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Ok, thanks. I've never played Black Flag on PC, so I was entirely sure if it ran well either. But thanks, I'll see if it goes down to anything I can afford in the sale, although from what I've heard, it's probably worth the full price.
Rogue was made exclusively for last gen systems while the PC version of Black Flag was the next gen version. In other words, Rogue runs well on older and weaker systems.
All right, good to know, thanks for the information. :)
All of this is really edging me on to buy the game. Thanks guys. :D
The only difference in game architecture is that the world map is smaller - Rogue shifts between three small-ish open-world areas as opposed to Black Flag's massive single map.
Recommended specs for Rogue vs. Black Flag are slightly higher for Rogue: both recommend an Intel Core i5 2400s @2.5 Ghz or equivalent, but the recommended graphics card is a GTX470 for Black Flag, and a GTX 560Ti for Rogue, a significant upgrade[gpuboss.com].
So for a game to utilize the same materials as its predecessor, but runs better than that game on exactly the same equipment, yeah, that indicates optimization.
It's possible he meant demanding due to the map sizes being different. But if that was the case, I'm sure Black flag's draw distance wasn't that fantastic, meaning not much of the world would actually be viewable until you get close to that part. I think you get the picture. I word things terribly.
Thanks again everybody. :)
Links to prove this, or you're just making stuff up to prove your point. Just because Rogue was not implemented on the PS4 / Xbox One platforms does not mean that its graphics on PC are automatically inferior to Black Flag's.
https://youtu.be/_wIcGWZntnA