SpellForce 3 Reforced

SpellForce 3 Reforced

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Arakus Oct 12, 2017 @ 7:35pm
Game needs tactical pause for singleplayer!
I think the game should have a tactical pause for singleplayer campaign and singelplayer skirmish where you can pause the game and give orders to your units!
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Showing 31-45 of 701 comments
Nyu Nov 10, 2017 @ 9:01am 
yeah great dicussing here. your tactical pause guys were so able to talk. haha

go back to school and learn some words, like troll

and yeah i say you play like that, not the game with its mechanics. useless discussion like i said before. and op was the biggest kiddo here.
undefined Nov 11, 2017 @ 12:11am 
I love real time with pause. Glad it's made a bit of a comeback in the past 5 years or so, and I hope to see more in the future. Great for people who like to take their time and for those who like it fast-paced. Everybody wins!

Excited to try out the system this game is implementing.
IamLegend Nov 11, 2017 @ 2:27am 
I just joined the beta. At some points i wished there was a technical pause. Like i still dont know what gold is for. In my second game i found how to use hero abilities. It would be practical to put the game on pauze when you are learning how to play.
Keaton Nov 11, 2017 @ 4:47am 
Originally posted by Autism Simulator:
I just joined the beta. At some points i wished there was a technical pause. Like i still dont know what gold is for. In my second game i found how to use hero abilities. It would be practical to put the game on pauze when you are learning how to play.

Gold is for buying equipement/potions etc.
Last edited by Keaton; Nov 11, 2017 @ 4:47am
Nasenbaerus Nov 11, 2017 @ 5:01am 
Originally posted by Nyu:
that makes me a troll? you are worthless. why would it make everyone happy if they add it? some people dont want easymode. and just for the info total war comparing to this game... you guys know you can beat total war without even once playing in "real" time mode?

Yeah, but you are always in idiot mode. I mean ... you are a pita. Simple as that and nothing can be done about it.

So: yeah, tactical pause in single player please.
Nasenbaerus Nov 11, 2017 @ 5:02am 
Originally posted by Nyu:
yeah great dicussing here. your tactical pause guys were so able to talk. haha

go back to school and learn some words, like troll

and yeah i say you play like that, not the game with its mechanics. useless discussion like i said before. and op was the biggest kiddo here.

Maybe you should reflect on your personality ... there are big surprises ahead, trust me. :]
Nyu Nov 11, 2017 @ 5:24am 
and people to dumb to make one post and have to do 2 in a row....
if they add things that these kind of people want i feel bad for gamingindustry

i am out of that kiddo behavior with so many smart people who what everyone wants and how to make ALL happy.

kiddofestival.
pls dev's dont listen to these guys. if they implement it i hope only in super easy difficulty so they stop complaining about a game


and if you insult people dont tell them that they should look at there own personality. even a 5 year old is better at getting facts as you nasenbuby
Bludshed Nov 11, 2017 @ 3:20pm 
Funny how there are people who think that everyone should be at their skill level as if they are the best because "I iz hardcore gamer".

There are people who would love to play a game such as Spellforce 3 because it is a breath of fresh air in an industry that is plagued with games based on instant gratification and ADHD mechanics. Many people also suffer from imparements such as disabilities which limit their reaction time and ability to juggle too many things happening at once. Those who can should be grateful that they can, but the fact is there are people who can't.

It would be a complete travesty for a game development company to put soooo much time, money and effort into creating a game that would greatly beninfit from such a simple pause mechanic for single player that WON'T AFFECT ANYONE ELSES GAME but make it more accessible to those I just mentioned.

The fact that people are willing to protest against a feature that won't even affect their experience ONE BIT but benifit others greatly by making the game accessibly to them just shows how ♥♥♥♥♥♥♥ screwed up the gaming "community" has become. Too much cancer in this "community".

EDIT: Developers, please just add this feature and close this thread. Hearing people protest against something that won't effect them but help others is making me lose faith in the 'humanity' portion of humanity.
Last edited by Bludshed; Nov 11, 2017 @ 3:24pm
IamLegend Nov 12, 2017 @ 4:45am 
I agree with you bludshed

I`ve figured out a lot of things by now. I consider myself about average on this game now. No trouble beating normal ai and just starting competing one level above normal against the AI.

I still dont know how to use army commands (like stand your place and not hunt down enemies) and better micro of large army groups remains problematic.

I played a tense multiplayer battle today and it was a bit of a clickfast for who killed the other players hero fastest. I fumbled using the hero abilities. At least i tried to defend mine not the other way around. At larger groups units tend to move around eachother and not attack. They twitch around a bit instead of fighting. I did use like ahuge blob and could have placed my units more tactically. Probably did not take notice of unit counters at all.
Last edited by IamLegend; Nov 12, 2017 @ 4:52am
Yuvi-Rogue Nov 13, 2017 @ 2:27am 
Also agree with Arakus..need a tactical pause in single player/skirmishes. Tutorial/practice game is usefull as well. A good training manual too.
NixBoxDone Nov 14, 2017 @ 3:45am 
To be honest I kinda like it as an option. I play RTS games so I'm fine with it in real time, but I also know that many people play games like this for the solo experience.

If it doesn't take too much work for the developers, this option would allow people that think the game looks interesting but that aren't that quick or twitchy to enjoy themselves.

It'd be the best of two worlds: pause option for people that need a bit of time to react to new things, RTS system for competitive multiplayer or people that can't stand pause/want the challenge in singleplayer.

It'd allow everybody to have fun with the game on their level. To the people that are yelling that it would destroy the difficulty: see Starcraft 2. The game is explicitly balanced around high level competitive play with a competitive ladder system and international tournaments, but Blizzard also included comp stomps, arcade maps and co-op commanders vs AI experiences so people that aren't channeling their prior life as a Korean super mutant can enjoy it.

They could just implement the pause in singleplayer only.

It brings in money from the casual / fun crowd that goes towards funding more development / games for the crusty veterans.

A company could do worse than emulate that.
Last edited by NixBoxDone; Nov 14, 2017 @ 3:48am
Cyberdraugr Nov 14, 2017 @ 2:04pm 
As a gamer with serious vision problems I'd absolutely love it if this one would end up having a pause feature since the only way I can play real-time strategy games is by frequently stopping the actionn to take a closer look at the mini-map and the general state of affairs and then carry on playing. Without this feature the game will potentially loose a lot of players who would otherwise give SpellForce III a shot and besides, RTS games are not nearly as popular as they used to be and including as many convenience options as possible in order to attract a larger community toward the genre would be a great thing to attempt.
Steely Nov 17, 2017 @ 5:56pm 
Originally posted by Arakus:
I think the game should have a tactical pause for singleplayer campaign and singelplayer skirmish where you can pause the game and give orders to your units!
+1
Velimirius Nov 18, 2017 @ 1:32am 
Originally posted by Arakus:
I think the game should have a tactical pause for singleplayer campaign and singelplayer skirmish where you can pause the game and give orders to your units!

+1
Buntkreuz Nov 18, 2017 @ 2:49am 
The RTS genre ever was one without tactical pause. But it also ever was the most inclusive and progressive genre. I see no problem in a game providing a single-player feature. I don't need it, but those who do can enjoy it.
However, I somewhat agree with Nyu. The attitude above of calling someone a troll just because he/she disagrees, is immature, ignorant and toxic. He posted a one line comment that simply showed an antagonistic position to the request.
I recommend the OP deals with that like a mature person. You posted a thread with a request, expect people who disagree. At last, this is a forum.
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Date Posted: Oct 12, 2017 @ 7:35pm
Posts: 701