Call of Duty: Black Ops III

Call of Duty: Black Ops III

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Jim Jun 9, 2018 @ 12:26am
Liquid Divinium Drop Methods
So, I have been playing this game ever since it came out and I still have no clear idea on how the drops work. I read the wiki, watched a few videos, read some guides, but nothing really states exactly how the drops work. The general consensus seems to be that the first LD typically drops around round 7 and that LD in general drops by purchasing items, doors, etc. There has been times where I was late in a wave and had about 100k+ poitns and spent them all on mystery box weapons, purchasing ammo, pap, etc and only managed to get 1 LD.

Can you get more than one LD per round or is my luck terrible?
Is the next LD recieved time-based or # of rounds based?
If it's # of rounds based, how many does it normally take you guys before getting another LD?

From my own observations, I have only gotten one LD per round and usually get LD every 5-10 rounds. I'm curious on what the rest of the community's experience with obtaining LD is. I ask these questions now, because the game has came out for quite some time now, so I would assume that some people might have a better understanding of LD by now.
Originally posted by 8=====D:
We did some research and test matches with a friend a long time ago, staying in the first room (using perkaholics and wall power) for a certain amount of rounds, collecting points without buying anything except the first guns. And then we left the first room, and tested how much buying of doors, weapons etc. it would take to get a divinium on a certain round. With countless hours spent playing zombies, I also have a lot of high round experience where I buy ammo and traps quite often, so I've observed the LD pattern that way too.

The results of these experiments hinted that there is a chance, though a very small one, to get LD as early as round 4. We failed to get any divinium on rounds 1-3, though it is worth noting that we didn't naturally have much points to spend so early, and we only did a few test games where we left that first room on rounds 1-3. Round 7 seems to be some sort of turning point where the likelihood of getting an LD increases significantly from round 6, and on round 10 we both got an LD usually withing the first couple of door purchases.

Our conclusion was that there's a secret algorithm that works something like this: every time you purchase something, there is a certain likelihood of getting one LD. That likelihood is very small on round 1, it increases every time the round changes, and when you get an LD, it drops back to the value it was on round 1, and starts increasing again based on rounds (not time). It's clear that it is not time based, because the normal rate of getting LD (about every 8 rounds or so) does not change even on really high rounds, even past round 100 it stays the same. And needless to say, a single round takes a very long time on such high rounds.

I'm not completely sure whether you can or cannot get more than one LD per round, but at least the likelihood is extremely small. During the hundreds of zombie hours I've had, never have I gotten more than 1 divinium during the same round. There has been extremely rare cases where I've gotten an LD and another on the next round, but usually it takes that 7-8 rounds to get another one. Those daily challenges that award LD do not affect the "normal" LD drop rate or likelihoods. That way you can get two LDs per the same round, getting a normal one and completing the challenge.
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Showing 1-7 of 7 comments
devilz Jun 9, 2018 @ 2:11am 
you get a liquid divinium on average every 7ish rounds. If you go from round 20 to 60 without buying anything (and getting 0 divinium) then you can get around 5 divinium on 1 round but you need to spend a lot of points to get them all in that 1 round
Last edited by devilz; Jun 9, 2018 @ 2:12am
$$MoMo_CmF$$ Jun 9, 2018 @ 4:10am 
fastest legit way to get divinium is zns first room as you can force 2 window spawns to make rounds go quick, plus round robbin also helps with any map :) and yes its round 7 and every 8-9 rounds after :)
Jim Jun 9, 2018 @ 8:29am 
Thanks a bunch you guys, I guess it really wasn't a coincidence that it was every several rounds. I didn't realize that not opening anything would cause it to stack either, I probably don't know that one due to me usually buying things always for a chance to earn divinium.
Last edited by Jim; Jun 9, 2018 @ 8:30am
The author of this thread has indicated that this post answers the original topic.
8=====D Jun 10, 2018 @ 6:31am 
We did some research and test matches with a friend a long time ago, staying in the first room (using perkaholics and wall power) for a certain amount of rounds, collecting points without buying anything except the first guns. And then we left the first room, and tested how much buying of doors, weapons etc. it would take to get a divinium on a certain round. With countless hours spent playing zombies, I also have a lot of high round experience where I buy ammo and traps quite often, so I've observed the LD pattern that way too.

The results of these experiments hinted that there is a chance, though a very small one, to get LD as early as round 4. We failed to get any divinium on rounds 1-3, though it is worth noting that we didn't naturally have much points to spend so early, and we only did a few test games where we left that first room on rounds 1-3. Round 7 seems to be some sort of turning point where the likelihood of getting an LD increases significantly from round 6, and on round 10 we both got an LD usually withing the first couple of door purchases.

Our conclusion was that there's a secret algorithm that works something like this: every time you purchase something, there is a certain likelihood of getting one LD. That likelihood is very small on round 1, it increases every time the round changes, and when you get an LD, it drops back to the value it was on round 1, and starts increasing again based on rounds (not time). It's clear that it is not time based, because the normal rate of getting LD (about every 8 rounds or so) does not change even on really high rounds, even past round 100 it stays the same. And needless to say, a single round takes a very long time on such high rounds.

I'm not completely sure whether you can or cannot get more than one LD per round, but at least the likelihood is extremely small. During the hundreds of zombie hours I've had, never have I gotten more than 1 divinium during the same round. There has been extremely rare cases where I've gotten an LD and another on the next round, but usually it takes that 7-8 rounds to get another one. Those daily challenges that award LD do not affect the "normal" LD drop rate or likelihoods. That way you can get two LDs per the same round, getting a normal one and completing the challenge.
Jim Jun 10, 2018 @ 10:13am 
Thanks for the detailed answer. I actually also got a LD on round 4 last night, so this seem very plausible and I wouldn't even doubt it if that was the algorithm they were using to determine liquid diviniums.
devilz Jun 10, 2018 @ 11:55am 
if you go to round 255 without buying anything then spam buy stuff then you can get multiple LD in 1 round but thats most likely because rounds are still passing but the counter keeps getting reset to 255
$$MoMo_CmF$$ Jun 10, 2018 @ 3:25pm 
its a stack if you dont buy anything because you are say camping a spot for a high round, the divinium you should have had stacks so when you are ready to collect you litterally spam buy things and you will get multiple. try this on rev or one of the easy high round maps. as a high round player i often stack collect divinium in a game. it is possible to get divinium on round 1 all you do is play moon and dont teleport straight away, stay in no mans land and train up get some kills as if you were going to pap or buy jug then teleport, everytime you hear the alarm in no mans land it is passing a round to increase the zombie health. this is what confuses the game into rewarding you the round 1 divinium when you teleport :P
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Date Posted: Jun 9, 2018 @ 12:26am
Posts: 7