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In my reproduction, I removed any Transport items from being equipped to ensure both characters had 2 inventory slots available. My main character had passed away, so lets just use the first names of these two characters, which are both blood relatives by the way. Character "05 Hex" has equipped 3 silver rings. Character "03 Hex" has 2 Lucky stones. In addition, the two inventory slots were filled with one item each (this proved later to be irrelevant as they may also be empty). Now to duplicate the lucky stone, there are two things you can do. First is to drag a lucky stone onto a silver ring (from 03 to 05). This results in 03 having 2 silver rings and 1 lucky stone, while at the same time 05 has two lucky stones and a silver ring. Now drag the new lucky stone into building inventory and reset the ring back to 05. The second way to reproduce is to drag a silver ring onto a lucky stone but this seems to have mixed results.
I posted a video link with Issue #118579 (just created).
UPDATE: I just tested with signet rings too, since they can't be purchased and have to be made at home. They can also duplicate. Any "artefact" can from what I can tell if it is in the character equipping 2 items.
Possibly related, or not, you can move signet rings into a character that is already full. I have a riding horse which allows me to carry 60 items, but am able to keep moving signet rings over past 60. In fact, even when you have 4 slots filled with 80 signet rings, you can still continue moving new ones onto the stack and they get added without additional visual stacks. Transfer the stack over to building storage to see the default value can be 81 once you've exceeded the 80 limit. This seems to only be the case when you have a horse or smaller equipped. The move animation shows you riding in a cart even though that is not what is equipped.