SpellForce 3 Reforced

SpellForce 3 Reforced

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Rush_b_naked May 27, 2017 @ 10:10am
Performance problems even with 1080ti ....
Here is my hardware:

Intel Core i7 4790K , Asus Maximus 7 Formula, 16 gb memory, Zotac 1080ti AMP extreme, 30" monitor.

settings ingame :

2560 x 1600 , ultra , only anti aliasing on low.
Im monitoring with Core temp and Firestorm.

My cpu is on ~ 30 -45% usage and my gpu is on 30% , memory usage is low too.

BUT : I still cant hold my 60 fps ! Its average around 40 ! wth ? What kind of pc do you need for 60 fps ??
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Showing 1-10 of 10 comments
Janred May 27, 2017 @ 10:56am 
Nice showoff... but it is still in beta and I am sure there will be a lot of polishing and performance improvements later on.
40 fps are pretty good and fine to play with, play arround with the graphic options a bit and see which option gives you the most boost. Maybe turn down shadows a bit.
Rush_b_naked May 27, 2017 @ 11:49am 
40 fps with my hardware is "good" ? I dont think so.
In other games with "better" graphics its no problem to get 60 fps ( Battlefield, GTA V , stuff like that ) . So im a bit confused about this engine here....
Younger Dreams May 27, 2017 @ 1:05pm 
I think it is only for beta. But in other case There will be a lot of criticism about poor optimization and then "money back". This is a serious question, I remember Space Hulk Deathwing, it is hellishly not optimized. I really do not advise to abuse optimisation.
Wormic May 27, 2017 @ 10:35pm 
it's the beta, the devs said that it isn't optimised. They'll fix before release
Younger Dreams May 28, 2017 @ 2:42am 
Originally posted by Mindeveler:
GTX 1060, I only experienced a (!) lag once by the end of my longest match.
GPU is cool, the game only uses like 50% of it, afair (unlike another game that comes to mind - Life is Feudal: Forest Village - which used 100% of GPU resources despite being nothing but a tiny settlement building simulator).
My grade to optimization - 10/10.
CPU model, Intel or AMD? RAM?
Janred May 28, 2017 @ 7:51am 
It runs pretty good on my GTX 970 and i5 4670.
I am even able to play it on my laptop with only a GT 635, and not even on low settings.
Thats just a dream so far. But there will be optimization for sure.
Somebody May 28, 2017 @ 9:43pm 
No problems here with a GTX 680 and i7 6700k, on very high to ultra settings. Maybe it's the graphics drivers?
C_oNe May 29, 2017 @ 1:55am 
I7 4790k - GTX 1070 OC no problems with normal resolution & simulated 4k. (60-30fps)
DAOWAce Jun 11, 2017 @ 7:07pm 
Performance here is fairly awful.

6850K, 1080 Ti.

Game is ~40FPS at 2560x1080 (yes it supports ultrawide) and only gets worse with more stuff on screen.

No option affects framerate other than completely turning off shadows and reflections, which are presumably CPU bound options. Removing shadows alone makes the game look terrible, adding reflections to that just makes it even worse. The highest FPS I can seem to get is 54 at game start. (Too many draw calls?)

I do hope the game gets optimized for release, because playing at this sluggish framerate is not enjoyable, at all.

FWIW, the game is only using 10-16% of my CPU. It's good that it is multi-core aware, but so much more needs to be done.

Enjoyed the old Spellforce games, so I'll be checking back later (provided I still have beta access) for performance/polish improvements as it nears release.
StevenTheAce Jun 11, 2017 @ 7:17pm 
1080 and i7 7600k. game runs like butter on ULTRA 1080p, I turned off FXXA cos it makes everything washed out.
Last edited by StevenTheAce; Jun 11, 2017 @ 7:17pm
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Date Posted: May 27, 2017 @ 10:10am
Posts: 10