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with all depends on the branches it's usually that in an aggressive lobby (1 or less defensive branches) it's all about the burst and usually freeze or wound can be pretty good at insta killing. sometimes it's good to take up the 1 defensive - sometimes not. usually it's a lot about getting the mythical and maybe taking anti skill of your last opponent.
there can also be defensive lobbies - for example its pretty hard with poison to get through huge sprites + shield + hp.
crit + magic damage can sometimes win some of these but often dodge mythical is the one to take.
there can be also ulti spamming lobbies
base attack is usually a pretty bad tactic - it just get counters too hard by freeze / dodge / ult spam and need to outdamage like wound / poison. might be fine to get it early to 8/16 for a winstreak but over 24 is usually questionable.
obviously it still depends a bit on treasures and some combination can be a bit oppressive (like 3x poker/ heritage)