Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I could be just guessing though. I have no proof for my claims.
That doesn't account for playing against other players online though with rollback netcode. I understand your point that the offline arcasde VF5 game is available but it's not really comparable to an online focused competition. If you have a bunch of friends who would play local then that's cool but that would definitely be rare and hence why a lot of us look to online players.
Also I've played enough fighters online to know you all unplug when I win, so I'm failing to see that as a benefit tbh. Fighters have always been a friends/company attraction when I have visitors; I didn't need to dump 400 hours into Tekken Tag Tournament 2 to know that regardless of how many people I fight, a majority will rage quit when they lose. Time hasn't made this issue go away as morals and ethics blossomed into...oh right, they decayed.
I'd much rather buy a SEGA AGES version of Virtua Fighter 2 than buy a Yakuza game just to play it.
I haven't played Yakuza 5 yet and can't find info if you can, but they say you can in the other games, and I personally remember playing it in the virtual arcade in Yakuza 4. I don't remember the arcade from Yakuza 3.
That's fine but it is just your value suppositions based on how you perceive things. I don't disagree with your assessment of online competitors in general. However where you are bothered by people disconnecting, I am not. There's no greater sign of frustration than the person who rage quits and so if I got into their feels that badly in a game, it says a lot more than if they just took the loss. Also, it's not the majority of players that quit anyway, especially what I see in this game. I haven't had a single disconnect. While i never disconnect in any online game, I also know I wouldn't be that high level in a game like this to have that be common. So if it does happen, I take it as a compliment.
But there are some advantages so I got Revo full version too (I'll play Yakuza 6 after finishing the other yakuzas, not just for vf5):
1. Revo takes less HD space, and I guess is more lightweight than to open a game within a game (also love the detail that you can skip all intros very fast when firing up the game)
2. Revo has online play
3. Revo includes more moves
4. Revo has beautiful UI when selecting players (will look great in you 4k tv when playing with friends and family)
5. Revo has its own thumbnail in my steam library, better than having Yakuza's (I wanted a vf game in my collection)
6. Revo has a variety of customizations and the vf1 content I like (applies only for full version)
7. Revo includes the secret artbooks from 1992 (applies only for full version)
8. Revo includes all music from all vf games plus more (applies only for full version)
9. Revo has practice
10. Revo has the full movelist in-game, very important to learn how to play