Skill Legends Royale

Skill Legends Royale

weikao18 Oct 19, 2024 @ 4:24pm
My thoughts after playing this for a week
This is pretty fun. I like how the game changes which Buffs are available in each Royale and you can pick the most suitable Character for it. I feel like this game is made for cell phone instead of steam?

Some thoughts:
1. Wound and Poison are way too good. If the round has no Shield or Healing, Wound and Poison pretty much kill you faster than what Dodge, Health, Ultimate, Attack can do. And you can't Freeze the animation time on Poison and Wound. The fight with heavy Wound or Poison investment ends in like 2-3 seconds. Fury can last a bit if you are lucky to get Legendary buff that lets you live with 1 health.

2. Ultimate is definitely the weakest branch IMO. Like I said many fights you only use once and it's over. You may cast twice if you have Legendary buff to start the fight with one cast. Overall, most characters that rely on Ultimate branch is weaker.

3. Attack branch is pretty weak too and it can't heal fast enough with Healing and it is HEAVILY countered by Freeze and to some degrees Dodge. Most characters that rely on Attack generally don't do that well.

4. Dodge branch is pretty weak too. Dodge can't counter Wound and Poison and it's not reliable to do anything well. Legendary Dodge buff is decent but can't deal Wound and Poison and if you Freeze a lot, it's counter productive to your Dodge. So that's 3 branches that Dodge is not good against. I think Dodge characters should resist Freeze as well. You are fast enough to reduce Freezing on you.

5. Need more interesting Relics. I still don't understand what that Goblin relic does. It says it reduces gold cost by 10 but not sure what exactly it reduces.

Keep up the good work. Please keep balancing. I will definitely nerf Wound and Poison.
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Showing 1-12 of 12 comments
Originally posted by weikao18:
I still don't understand what that Goblin relic does. It says it reduces gold cost by 10 but not sure what exactly it reduces.

It reduces the cost of purchasing random skills. i.e. don't select one of the three skills that are drawn, but instead click the Random button.
I had an interesting tournament where the winning player used the Sacrifice Pendant and the Goblin Part. They would have been able to buy more than 20 random skills with that combination of treasures.
Xaverok Oct 20, 2024 @ 7:32am 
What rank did you reach in a week? I have also played for a week made it to overking and i disagree with most of what you wrote.

Lots of lobbies are won by specific branches depending on what is banned. Poison, Wound and Freeze are MASSIVELY over powered, in the right lobbies they just straight up win the game, in average lobbies they are a part of every bodies build regardless of their specialisation in most cases they are the main branch of everyone.

Ultimate is an extremely strong branch with the correct character particularly into dodge lobbies because dodge characters cant dodge when they are stunned, there is an element of strategy to picking your character and the branches you are going to focus that game, to flat out say ultimate is the weakest when it destroys certain builds is wrong.

Attack branch again is extremely strong in the correct lobby, trick is, if freeze or dodge is in the lobby dont pick it, course your going to get countered and lose both of those branches counter it with ease at the same time your early and mid game are extremely strong so you can force with the correct relics to punish forcing misplays because of lost health.

You are flat out wrong about dodge, it is extremely strong, legendary is amazing being able to literally one shot on massive attacks, poison dodge is OP, freeze dodge is amazing if your against something using healing, leave them only attacking with medical and therapy dodging those for your counter damage whilst enemy projectiles are never reaching you before your perfect rebound destroys. It is countered some what by OP poison but it is one of the best branches and one I have most of my 1st places on.

The branches are not balanced, specific cards are super over powered which give skewed views on branches overall, nothing is as strong as poison/wound/freeze but everything has something OP that works in the correct lobby you cant just face palm the keyboard and expect to win
Fate Oct 20, 2024 @ 6:23pm 
Dodge is one of the strongest branches in the game, especially if heal is in the lobby. Poison is really the only undodgeable damage sources in the game, which you can offset to a point with poison antidote, but it scales so absurdly strong compared to how slow it decays/falls off
kioro-djirane Oct 21, 2024 @ 4:53am 
All you said above can be countered by the perk in those branch. A lot of people sleep on them but minus 50% on those statut effects (or dodge/crit) is quite good for 500 gold. For exemple, if I know my character will be hard counter by Freeze, I always pick them. Same with Dodge. And if I'm in a tanky build, I always take Poison/Wound/Crit counter.

