The Guild 3

The Guild 3

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Bospor Mar 11, 2021 @ 2:06am
Transport automation
Trying to have my transporter take the goods from my farm, sell it on the market, go to the well and pik up water, then go back to the farm and unload the water. Repeat. I've looked at Youtube videos and realised the game changed since those videos were put up. It is impossible to intuitevely figure it out from the game. Forums seem to be full of questions like that and no answers. IS it even possible in this game to automate transporter? How would you guys do it?
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Showing 1-15 of 20 comments
76561199030978674 Mar 11, 2021 @ 7:15am 
Hello Bospor,
generally you have 2 options:
1. let the game do the transport for you (you can still manage the production and set storage rules and the transporter will calculate for you where they go and what they buy)
2. set up a manual route, this has to be done for each of the transporters and you have to figure out the available space etc yourself

For the manual setup there are still some situations that can happen that are ugly and caused mainly by the very fluid nature of the game. For example, if there is not enough storage space in one location, the transporter is not able to unload all of the goods and this can cause to block a slot that will be needed in the next stop of their route. Or a market/business does not have enough of one item nd your business production stops because of this.
There will probably be further improvements, but this will come in slowly over time, as we are observing the most commonly reported issues and will try to respond to those.
Bospor Mar 11, 2021 @ 8:25am 
thanks! do you know of any turtorials that show how to manualy set the tarnsporter? and I mean up to date tutorials
Hijacking the thread, is there a way for automated transporers to only get items needed in a production chain from your own businesses?

Example: Farm -> Mill. Instead of the transporter buying from the market, getting wheat from the Farm? Because when you manually set it to get from the farm, it never stops.

Also, for BOSPOR: You can use the "?" mark inside the business, on the top of the screen. It will lead you to a written tutorial. Then you scroll all the way down to the "Trade Routes" topic. It's really straightforward.
Bospor Mar 11, 2021 @ 10:30am 
Thanks man, I'll take a look
76561199030978674 Mar 12, 2021 @ 8:21am 
Normally, automated transporters should get items primarily from your own businesses and warehouses and only then from the market. However, this may take a while so set itself up correctly.
However, we are still investigating some bugs there, so if this does not work as you are expecting, please write to us! It really helps us.

We have not changes the manual setup in a while, so the ingame help should be up to date.
Bospor Mar 12, 2021 @ 12:59pm 
Well, I tried what you guys suggesting. When there are only two stops for my transport, it is working fine. He takes my grain from my farm and takes it to the mill. It works. But when I add one more stop, making him take the grain pap from the mill and deliver to my storage, he goes to the market and tries selling the grain that he took from the first stop, bypassing the mill and the storage. I didn't even tell him to go to the market.
76561199030978674 Mar 15, 2021 @ 1:42am 
Is that an automated or manual route? If it is automated, could you give a screenshot of the route setup?
Bospor Mar 15, 2021 @ 5:42am 
Manual
76561199030978674 Mar 16, 2021 @ 11:00am 
That sounds very weird. On a manual route the transporter should not make any stops that you have set up. I think the best would be a saved game with your setup, a video or screenshots of the route setup
Skywarp8 Oct 28, 2022 @ 7:49am 
Is there a way for transporters to collect from the grove and deliver to a barn?
ffets Oct 28, 2022 @ 8:04am 
You can set up the collection in a business, that needs the stuff. Let's say deer can be hunted in a grove and are processed in a butchery. So, you can set up an automatic deer hunting in the butchery. Then set up a manual transport route for the deer to the barn.
Yopt Oct 28, 2022 @ 11:02am 
Hi! Is there any way to tell a transport to automatically purchase stuff on market that I need for production? For example, I need my Barber's Hut to always have a stock of 20 Soaps. I go the Storage tab, put 20 into Min. Storage column then tell the Transport to obey the Storage rules, but nothing happens - it just stays idle in the Hut.

Actually I've randomly checked and unchecked all kinds of combinations in the Storage tab, but the Transport reacts somewhat propely only when I need to sell something. When I need it to buy something to keep my stock refilled - nothing happens.

I assume I can tell the Transported to go to Market manually and buy some Soap, but that would be quite annoying to always look for the Transported not to overkill and spend my starting money on too much Soap. I also assume I can't tell the Transported NOT to continue a manual route and stop buying Soap while there is 20 already available in the stock?
Last edited by Yopt; Oct 28, 2022 @ 11:03am
ffets Oct 28, 2022 @ 1:18pm 
The min setting only tells the transporters, to start selling, if your stock is over the setting. So they leave those 20 sitting there, when they start selling. If your production can't keep up, your stock gets below that.

I just checked, that a barber can't buy soap at all. So, you need to increase your production. Hire more workers, increase productivity by add-ons for the building, or grind stones for the workers, or increasing their stats while leveling up. Remove other items from the to-do-list.
Last edited by ffets; Oct 28, 2022 @ 1:33pm
Yopt Oct 29, 2022 @ 3:21am 
Originally posted by ffets:
The min setting only tells the transporters, to start selling, if your stock is over the setting. So they leave those 20 sitting there, when they start selling. If your production can't keep up, your stock gets below that.

I just checked, that a barber can't buy soap at all. So, you need to increase your production. Hire more workers, increase productivity by add-ons for the building, or grind stones for the workers, or increasing their stats while leveling up. Remove other items from the to-do-list.

The thing is that my Barber's Hut is almost always full with customers even with 4 workers providing services, so I'm making the Soap in another building and want to supply it partially to the first Hut and sell the leftovers on Market / in front.

Actually I've found a video that seems to be explaining how this Min / Max is working and how to actually automate stuff. I'm not sure it will work with Barber's Hut, since Soaps indeed can't be procured, but I'll try to check whether using a Storehouse will work. Here is the link to the transportation part (the guys stumbles a bit with the production, but the Min / Max explaining was very helpful).

P.S.: The Steam doesn't seem to have a jump to time function, so the helpful part is at 17:35.

https://www.youtube.com/watch?v=eVOB9CcLlc8&t=1056s
Last edited by Yopt; Oct 29, 2022 @ 3:23am
AngryCarrot Mar 27, 2023 @ 9:53pm 
Is it possible to say transporter to make route once?
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Date Posted: Mar 11, 2021 @ 2:06am
Posts: 20