SpellForce 3 Reforced

SpellForce 3 Reforced

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MegalomaniacNG  [Entwickler] 12. Dez. 2017 um 12:16
SpellForce 3 Update 1.11 - Bugfixes
Changelog
12th December 2017
GENERAL
- Added more unique items and item icons
- Localization fixes and updates
- Drastically reduced memory usage when playing for extended periods of time (unless Asset Caching is set to "Always" in which case you probably don't care anyways)

BUG FIXES
- Fixed a cutscene during "An Uneasy Alliance" not ending with certain hero party configurations
- Fixed consumable item slot of hero possibly being locked by accident
- Fixed a lose condition in Iskander Wilds
- Fixed factions in Mulandir turning hostile in rare occasions
- Fixed some bosses being instantly killable with certain weapons
- Call to arms now applies the correct effect on all ranks
- Fixed hands of characters disappearing when equipping certain armors
- Fixed an issue that would cause infinite dialogues in Barga Gor
- Fixed an issue that would cause an instant defeat upon returing to The Unknown Island
- Fixed various inspections
- Fixed an issue with the player-selected faction on The Eye
- Fixed an issue that stopped the player from completing The Golden Road
- Fixed various issues that would not allow progress on Aonir's Blade side quests
- Fixed an issue on Windwall Foothills that stopped the main quest from progressing
- Fixed heroes not spawning when leaving the temple on The Unknown Island
- Fixed an issue that would not allow players to finish an important quest on Scorching Desert: Oasis
- Fixed various other quest-related issues
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Beiträge 1630 von 46
So many butthurt people.
Zuletzt bearbeitet von Holy Fool Sehrael; 12. Dez. 2017 um 13:41
Vincent 12. Dez. 2017 um 13:38 
And still it din't fix Provisions quest :(
[BUG] I cant still talk with the mentalist and finish the quest
http://steamcommunity.com/sharedfiles/filedetails/?id=1229843568
Trotts 12. Dez. 2017 um 14:08 
Bug : Cannot hand in rune from Island in the Nexus.
BUG

Ich habe ein Problem auf der unbekannten Insel !

Alle Quests abgeschlossen, Medusen tot, Söhne am Leben, Portal repariert, ABER die Quest "schlängelnde Bedrohung" ist immer noch aktiv.

Ich habe vor dem Aktivieren meiner Basis alle Schlangensteine gesammelt, es kamen dann keine Medusen mehr von Osten an die Barriere.
Nur der Questmarker schwebt dort umher .
Ich kann die Welt nicht verlassen , weil das noch aktiv ist !
Bitte um Hilfe!

EDIT: Karte neu gestartet, einige Medusen unbehelligt spawnen und südwärts ziehen lassen, danach abgeriegelt beim Burgtor und alles funktioniert !

DANKE für SF3 , endlich wieder eine eigene Spielekultur fernab weichgespülter
EA metrotransgender ♥♥♥♥♥♥, super Dialoge, Grafik, Aufmachung.
BRAVO !!

Alleine die Patches übers Wochenende , Hut ab !
Zuletzt bearbeitet von WilhelM240i; 12. Dez. 2017 um 18:03
[BUG] norias command artefact- No offensive effects
S4mY 12. Dez. 2017 um 16:20 
Habe den Abspann erreicht. Gute Arbeit mit den schnellen Patches. Bleibt weiterhin am Ball! :)
TodesweG 12. Dez. 2017 um 18:45 
[BUG] I can't begin a conversation with Andergast on the quest in the abandoned mines.. Mine was cleaned before taking the quest from him.
Question: should the draconid weapons have effects? shield and helmet have it.
123 12. Dez. 2017 um 18:59 
Just want to report two quests I found out aren't marked , I'll put them into spoilers.

[BUG]

It's in Aonir's Blade map with Falcon and Commander Katras.
1. Rorik quest (caravan guy), after talking to him, there is no new point of interest on the minimap and it's also not put in the quest list.
(This guy is called by three different names lol, Rorik, Burik, Ulfric, at least in the dialogue window tho, not sure about the voice, my english hearing isn't good, dunno if that's a typo or intended.)
2. After talking to the deserter, without finishing the dialogue he just ran north even though I chose Katras' side, the quest isn't marked on the minimap and quest list, but after reporting back to Katras, it's fine and there is a new POI.

[BUG]
another quest bug
TERROR FROM THE DEEP (Investigate the ritual site) <----- cannot complete this quest, I only see someone dead in the area and there is the spinning pointer. Nothing can be clicked and there is no event when I got there.
Zuletzt bearbeitet von 123; 12. Dez. 2017 um 21:11
My save file is gone.
LiteSt4r 12. Dez. 2017 um 19:46 
Ursprünglich geschrieben von maerlyne:
Ursprünglich geschrieben von Apdo Dog:
[BUG] Unable to talk to Undergast on the mine
yep, not fixed with 1.11
noticed that you can bypasss this by straight going to the golem.
Conos 12. Dez. 2017 um 23:37 
Ursprünglich geschrieben von Whitehaven:
a.b.85 - i think the problem is with your machine, my game runs better than beta since the previous patch.

Also, Isgrim is still not interactable for me, hopefully the problem can be checked with the next one.

Ich Have the same problemes. Game runs AT 20-40 fps With a r7 1700 and a gtx 1070 16gb ram and ssd in Mid settings in Fullhd. Other 3d games run smooth on 80-120fps with ultra settings.........
Zuletzt bearbeitet von Conos; 12. Dez. 2017 um 23:39
Conos 12. Dez. 2017 um 23:40 
Ursprünglich geschrieben von Bennor:
So many Patches because the Game is Early Access
Nope its not
Please fix the "talk to Kiroy" quest at Aoniers blades (or whatever its called in English) - I have to talk to him but he seems to be gone after beating the big one.
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Geschrieben am: 12. Dez. 2017 um 12:16
Beiträge: 46