into some kind of angry pillar, and will start chasing you by hovering above you (instantly), and after around a second will fall down and "stomp", creating bullets in a circlish shape. this is its only move,
and will repeat this after every second or two.


You'll know it when you see it.
Dk guillotine Nov 11, 2017 @ 11:53pm 
Originally posted by BS004:
Well, the final attack happens when there is only one pillar left. It turns into some kind of angry pillar, and will start chasing you by hovering above you (instantly), and after around a second will fall down and "stomp", creating bullets in a circlish shape. this is its only move,
and will repeat this after every second or two.


You'll know it when you see it.
k thanks for the help.
Nickerlas Nov 12, 2017 @ 1:33am 
Up until today the kill pillars were the only hollow floor boss I could get a flawless on
They're the easiest one for me. High priest and Wallmonger kill me more easily due to the sheer amount of spam. I've fought the pillars enough to at least predict them more.
dynatierchen Nov 12, 2017 @ 2:36am 
if u practice u will be able to beat them :) dont be afraid^^
it took me 95 hours to get my first win, I have the worst problems with the high priest.
MrRobotototo Nov 12, 2017 @ 9:26am 
High priest triple gay.
Dk guillotine Nov 12, 2017 @ 10:03am 
this is so weird the high preist is by far my best chance of getting past the hollow at all i find him while tanky as hell pretty easy to dodge his attacks but ♥♥♥♥ the skull attack the one where he leaves and just fills the room with bullets ive found pretty easy to dodge. same with the homing bullet.
Last edited by Dk guillotine; Nov 12, 2017 @ 10:04am
FreddyTheMonkey Nov 12, 2017 @ 11:55am 
Originally posted by BS004:
hmmm...
their circling attack (the one that fills the room with cursed bullets) is easy. just stay in one of the four corners (try to get as close to the cursed bullets, to give you more room whenever you dodge), then dodge roll either horizontally or vertically at the right time, then go back to your corner, repeat.

their jumping crap attack is the most annoying. or maybe because ive never really studied the pattern of their bullets. But the least i can tell you is dont get yourself cornered at the walls of the room. and keep your distance.

the "final form" is simple. let the pillar hover above you, then walk/dodge away. dont spam your dodge. it makes it more difficult to maneuver and evade when he stomps. save the dodge roll for the bullets created by the stomp.

well, i hope this could help. it's been a while since i last played EtG but this is the most i can remember about the kill pillars. good luck :D

These are helpful tips. Practice long enough and they won't be a problem anymore.

For me personally, they are BY FAR the easiest level 4 boss, and also easier than the Mine Flayer which is a level 3 boss. Wallmonger and High Priest have denser patterns I believe, while most of the KP's attacks look flashy but are easy enough to dodge, the only tricky one being the jump that chases you because that can spawn bullets really close to you or more difficult to predict.
Dk guillotine Nov 12, 2017 @ 12:05pm 
Originally posted by FreddyTheMonkey:
Originally posted by BS004:
hmmm...
their circling attack (the one that fills the room with cursed bullets) is easy. just stay in one of the four corners (try to get as close to the cursed bullets, to give you more room whenever you dodge), then dodge roll either horizontally or vertically at the right time, then go back to your corner, repeat.

their jumping crap attack is the most annoying. or maybe because ive never really studied the pattern of their bullets. But the least i can tell you is dont get yourself cornered at the walls of the room. and keep your distance.

the "final form" is simple. let the pillar hover above you, then walk/dodge away. dont spam your dodge. it makes it more difficult to maneuver and evade when he stomps. save the dodge roll for the bullets created by the stomp.

well, i hope this could help. it's been a while since i last played EtG but this is the most i can remember about the kill pillars. good luck :D

These are helpful tips. Practice long enough and they won't be a problem anymore.

For me personally, they are BY FAR the easiest level 4 boss, and also easier than the Mine Flayer which is a level 3 boss. Wallmonger and High Priest have denser patterns I believe, while most of the KP's attacks look flashy but are easy enough to dodge, the only tricky one being the jump that chases you because that can spawn bullets really close to you or more difficult to predict.
omg ya ♥♥♥♥ the ♥♥♥♥♥♥♥ mine flayler luckly i hardly ever fight him.
Dead Rift Nov 12, 2017 @ 1:45pm 
im doing the quest to kill 30 of them ♥♥♥♥ me
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Date Posted: Nov 11, 2017 @ 11:01pm
Posts: 35