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Also, the higher you level up, the more stats you have to spend. This means that eventually you will have strength and con maxed. You could then spend the rest of your points in dex to maximize dps via crit. At that point, swords are superior to maces because they allow you to crit. Maces will be useless at that point because they cannot crit.
What I do is go straight for 8 con, work on strength, then int and wisdom then eventually dex if I need that too. But if I work on strength and dex... Hmm... This is where it gets more techincal again. 10 strength with a hammer will make use of al that strength. 10 dex with a bow will make use of all the dex. What happens when it's 5 strength and 5 dex with a sword? Don't they use only one attribute for damge output?
Also in real life, 2 handed swords will inflict nastier wounds than blunt weapons do against unarmored or lightly armored opponents. Its dps isn't represented correctly in this game. If it upsets the balance issue, they can just give crit chance and block chance to axes and hammers too.
There are 1h swords with 8+ DPS, and I'd love to have a faster attack overall... But even if you work hard to increase your crit % (using the base of the ranged tree and lots of dex) you don't even come close to the actual combat utility of a set of hammers on a str build. I tried to do a leech build and failed badly...
Ianna's melee dex tree is the only one that can do this at all, her tree should be available to the player as an option instead of the bow tree...
Perhaps daggers could be reworked into high dex weapons with better stats? An "assassins tool" or something. Since mages have staffs there's no reason to use them at all. Maybe a dex tree could have swords/spears on one path and daggers on another?
Can't remeber. Even if I could the drops are probably random. Might need to be a high enough level to get them too.
I may have brought one in a shop late game. I got at least one of them before the main quests (drop). Meaning I got it in one of the first faction quests.
i think the early game one is a drop from a shrine, i think it is on the prologue map where you escort the refugees but i am not 100% shure, i think shrine drops are not random but i can be wrong with that.
if its the shrine i assume you need a high constitution to get a drop at all.
I also got at least 4 merchants in mulandir which sell the armor but i dont know if the merchant inventorys of this merchants are random or not, i hope not because 1 of this merchants also sold me the awesome looking armor and helmet the paladin or keeper or whatever the golden mounted unit of the humans is called in the englisch version wear, a other one of this merchants sold me just the helmet.