Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This exposes another problem with the game. It's impossible to keep up with market demand for any product. As a craftsman, it takes forever to produce tier 3 and tier 4 goods. I have two T4 tailors, two T4 carpenters, one T4 stonemason and one T4 blacksmith. Each shop has 7 workers and 4 transporters, all employees are level 3+. They cannot keep up with local demand, let alone flood any market. Any cart produced is immediately consumed by NPCs out of my storefront. Same with any item of clothing. The market is not flooded, but starving. this shouldn't be the case with 2 T4 businesses operating at full capacity at the local level.
There is no challenge to businesses. They simply exist to make money, and just about all production chains will make a profit. Even sourcing from the market (which should be one of the most expensive options to source due to middlemen) any business will just bring in a constant source of income with no thought involved. Just hire a bunch of workers, set the transporter to auto, and forget about it. The business will keep churning out its most profitable product. It may switch depending on prices, it may not. You never have to worry about flooding the market, where your supplies come from, etc. The only thing I have not solved is keeping the storefront stocked with T3 and T4 goods as it take SO LONG to craft and the populace is so starved that they immediately buy out my stock.
Is it possible the markets are used due to it them being nominal cheaper due to other suppliers flooding lower tier resources? I.E. multiple sources other than player feed into market T1 and T2 resources. Also, are there competitors with T3 and T4 resource/good production? If player is only producer, then would be interesting to find out how many T3/T4 businesses of a certain type are required to finally tip over that demand, shifting to a surplus.
If you have your businesses set to auto, will this work? Like will they automatically stock the storage and take from it as well?