Enter the Gungeon

Enter the Gungeon

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Rubel  [developer] Jan 26, 2017 @ 7:01am
The Supply Drop Update is LIVE (Patch Notes)
The Supply Drop Update is now LIVE! Check out the trailer here. If you've been playing on the beta, you are now safe to switch off the beta branch and keep your beta save progress (though the update is on the public beta as well, so there's no rush). Beta players can also see the changes since the last beta patch here.

Note that this release adds Simplified Chinese support, but we've received a lot of feedback about the quality of these translations. We're continuing to work with our localization team on improving this language support; for now, please consider this feature in beta. We have another round of improvements back that we'll try to get integrated in a patch next week.

Full patch notes follow! (changes since 1.0.11)

1.1.0

Major
  • New content! (guns, items, room, synergies, NPCs, etc)
  • New boss in the mines: the Mine Flayer
  • New pasts and alt costumes for both secret characters
  • Added three new Achievements
  • Added an option to save and exit at the end of each floor, resuming the run at a later time

Improvements/Balance Changes
  • Added a Tiny UI option
  • Added "Allow Unknown Controllers" and XInput toggles to the gameplay options (formerly required launch options to change)
  • The High Priest will no longer spawn "wall bullets" inside the room; these spawn offscreen and float into view
  • The Gunsling King will no longer ask players to clear a room without dodgerolling if the room can't be traversed without rolling over pits
  • Made Limited less harsh
  • Blasphemy can no longer reveal secret doors
  • Damage to Shelletons *after* they've regenerated twice no longer recharges cooldowns
  • Moved Muscle Relaxant's damage bonus to synergies, also removed some of them
  • Buffed Gamma Ray, Charmed Bow, Gold Ammolet, Lodestone Ammulet, Bullet Idol, Cat Claw, Luxin Cannon, Demon Head, Honeycomb, Plunger, Yari, and Zilla Shotgun
  • Increased ammo for Ice Breaker and Polaris
  • Iron Coin now also gives you a discount at the shop
  • Slightly nerfed Bloody 9mm, Cursed Bullets and Gunbow
  • Gave the Betrayer's Shield more health
  • Raised tier of Cog of Battle and Medal of Valor
  • Lowered tier of Heck Blaster, Brick of Cash, Honeycomb, Iron Coin, and Smoke Bomb
  • Added some new synergies
  • Increased the odds of the Lost Adventurer appearing on a floor if it's the last floor needed for the achievement

Bug Fixes
  • Fixed a bug where the Evil ♥♥♥♥♥♥♥'s dialogue didn't match its actions
  • Fixed an issue where getting hit with only half a heart in the Gunsling King's "no hit" challenge caused a soft lock
  • Fixed a tinting issue with some Bosses's VFX
  • Fixed a text issue with the Hero's Bandana in French
  • Fixed an issue where Aged Gunsingers didn't have an animation for falling into pits
  • Fixed a bug where the Bullet Bore could leave hanging bullets when killing the Revolvenant
  • Fixed an issue where Lore Gunjurer's bullets weren't immediately destroyed by Blasphemy
  • Removed the hallway cheese spot in the High Priest fight
  • Fixed an issue where the Lord of the Jammed could kill you during the DraGun's death animation
  • Fixed an exploit which allowed players to pass through some locked doors
  • Fixed collider issues on the Heroine projectiles that made them likely to hit walls when fired with Stout or Heavy Bullets
  • Fixed a soft lock caused by grabbing an item off the ground at the same time as the Resourceful Rat
  • Fixed an issue where hitting a chest with a Black Hole would result in the sound looping forever
  • Fixed a bug that could cause no reload bar to appear when the player reloaded quickly after triggering an active reload with the Cog of Battle
  • Fixed a UI issue caused by dropping the Backpack
  • Triggering a targeted item (e.g. Big Boy) then taking an elevator no longer breaks the item
  • Dropping the Old Knight's Flask no longer clears its charges
  • Chests spawned from clearing the challenge shrine now show up correctly on the minimap
  • Fixed a bug with some duct tape combinations that could result in a special final round (e.g. the Mailbox's package) being fired every shot
  • Fixed a rare bug where falling into a pit could result in the character being stuck behind the floor
  • Reflecting the stationary projectiles in the Kill Pillar fight no longer results in them remaining in place permanently
  • Fixed a number of exceptions (silent issues that can cause odd gameplay behavior)


