SpellForce 3 Reforced

SpellForce 3 Reforced

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ylisfirst Dec 30, 2017 @ 8:33am
What it is about "useless" artifacts without description?
For example, elegya spear is weaker than my mid game swords, soulriver and aelit mace two-handers - the same thing, and wolfcommander amulet gives you like 1% buff (most useless item in game for 20000).
BUT. They all dont have description of special abilitites, which is very strange for artifacts.
So, are they bugged or just weak? Or description is bugged? Or what?
Last edited by ylisfirst; Dec 30, 2017 @ 8:34am
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ginx2666 Dec 30, 2017 @ 11:11am 
Originally posted by ylisfirst:
So, are they bugged or just weak? Or description is bugged? Or what?

All of above. The game wasn't tested, they're most likely left with placeholder stats and effects. It would be obvious they are worthless, if there was at least one person to betatest the game properly.
Doromeo (Banned) Dec 30, 2017 @ 1:01pm 
Probably, there were high ambitions for this SF, but something went wrong. The game is poorly optimized( people with top hardware can not keep stable FPS), also I'd note the worst animation, secondly - bunch of bugs, thirdly - many imperfections as you say above. Saga of SpellForce does not deserve such a badly attitude.
From me applause is only for designer and scenarist.
To do something great with this game and attract a lot of people, such mistakes can not be allowed in future and this should be in priority.
I always believe that this game has a high potential. But It is necessary to want something stunning and not a middle peasant.
I'm interested in strategy of THQ Nordic what do they want from SpellForce, middle pleasant or something magnifically?
A priority of company?
I think it is the "medium priority".
For example I'd call "Cyberpunk 2077" as " high prioryty game " in CD Project Red.
WoW, Dota in Blizzard and etc...
THQ Nordic does no have any high pryoryty for all that they release.
Wh♂♂par Dec 30, 2017 @ 1:07pm 
Lack of effort is not given, since the dev team keeps patching and patching and patching. The true problem was lack of playtesting before. Yet, I don't mind that, since...hell. It's being patched daily. Now it's gonna be a few days without patching, due to holidays.
ginx2666 Dec 30, 2017 @ 1:41pm 
Originally posted by Wh♂♂par:
Lack of effort is not given, since the dev team keeps patching and patching and patching.

Nordic is to blame. They're ex-JoWood, the company that was responsible for rushing Gothic 3 SIX MONTHS before planned release. I don't have to remind you how god awful buggy and unoptimized that game had been. Hell, it still is barely playable, after gigabytes of fan patches.
Paraleo Dec 30, 2017 @ 2:13pm 
the Noria amulet gives attack aura damage , and they don't stack that's why is unclear.
Soulreaver gives health and focus back on kill, it has that in description, except it doesn't give you numbers.

The spear I don't know if it has any bonuses they are hidden quite well :D.
Last edited by Paraleo; Dec 30, 2017 @ 2:14pm
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Date Posted: Dec 30, 2017 @ 8:33am
Posts: 5