METAL GEAR SOLID V: GROUND ZEROES

METAL GEAR SOLID V: GROUND ZEROES

RendCycle Apr 9, 2019 @ 9:14am
How To Quit Game?
Damn I can't seem to find the Quit/Exit option. First time playing a modern Metal Gear Solid game and I am not really a fan of the UI. Also, there is only Autosave?! Wow...
Last edited by RendCycle; Apr 9, 2019 @ 9:23am
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Lar Dass Apr 10, 2019 @ 8:53am 
during the mission there are checkpoints, thats the autosave and if you quit you can continue from that checkpoint.
i dont understand how you cant find the quit game option its in the main menu, return to title screen from mission and select quit game...seems like a trollpost
RendCycle Apr 10, 2019 @ 9:37am 
Finally got it! geeez...

Initially, when I click on "Return to Title Screen" option using a Mouse, the game just seem to go to the loading screen where tutorial/tips are displayed. I just realized I was actually activating "Return To Last Checkpoint" and had to use the Keyboard's Arrow Keys instead to navigate to select options. It didn't help that I was using a Controller before in the living room TV using Steam Link and then switching to using Keyboard + Mouse when I get to my Desktop PC. It got confusing.

Also, I felt it was strange that it still transports the player to another loading screen after choosing "Return To Title Screen". I was expecting I will immediately see the Title Screen after clicking "Return To Title Screen" instead of making me press "Enter" button again to go to the "Title Menu". The game treats the loading screen as the Title Screen and the first screen upon running the game the Title Menu? wow!

This game really has a lousy UI design. Aside from this, its weird after I listened to a couple of audio clips in the iDroid, they were marked untouched again when I loaded the game. That means I should listen to audio clips only when I know I am about to reach a checkpoint in order for the game to save what I listened to? It doesn't track those small activities automatically?

I hope the Phantom Pain has a better UI design and saving/loading feaure...
Last edited by RendCycle; Apr 10, 2019 @ 10:04am
Lar Dass Apr 10, 2019 @ 10:24am 
the checkpoints are located across places in camp omega, e.g near the first locked door from when you start ground zeroes and it will always be there so going to the same position where there is a checkpoint is essentially manual saving
RendCycle Apr 11, 2019 @ 12:15am 
Originally posted by Lar Dass:
the checkpoints are located across places in camp omega, e.g near the first locked door from when you start ground zeroes and it will always be there so going to the same position where there is a checkpoint is essentially manual saving

It is literally manual saving requiring the player character to spend time going to that zone just to save. That would lessen the immersion I guess. hehe But ok, will check it out and thanks for the tip!
Lar Dass Apr 11, 2019 @ 6:05am 
Originally posted by RendCycle:
Originally posted by Lar Dass:
the checkpoints are located across places in camp omega, e.g near the first locked door from when you start ground zeroes and it will always be there so going to the same position where there is a checkpoint is essentially manual saving

It is literally manual saving requiring the player character to spend time going to that zone just to save. That would lessen the immersion I guess. hehe But ok, will check it out and thanks for the tip!
There are a ton of checkpoints not just one or 2. The one i mentioned is the first checkpoint you get literally right at the start of the ground zeroes main mission. I think there is a guide online that shows all the checkpoints in camp omega. As for the phantom pain its the same. Checkpoints. But they are in locations just a little bit away from outposts and guardposts or if you do an objective. You will find yourself bumping into many checkpoints in both games so dont worry about having to restart a checkpoint and losing progress as it wont lose too much. Checkpoints will be where there are no or a small amount of xof troops
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Date Posted: Apr 9, 2019 @ 9:14am
Posts: 5