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and i wouldnt hold my breath on that to be honest. tyleet confirmed that there are no plans to implement interiors like in the previous guild games.
https://steamcommunity.com/app/311260/discussions/3/3344417553439000006/
"hi royalrumble, it has been already mentioned in various forum thread/posts and interviews that there are no plans to implement interiors in guild 3 like you know from guild 2. instead there will be more working animations on the exterior of a building like a worker working at an anvil infront of the artisan/craftmans hut."
other than that, it's been great so far.
G2 was way more of an RPG game. The interiors, the level of details to votes, trials and similar things, the perks. Investing in your character was really rewarding and losing a high level character was a biggie. Also, the world felt small and intimate, even with several cities on the map. Every single business or office were more meaningful.
So to me, G3 will never be as immersive and joyful experience. Even if the map and buildings are beautiful and despite the amount of stuff on the map it somehow manages to run smoothly than G2 this days.
Also, killing your opponent dynasties is so easy in G3. They have to be left with no head alive and no adult heir, or go bankrupt, or lose a residence. Now pick your poison - you marry their heirs and kill the head, you occupy the whole council chamber that expropriates stuff and deprive ALL dynasties off their residences or you just wait until stupid AI goes bankrupt all by itself.
This, exactly. What we all really wanted was G2 but with better graphics, more immersion, more ways to develop your character and dynasty, etc. Instead we got something totally different, we got a boring and monotonous "Sim City" type of game that revolves around placing buildings, automating workers, and then repeating that over and over again, just to generate money and nothing to really do with it. Your character, family, and any immersion is all just an afterthought. It isn't the Guild 2 and never will be.
Then again im not surprised since its Nordic game, with all IPs they got their hands on they proved they dont have a clue what to do nor do they have any attachement/understanding of older titles and their remakes/sequels show little to no respect and knowledge what made their predecessors popular.
I bought The Guild 2 when it came out... it was a super buggy barely working POS that had so much promise... Still even have the physical release box too.
I forgot The Guild 3 was a thing.
The developers have made significant strides since early access, but it still has a ways to go, and not just some polishing. There still seems to be content missing as well.