Skill Legends Royale

Skill Legends Royale

BIG PACK OF SUGGESTIONS (AND ONE BUG)
BUG:

Treasure:
Adsorption Bomb - BUG - you can catch time to buy adjective (needed to defuse) skill after triggering the bomb .
Maybe should do triggering bomb immediately after battle begin?

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BALANCE CHANGES:

I think some treasures must be stronger bcz they TOO WEAK. They deserve upgrades!

Treasure:
1) Gold Box - Gain 300/400/500 Gold at once -> 350/450/550

2) Storage Shelf - Phase 2 + 50 Gold

3) Sindorei Moonlit Ring - it should give 15 Gold for EACH appearing RARE skill (bcz now it's give too small impact).

4) Dark Power Potion - effect scaling from Phase, should write this in description of this treasure (maybe should do skins on each Phase?)

5) Grimoire Journal - Phase 3 + 1 random (or specific) EXP on triggering

6) Ancient Relic - 550/650/800 -> 650/750/900

7) Winter Bless (anyone plays this s**t?) - TOO WEAK - 13/12/11 -> 11/10/9

8) Secret Manual of the Branch - TOO WEAK - 3/3/4 -> 3/4/6 or 3/2 skills triggering 2 times/3 skills triggering 2 times

9) Counter Guide - 3/3/3 -> 3/4/5

10) Divine Patron's Rod - Phase 2 + 1 random EXP upon selection AND Phase 3 + 2 random EXP upon selection

11) Adsorption Bomb - let them blow to death, let "Not satisfied" effect cause lethal dmg to player. And, maybe, more gold for lethal :)


Skills:
POISON BURST - 300 stacks -> 200or250 stacks (too strong in any stage of game)

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SUGGESTIONS - I HOPE YOU WILL BE AT LEAST INSPIRED (YOU CAN FREELY CHANGE MY OFFERS)

1) Maybe should add more treasures/heroes in each season?
But not through Pass -> just do wider "Basic Treasure/Hero Pack".
Bcz it'll be more acceptable for new incoming players.

2) New Treasures:

a) Active Treasure - Phase 1/Phase 2 - "A Hobby Horse" - can trigger each round. Select one of two random players - if chosen player win next battle you will earn 45/75 Gold.

b) Passive Treasure - Smart Dumbbells (may be very useful in lobbies without Crit/Dodge)
Phase 1 - get +5 Dodge and Crit chance
Phase 2 - get +9 Dodge and Crit chance
Phase 3 - get +13 Dodge and Crit chance

3) New Branch - PURIFY (appears ingame when lobby has at least one of - POISON/WOUND/FREEZE/ULTIMATE).

This Branch solves 2 big problems of game:
1) Quick damage (lethal in 1 second)
2) Eternal Stun/Control (hello Wolf Rider and Tiger Shooter + others)

But antiskill of branch will be useful for Quick damage.

Branch Star Effect: Reduce incoming POISON/FREEZE/WOUND stacks effects by 15/30/45/75 % (including PRE-BATTLE?)

Basic - each 1 second reduces stacks of POISON/FREEZE/WOUND on X/X/X/X/X

Antibasic 1 Option - POISON/FREEZE/WOUND reducing stacks by the time is smaller on X/X/X/X/X %
Antibasic 2 Option - increase POISON/FREEZE/WOUND stacks by X/X/X/X/X every time granting.

BASE ATK / PURIFY - Each time launching Base Attack, there is a 30% chance reducing stacks of POISON/FREEZE/WOUND by X/X/X/X/X

DODGE / PURIFY - Each Dodge reducing stacks of POISON/FREEZE/WOUND by X/X/X/X/X

CRIT / PURIFY - Each Crit reducing stacks of POISON/FREEZE/WOUND by X/X/X/X/X

HP / PURIFY - Self Lost HP reducing stacks of POISON/FREEZE/WOUND by X/X/X/X/X

HEAL / PURIFY - Each 1 second heal by X/X/X/X/X reduced stacks

ULTIMATE/ PURIFY 1 Option - Each Ultimate reduce stacks of POISON/FREEZE/WOUND by X/X/X/X/X
ULTIMATE/ PURIFY 2 Option - reduce N stacks of POISON/FREEZE/WOUND by X/X/X/X/X recovered energy

POISON / PURIFY - each 1 second inflicts purified stacks of POISON by X/X/X/X/X

FREEZE / PURIFY - each 1 second inflicts purified stacks of FREEZE by X/X/X/X/X

SHIELD / PURIFY - SHIELD can block additional WOUND/POISON/MAGIC damage by X/X/X/X/X

WOUND / PURIFY - each 1 second inflicts purified stacks of WOUND by X/X/X/X/X

SPRITE / PURIFY - each 1 second each Sprite reduce X/X/X/X/X stacks of POISON/FREEZE/WOUND

RAGE / PURIFY - each 0.5 second reduce stacks of POISON/FREEZE/WOUND by X/X/X/X/X

RARE
1) Reducing Stun/Control effects by X/X/X %

2) Reduce taking player damage by each lost HP by X/X/X

3) Dealt X/X/X damage scaling on purified stacks (or min damage X/X/X)

MYTHIC - Each reduced stacks add ATK/DODGE/CRIT/ATK SPEED/MAX HP/MANA REGEN by X temporal bonus on 2 seconds (ART - you can use Leonardo Da Vinci Human Design to this card)