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Fordítási probléma jelentése
Normally if you want 120fps constant you'd use a free sync or g-sync monitor or simply not enable v-sync and live with the screen tear.
So, why I CANT SEE tearing on PS4 gameplay and when I play on PC its pretty easy to see these tearings???
You guys played the beta???
Easy. Screen tearing happens when the framerate produced by the system is higher than the refreshrate of the monitor/tv. The PS4 will not run at 120fps, even if you plug it into a 120 fps monitor. It won't even come close. However, some PCs can run the game a significantly higher frame rate and they can go over the 120fps limit on the monitor. The tearing is actually caused inside the monitor, not inside the PC or PS4.
Take this guy's word, he knows his ♥♥♥♥. Tearing isn't caused by having a weird framerate, it's caused by fluctuation. When you run a game at 120 FPS, suddenly going higher or lower will cause a tear. If you're at 30 FPS or 60 FPS and not moving, there won't be any tearing.
Ever played Half-Life 1 at 800 FPS? It's butter smooth and great for Deathmatch mode, but there's tears absolutely everywhere as soon as you start hopping.
You have it backwards. you want VSync on if you get above 120. You want it off if you get below 120. Vsync below 120 on a 120 screen does literally nothing for you and it can hurt your performance.
I have a G-sync. I'm going to test out whether or not the game works better with ULMB or Gsync enabled. I think CSGO is better with ULMB so we will see.