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On the other hand, they do have that X multiplier for the resources for multiplayer, it just isn't available at the time.
For the campaign it is hard to say if renewable aspect would be a perk. That means the enemy has it too. So in some situation it could become dangerous where they are holed up in a fortress region and just regain/infinite resources. And I can already suspect that some missions involve starting with a low resource deposit and make it a sub goal to grab a far away sector to gather it.
Or some sort of neighboring (controlled) region trade/reinforcement supply perhaps?
TL,DR: In multiplayer yes , allthough that purpose is pointless by the fact you can pick resource multiplier.
In the campaign, personnally more of a no, than a yes.
The resource unit recycling sounds good in theory, but they don't have a lot of resource to drop, if you cut everything even by 50%, you would still only get 1 or in rare cases 2 resource. Food/farms wouldn't be usefull because food is the dominant resource in order to built it.
The whole aspect is more interessting if you have a low resource environment like you said.
Then it would come down to a battle of dominating resources kind of like a back and forth.
Exactly what I was thinking, and I think this is what the game/devs are trying to aim at.
btw, don't hunted animals regen when they are still present? When its 0, they can't regen, but what if you stop at 10 or something do they regen then? Same with fish.
No, they don't. This is a feature in most games that have "living"resources like that (Settlers 7 comes to mind) but not this one.
Anyway, i wouldn't like regenerating resources in MP, because it's part of the strategy thingy to cope with what's available on a map and to fight over sectors that have what you need.
And the final game will apparently have adjustable amount of resources per map so that you can choose beforehand if you prefer a quick, low resource game or rather a long battle with lots of resources for replacements and upgrades.
Turtling is the best strategy against Ai and have some small group of party to expand your sector for more resources. Wait for your siege units then you will attack Ai's capital and fortified outpost.
Also your first tier units are decent except for the elves invest on their tier 2 unit, they only required food. Food is unlimited resources in the game thanks to farm.