SpellForce 3 Reforced

SpellForce 3 Reforced

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dustin1280 Dec 8, 2017 @ 3:26pm
Where is the second oversized key to the undercroft door?
When you are in the undercroft (the part where you might have to kill your friends if you say the wrong words)

There is a door that needs an oversized key, I have one oversized key but that doesn't appear to work for this door.

Where do i find the key for this door, I would hate to leave it unopened :(
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NanettManoir Dec 8, 2017 @ 3:36pm 
Do you mean the prison after the village with those "illness"?
dustin1280 Dec 8, 2017 @ 3:55pm 
Yeah after you escape the prison, you have to head to the undercroft to get out of the town.

But there is a door in that map that is locked and needs an oversized key...
I've searched for that everywhere cause I'm a completitionist and a loot *itch :P, even killed every guards outside the grey tower and the 3 wolf guards inside it but I never managed to find it... I think we're not supposed to get it yet, maybe later in the campaign, I hope... there are a lot of sparkling coins behind that door :P
Albaeok Dec 11, 2017 @ 8:31pm 
You get that key when you leave the prision near a statue you can light up, I thought at first it was not in my inv. however the second to the last tab, there it is!! It doesn't work when you click on it and requires an oversized key. Maybe there are more then one"Oversized key" I dont know, might be crazy to think this, but you think it may be bugged?? LOL! MMUUWWAAA
Yeah but that one opens the gate very close to the same statue where you find it and gets you to the other prison exit and it is definitely a different "Oversized key" because i even tried to not use it there and get back to the prison to exit from the other way and then use it on the undercroft door, cause i thought it may get "consumed" if used earlier, but it doesn't work... i gave up on those shinies :P
Schutzengel Dec 16, 2017 @ 6:55am 
http://steamcommunity.com/sharedfiles/filedetails/?id=1233207221
Anyone that has found the proposed 'second' Oversized Key in here ? Created a bug report for it.
gn_fighter Dec 16, 2017 @ 7:11am 
I found that Key but i dont remember where.. maybe you get it by killing "your friend" and the other guard.
Aifur Dec 16, 2017 @ 7:13am 
When you escape the prison through the caves you get 1 oversized key for the gate to get to the prison bridge. But that one wont help with the undercroft door.
Schutzengel Dec 16, 2017 @ 7:23am 
Originally posted by gn_fighter:
I found that Key but i dont remember where.. maybe you get it by killing "your friend" and the other guard.
http://steamcommunity.com/sharedfiles/filedetails/?id=1233311805
http://steamcommunity.com/sharedfiles/filedetails/?id=1233311878
Alistair drops 5x 'Potion of Fresh Start'. Esben drops nothing.

Can you post a screenshot with the inventory including 2x the 'Oversized Key' ?
Last edited by Schutzengel; Dec 16, 2017 @ 7:24am
Originally posted by Tyragon:
When you escape the prison through the caves you get 1 oversized key for the gate to get to the prison bridge. But that one wont help with the undercroft door.
I totally agree!
But i don't think it's a bug... As I said earlier maybe, as this game as multiple questlines and you get often back to the same map, that door and key are related to another quest later on.
I remeber myself searching for the first oversized key everywhere on the very first mission but that wasn't supposed to happen yet :P
Last edited by Ser Davos Seaworth; Dec 16, 2017 @ 7:38am
gn_fighter Dec 16, 2017 @ 7:44am 
Originally posted by Schutzengel:

Can you post a screenshot with the inventory including 2x the 'Oversized Key' ?

unfortunaly not since i did not manually save the last two maps before i restarted the campaign and on the savegame before that i did not have a second oversized key.

however i do remeber a dialog about that door on my revisit to greykeep where my char said that person x shouldnt worry since a guard left them the key and i do think i looted the room on my first visit.
Schutzengel Dec 16, 2017 @ 7:47am 
Well, until someone who has progressed far enough posts here with proof of a second 'Oversized Key' and a pictorial explanation where he found it, this is a bug.
Schutzengel Dec 16, 2017 @ 7:49am 
Originally posted by gn_fighter:
Originally posted by Schutzengel:

Can you post a screenshot with the inventory including 2x the 'Oversized Key' ?

unfortunaly not since i did not manually save the last two maps before i restarted the campaign and on the savegame before that i did not have a second oversized key.

however i do remeber a dialog about that door on my revisit to greykeep where my char said that person x shouldnt worry since a guard left them the key and i do think i looted the room on my first visit.

Spoiler:


Does that mean letting Alistair live, later allows the second 'Oversized Key' to be gotten from him ?
Last edited by Schutzengel; Dec 16, 2017 @ 7:52am
Is Alistair your "friend" in the undercroft? I never managed to not fight him, and the only option I didn't try is answering back about "thinking about the spread" of the curse. In 3 tries I've used the other 2 options (the "priest" told me and an elf told me) to answer and 1 time I had the prisoner "Dic*" (fitting name) with me which immediately starts the fight. So is it possible to let him live using that answer?
Last edited by Ser Davos Seaworth; Dec 16, 2017 @ 8:02am
Schutzengel Dec 16, 2017 @ 9:10am 
Dialogue choices:

[1] It's not how it looks.
... followed by ...
[1] I tried to save innocents.
... followed by ...
[3] Think about the spread.

or

[1] It's not how it looks.
... followed by ...
[3] You know me, Alistair.

... both allow Alistair to live, provided Dig is not in your party. Dig can be forced off the party in a dialogue after he attacks any enemy in the Greykeep courtyard. After that, he moves off towards and attacks the nearest soldier, dying.

If you kill all enemy patrols but a single one BEFORE initially freeing the 5 prisoners in Greykeep: Prison, Dig will keep on moving towards the main cortyard gate after being forced off the party (after slaying the last soldier patrol and initiating his dialogue) and stay there forever, not dying.

Edit: Named him Dig because the original word is changed to ♥♥♥♥


Doing the quest in this order allows the other 4 prisoners to escape, neither Alistair nor Esbern will comment on them. One of the Prisoners will say the very same sentences as Dig would. The quest is successful.



Edit2: The Spellforce 3 Reforced Edition locked the dialogue choice to only:

[1] It's not how it looks.
... followed by ...
[1] I tried to save innocents.
... followed by ...
[3] Think about the spread.

... for letting Alistair live. Next problem, getting Dig off the party can now only be done 1x, at the very first enemy patrol near the bridge after leaving the prison. If Dig is NOT yet in your party, you can NOT get him off your party thereafter so what you have to do is:

- dispose of all enemies inside the prison but do NOT leave it
- make the prisoners join your party
- leave the prison via the (optional) door / path
- Hard Save the game before opening the door with the Oversized Key to the 1st enemy patrol
> this isnt the 2nd Key this thread is about but the 1 near the Enlightment Shrine
- Dig will initiate Dialogue after opening the door and attack the 1st enemy patrol
- get him off your party via Dialogue choice [1]
- defend him as he runs off towards the main gate
- also defend the 4 other prisoners that will gladly run into enemy weapons
- save after each battle, the last one has 4x enemy soldiers
- Call of the Forsaken helps, you can also heal with Yria the entire group of prisoners

He will run towards a building in the NW area of the map and vanish. Check if you still have the other 4 prisoners with you and progress normally.

Note: Killing Alistair does NOT reward the 5x Fresh Start potion anymore, making sparing him and this ordeal of a process the right choice.

By the way. the 2nd 'Oversized Key' this thread is about, in the SF3 Reforced Edition, was renamed 'Treasury Key'.
Last edited by Schutzengel; Jan 3, 2022 @ 10:54pm
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