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From any other shop, including the blacksmith in the forge, or other shops within the main shop, stealing will always result in failure, causing you to gain one curse, keep the item, and the shop to close. However, this is not remembered, even within the same floor if you find two of the same merchant (which can happen with a demon head).
is this a recent change? I was sure you could steal as much as you wanted from other shops as well provided the method works.
with that said, grappling hooks dont always result in failure. if you grapple the item you wanted while in the hallway outside of the room, you dont get caught.
I've also managed to steal multiple items from the regular shop but I never was able to steal more than 3 items in any single given run.
I have just double checked, the first time you steal from a merchant is a guaranteed success, but any time past that has a very low success rate, making it effectively twice that you can steal from them. I apologise for my mistake.
As for the grappling hook, yes, that is possible, but it is also unintentional. Thus, many of us choose not to do or discuss it.
on whos authority do you call that unintentional? have the devs confirmed this? I find it difficult to beleive the devs intentionally created a stealing item that gurantees you get caught everytime. especially when that is the only thing the item is worth using for. Im not calling you wrong, I just need a source on this one
yet you would still instantly drop it for just about every other active in the game....(if you didnt plan on using it to steal obviously)
A perfect accuracy, stunning shot, that lets you cross rooms with invulnerability, every few seconds, is so useful that I'd keep it through bullet hell and into the Lich.