1.1.0 h1
(hotfix 1)
  • Fixed an issue causing a soft lock in the Bullet's past

1.1.0 h2
(hotfix 2)
  • Fixed an issue where players could get stuck in the Bullet's past if they had a flying item before entering the past
  • Fixed an issue where players could get stuck in a pillar in one of the Shadow Magician rooms
  • Added more safety checks for the Prototype Teleporter to prevent players from getting stuck
  • Co-op: Fixed an issue caused by player ghosts falling down the maintenance elevator shaft
  • Fixed a freeze caused by using the Ammo Synthesizer with an infinite ammo weapon
  • The "continue" button on the title screen is now correctly localized
  • Fixed a STRING_NOT_FOUND error in a line of dialogue in the Robot's past
  • Fixed an issue that caused the Blasphemy unlock notification to appear a second time
  • Fixed a tiny entryway on the west side of a new room in the Mines
  • Fixed a visual issue with one of the new shrines
Last edited by Rubel; Jan 27, 2017 @ 11:10am
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Showing 1-15 of 52 comments
TheySaidRun Jan 26, 2017 @ 7:04am 
Sweet! Can't wait to play this!
ChillMad Jan 26, 2017 @ 7:06am 
Didn't get any patch yet, is it really live ?
Spark7979 Jan 26, 2017 @ 7:14am 
Nothing for me.
SAVAGE COMMANDO Jan 26, 2017 @ 7:19am 
i updated and my ammonomicon says there are no supply drop guns or items
thedarkchocolate Jan 26, 2017 @ 7:22am 
now i gotta play even more
Oberic Jan 26, 2017 @ 7:34am 
Mine just patched. HYPE. I can't wait to Enter the Gungeon! :bulletkin:
Last edited by Oberic; Jan 26, 2017 @ 7:34am
Sleepy-Keyzer Jan 26, 2017 @ 8:37am 
Mine just updated and im worried if I should just jump in...

Dont wanna do something stupid like ruin my savefile....im kind of cautious.
Evil ♥♥♥♥♥♥♥'s
Who's this?
SAVAGE COMMANDO Jan 26, 2017 @ 9:03am 
Originally posted by KBz | Cole:
Evil ♥♥♥♥♥♥♥'s
Who's this?
evil m u n c h e r
Originally posted by fish astley:
Originally posted by KBz | Cole:
Evil ♥♥♥♥♥♥♥'s
Who's this?
evil m u n c h e r
okthx
Sleepy-Keyzer Jan 26, 2017 @ 9:04am 
Guy who unlocks a gun if ya feed him 10 times.
SoM Jan 26, 2017 @ 9:04am 
Almost no change in Chinese localization. Still no line-breaking in Ammonomicon. Still missing lines in dialogues. Still doesn't show anything when picking up items.

http://i.imgur.com/STUz9u1.jpg

Sleepy-Keyzer Jan 26, 2017 @ 10:00am 
Good news, men!
I got a balloon gun,
I fought a squid man,
I stepped on some cursed pots,
Some A hole was twirling around a mace made of bullets,
and I freed a Dice man.
Factory Jan 26, 2017 @ 10:12am 
Is there going to be an online co-op?
RT1 Jan 26, 2017 @ 10:30am 
I have the base game. Is Supply Drop free? I'm also interested in the microtransaction gun. Do I need to purchase the special edition pack for it?
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Showing 1-15 of 52 comments
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Date Posted: Jan 26, 2017 @ 7:01am
Posts: 52