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tonylanniri Nov 28, 2024 @ 5:31am
You're missing something! And BATTERIES!
So it seems there's a disconnect within the game itself. It's definitely misbalanced. Sometimes you only need 2 objects to get a new loop, Or 3 or even 4. But it doesn't give you enough batteries to support the exploratory nature of the game itself. Nor does it give you any hint as where to go or what you're missing. Once I had 6 objects but missed something so it reset to zero! This keeps happening and it's frustrating. It should show the total counter at all times.
Last edited by tonylanniri; Nov 28, 2024 @ 6:14am
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puckredflix  [developer] Nov 28, 2024 @ 6:44pm 
Hello! It seems there might be a misunderstanding about the game’s nature. While exploration is part of it, practicing your observation skills is crucial. Along with surviving the entities, it’s one of the main mechanics you need to master to beat the game. Batteries are designed to encourage thoughtful scanning, so focus on observing your surroundings carefully and only scan when you’re confident you’ve spotted an anomaly.
To clarify, each scan uses 1 bar of battery, and you have 10 bars total. On Normal difficulty, you only need to scan 13 anomalies to win, meaning you’d only need to pick up batteries once. However, each loop contains a pair of batteries, so keep an eye out, and you should have enough for at least 10 scans per loop.
Missing anomalies and resetting your counter is part of learning the game mechanics and becoming familiar with the environment. As for the total counter, it’s not part of the gameplay. It’s a stat you can view in the main menu to track how much of the game you’ve explored across all three difficulties. It updates each time you exit back to the main menu.

I hope this helps you improve your battery management and progress to the harder difficulties. Good luck!
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