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I don't mind the fog or the lava for the matter it gave it a denser atmosphere. The bank also made it easy. It's just traversing the map is annoying. Keep the fog just remove the denizens.
and i agree with your unpopular opinion i do really like it i just realize it does have flaws but if they were ironed out the map could be really great and i thought you could go inside nacht because a piece to the jet gun was sometimes inside there?
Also, Denizens need to be put into a meat grinder. Never to be seen again. The only time people go in the fog is to go from A to B and yet you get harassed constantly for trying, it's awful. So we have an illusion of being in "a big map" truth is it's just small maps connected together and you're stuck there until the bus comes by. Eff those lamps too. I'd rather Denizens were gone than using those random pos. If they must have an anti-train mob, then release the hellhounds. Could have hell hound rounds then.
Also, I think every map should have a bus stop so a player could call the bus for some points and maybe choose their drop off point too.
Though ideally, it'd be better to have a teleportation network you could switch on with the power, and spend points to use it so it's not random.
and more wall weapons, there's none in the town. None in Nacht or the Cabin. None at the pylon. For a "large map," it forces you into spots.
Be nice if the road from Diner to town wasn't one way and the church was accessible too.
Fog is also a touch too thick. Be nice if we could actually see the map we're in. The diner rough also serves no purpose besides getting knuckles.
It's a frustrating map, it had potential but they got so much wrong.