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번역 관련 문제 보고
2) Would basically undo the entire timeline of the series if she succeeded. But since many-worlds is in action, irrelevant to any of the currently existing timelines.
3) I guess they'll have to find it, while being wanted fugitives.
2. MIRA decided to go back in time to prevent her from killing her first victim. And no, that doesn't cause any paradoxes thanks to multiverse theory.
3. Maybe Carlos didn't kill Delta, and he'd attempt to help them. I dunno.
3) Sean said he found out where it is and it's because he knows it he suggest this travel.
I thought maybe he was doing a Jedi mind trick on the characters. But he says he can only control people for a moment but reads thoughts constantly. And without mind control I find it hard to believe that nobody suspects him even if he is supposedly blind and deaf.
Does she like flip a coin to see if she really goes through with it? Then how is that atonement at all? May as well just not try to stop herself after all, and jump to a timeline where she decided not to do it for other reasons.
Basically, there has to be at least one timeline wherein something happens in order for others to occur. And while undoing that in one timeline will probably prevent those events from occuring, it doesn't wipe out that timeline, just makes a new one.
Take the fact that Sigma's elder consciousness still resides in his 22 year old body despite being in several timelines wherein the events that lead to Virtue's Last Reward don't occur. The events that lead to Virtue's Last Reward still happen and his consciousness jumps back to a point before that timeline occurs so it can happen.
But it was already created. Multiverse theory states all possible outcomes is presented in other timelines from the moment you made a decision. So from the moment Mira decided to kill someone first time timeline with opposite decision exists and there is no need to travel and stop her to create it. Travelling will simply create even more timelines where will be two Miras.
The point of this game is simply to tell an interesting story about one of shifters timelines. Like, example, AB game, we have only two timelines with different votes. But by default two timelines with two other outcomes there they vote the same exist too. Game director/storywriter just decided it's no fun to show them.