And it work wonder, you should try.
Last edited by kioro-djirane; Oct 21, 2024 @ 4:53am
ZenSen Oct 21, 2024 @ 7:26am 
There is a counter to wound and poison. Buy the mitigation cards. 50% reduced application is huge.
Herbspiceguy Oct 21, 2024 @ 7:45am 
Granted that everything is situational since random disabled skill trees and match-ups, but I feel attack Uplift and the mythical is insane for on hit effects as well as countering freeze.

Ultimate is also a situational, but I feel OP skill tree for certain heroes and match-ups, increasing ult power + energy regen is insane.
verarticus Oct 21, 2024 @ 8:13am 
Originally posted by kioro-djirane:
All you said above can be countered by the perk in those branch. A lot of people sleep on them but minus 50% on those statut effects (or dodge/crit) is quite good for 500 gold. For exemple, if I know my character will be hard counter by Freeze, I always pick them. Same with Dodge. And if I'm in a tanky build, I always take Poison/Wound/Crit counter.

And it work wonder, you should try.
literally all of those "counter" perks (besides the anti dodge) are useless. Someone focusing the branch you're trying to counter will still HEAVILY overpower them, even just the bonus they get from leveling the tree overpowers them.
kioro-djirane Oct 21, 2024 @ 8:52am 
But you still cut their dps by half as it seems to apply after all their bonus.
Fate Oct 21, 2024 @ 9:09am 
Originally posted by verarticus:
Originally posted by kioro-djirane:
All you said above can be countered by the perk in those branch. A lot of people sleep on them but minus 50% on those statut effects (or dodge/crit) is quite good for 500 gold. For exemple, if I know my character will be hard counter by Freeze, I always pick them. Same with Dodge. And if I'm in a tanky build, I always take Poison/Wound/Crit counter.

And it work wonder, you should try.
literally all of those "counter" perks (besides the anti dodge) are useless. Someone focusing the branch you're trying to counter will still HEAVILY overpower them, even just the bonus they get from leveling the tree overpowers them.
500 gold vs their 2700-4300 gold to half their dps, you are still building your own dps strategy and have a minimal investment in comparison to them
verarticus Oct 21, 2024 @ 9:42am 
Originally posted by Fate:
Originally posted by verarticus:
literally all of those "counter" perks (besides the anti dodge) are useless. Someone focusing the branch you're trying to counter will still HEAVILY overpower them, even just the bonus they get from leveling the tree overpowers them.
500 gold vs their 2700-4300 gold to half their dps, you are still building your own dps strategy and have a minimal investment in comparison to them
You have ONE skill in the entire pool you have to roll 5 times to "counter" them while gaining nothing to actually help beat them. Meanwhile they're still gaining significantly more benefit and multipliers and still actually killing you in the process with just picking up their entire tree of skills.
kioro-djirane Oct 21, 2024 @ 11:40am 
You don't HAVE to roll it 5 times. You take it when it is here and it can turn the tide for 1st place. But I know people just sleep on it most of the time as to why I often beat them when my build is rolling.
Xaverok Oct 23, 2024 @ 3:57am 
Originally posted by kioro-djirane:
You don't HAVE to roll it 5 times. You take it when it is here and it can turn the tide for 1st place. But I know people just sleep on it most of the time as to why I often beat them when my build is rolling.

Sadly they dont feel like they do too much especially against full build, yes they help somewhat but wound and poison just roll through them anyway.

Wound and poison are over powered on this game. followed by freeze, every tree can win in specific lobbies and a number of lobby combinations have an OP combination of branches that just destroy the lobby but poison and wound are part of every single build when they are in the lobby.

Poison is OP because it is uncounterable and you can stack it extremely quickly and you cant avoid it, anything that can win a fight in 1 second is broken particularly if in that 1 second you can add well over 1k stacks whilst having the ability to increase its damage 7 fold which again you cant do anything about.

Wound is OP because its counter doesnt counter it, base shield cancels base wound, pre battles cancel each other then you have time curse which isnt countered in the shield tree by anything, the unique applicators mostly cancel each other out then you have rage shield and shield wound, one applies stacks, one applies nothing and just like poison it is unavoidable as it amplifies damage that actually hits.

Lots of specific cards in this game are extremely OP and can win you 1st easily which skew opinions on the trees and whilst the anti cards help they are not the answer, both of these branches can consistently finish fights within 2 seconds which just isnt healthy for the game.
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