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Campaign FPS: terribly inconsistent
Multiplayer FPS: 60 with some drops (low 30's at worst)
Resolution: 1920x1080 to 1380x1080 (dynamic)
FOV: not higher than 80 (probably lower)
V-Sync: Adaptive
Texture Quality: mix of High and Extra textures
Texture Filtering: Medium
Mesh Quality: mix of Medium and High meshes
Shadow Map Quality: better than Medium, worse than High
Dynamic Shadows: On
Subsurface Scattering: On
OIT: Medium
Volumetric Lighting: Medium
Anti-Aliasing: Filmic SMAA 1x
Ambient Occlusion: High
Motion Blur: either Dynamic or Always on
http://www.eurogamer.net/articles/digitalfoundry-2015-call-of-duty-black-ops-3-face-off
http://steamcommunity.com/sharedfiles/filedetails/?id=557690758
I think your PS4 has too low contrast.
Help me to leave mine like yours!
PC = 120 FOV max // PS4 = 65 FOV max
Game plays smoother on PC 60hz+
Unless, of course, you compare the ps4 version with the pc version when every setting is on LOW. In that case, they look the same.
I get steady 60 FPS on a GTX 970 at 1080p, so it should be a breeze for you.
I ran with dynamic shadows off for performance reasons and got images similar to that (no character shadows on the ground, no shadows casted on a character by their own clothes/outfit, moving objects did not cast shadows etc etc). After the latest patch I was able to turn it back on (as well as a few other things) and it looks far better than the PS4 version.
Looks fine now!
That said. BO3 on consoles running smoother then pc at the moment with the game needing to be more optimized..
lol
look at 2,42
Looks like shadow are off in the settings for that pc screenshot. Same with volumetrics, to compare pc and ps4, at least keep things on.