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It reduces the cost of purchasing random skills. i.e. don't select one of the three skills that are drawn, but instead click the Random button.
I had an interesting tournament where the winning player used the Sacrifice Pendant and the Goblin Part. They would have been able to buy more than 20 random skills with that combination of treasures.
Lots of lobbies are won by specific branches depending on what is banned. Poison, Wound and Freeze are MASSIVELY over powered, in the right lobbies they just straight up win the game, in average lobbies they are a part of every bodies build regardless of their specialisation in most cases they are the main branch of everyone.
Ultimate is an extremely strong branch with the correct character particularly into dodge lobbies because dodge characters cant dodge when they are stunned, there is an element of strategy to picking your character and the branches you are going to focus that game, to flat out say ultimate is the weakest when it destroys certain builds is wrong.
Attack branch again is extremely strong in the correct lobby, trick is, if freeze or dodge is in the lobby dont pick it, course your going to get countered and lose both of those branches counter it with ease at the same time your early and mid game are extremely strong so you can force with the correct relics to punish forcing misplays because of lost health.
You are flat out wrong about dodge, it is extremely strong, legendary is amazing being able to literally one shot on massive attacks, poison dodge is OP, freeze dodge is amazing if your against something using healing, leave them only attacking with medical and therapy dodging those for your counter damage whilst enemy projectiles are never reaching you before your perfect rebound destroys. It is countered some what by OP poison but it is one of the best branches and one I have most of my 1st places on.
The branches are not balanced, specific cards are super over powered which give skewed views on branches overall, nothing is as strong as poison/wound/freeze but everything has something OP that works in the correct lobby you cant just face palm the keyboard and expect to win
And it work wonder, you should try.
Ultimate is also a situational, but I feel OP skill tree for certain heroes and match-ups, increasing ult power + energy regen is insane.
Sadly they dont feel like they do too much especially against full build, yes they help somewhat but wound and poison just roll through them anyway.
Wound and poison are over powered on this game. followed by freeze, every tree can win in specific lobbies and a number of lobby combinations have an OP combination of branches that just destroy the lobby but poison and wound are part of every single build when they are in the lobby.
Poison is OP because it is uncounterable and you can stack it extremely quickly and you cant avoid it, anything that can win a fight in 1 second is broken particularly if in that 1 second you can add well over 1k stacks whilst having the ability to increase its damage 7 fold which again you cant do anything about.
Wound is OP because its counter doesnt counter it, base shield cancels base wound, pre battles cancel each other then you have time curse which isnt countered in the shield tree by anything, the unique applicators mostly cancel each other out then you have rage shield and shield wound, one applies stacks, one applies nothing and just like poison it is unavoidable as it amplifies damage that actually hits.
Lots of specific cards in this game are extremely OP and can win you 1st easily which skew opinions on the trees and whilst the anti cards help they are not the answer, both of these branches can consistently finish fights within 2 seconds which just isnt healthy for the game.