Call of Duty: Black Ops III

Call of Duty: Black Ops III

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AdMMowich Apr 7, 2018 @ 4:52pm
Draw Distance / Missing textures ???
Hello, so I was playing a bit of zombies, Origins to be more specific, and I have encountered some horrible problems with draw distance some textures were even missing like the pipes in trenches, bodies on spikes etc. I am asking for a help. Please. (That draw distance and few textures missing is not the thing on Origins only, but also on Verruckt,Kino and more maps). The Origins is the most noticeable however.
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Showing 1-15 of 33 comments
MP5 Apr 7, 2018 @ 5:45pm 
I'm going to ask the most obvious question: have you checked the LOD setting?
AdMMowich Apr 8, 2018 @ 5:01am 
I am sorry I do not know what you mean 100% by this, but if it is about "Mesh Quality" Which is called "LOD" In confing than yeah, it is at max. I am using 100fov but, I have tried lowering it to 80 and problems are still there.
AdMMowich Apr 9, 2018 @ 10:15am 
Bump
AdMMowich Apr 9, 2018 @ 11:02am 
Please, if you have any information about this and possible way to fix it, tell me. It is literally unplayable, pop-ins are horrible.
Richkiller Apr 9, 2018 @ 11:37am 
Originally posted by AdMMowich:
Please, if you have any information about this and possible way to fix it, tell me. It is literally unplayable, pop-ins are horrible.
I feel kinda bad for you, you upgraded your system to windows 10 just to have another bug
AdMMowich Apr 9, 2018 @ 11:57am 
Yeah, basically from fixing stuttering to this horrible thing, it is even worse, because I ve change my fav. windows version :-/
AdMMowich Apr 9, 2018 @ 12:13pm 
I ve found this video https://www.youtube.com/watch?v=7ghRAFlyI8k it is close to mine, but mine is a bit worse tbh. :°(
Richkiller Apr 9, 2018 @ 12:19pm 
Originally posted by AdMMowich:
Yeah, basically from fixing stuttering to this horrible thing, it is even worse, because I ve change my fav. windows version :-/
At least you're gonna get better performance for BO4..
AdMMowich Apr 9, 2018 @ 2:10pm 
Originally posted by MP5:
I'm going to ask the most obvious question: have you checked the LOD setting?
Can you tell me what do you mean by LOD settings ? Only thing that has something to do with LOD in config is Mesh Quality and that one did not change anything.
AdMMowich Apr 11, 2018 @ 9:43am 
Bump
NomNom Apr 11, 2018 @ 8:46pm 
By default the devs leave LODBias in their maps as performance that's why the drawing distance is horrible (I've notice some objects pop ins when playing Origins), so the answer is you can't do anything, even if you are playing on Max Settings
nomorevideos Apr 12, 2018 @ 8:03am 
Originally posted by MP5:
I'm going to ask the most obvious question: have you checked the LOD setting?
It has nothing to do with your .ini file's LOD settings, I tried that before when I had minor problems with props/decals in SoE. It doesn't fix anything, this kind of optimization seems to be hardcoded in those maps. Origins is ♥♥♥♥♥♥♥ horrible in that regard. If you use 120 FOV, props will despawn/spawn right in front of you and inside the excavation site you can actually see the wall tiles disappearing right in front of you when you're only like 7 meters away from them. Whoever mapped Origins for the remaster just carried over the overly aggressive optimization from BO2 and didn't bother fixing it for higher FOVs. If you play Origins at 70 or just even 90 you will have far less issues. It's something you'll have to live with, like the sound bug for the mystery box on Origins, not sure if everyone experiences it though.
Last edited by nomorevideos; Apr 12, 2018 @ 8:05am
Richkiller Apr 12, 2018 @ 9:02am 
Originally posted by nomorevideos:
Originally posted by MP5:
I'm going to ask the most obvious question: have you checked the LOD setting?
It has nothing to do with your .ini file's LOD settings, I tried that before when I had minor problems with props/decals in SoE. It doesn't fix anything, this kind of optimization seems to be hardcoded in those maps. Origins is ♥♥♥♥♥♥♥ horrible in that regard. If you use 120 FOV, props will despawn/spawn right in front of you and inside the excavation site you can actually see the wall tiles disappearing right in front of you when you're only like 7 meters away from them. Whoever mapped Origins for the remaster just carried over the overly aggressive optimization from BO2 and didn't bother fixing it for higher FOVs. If you play Origins at 70 or just even 90 you will have far less issues. It's something you'll have to live with, like the sound bug for the mystery box on Origins, not sure if everyone experiences it though.
Currently the main issue is the FPS problems and stutters. Maybe if that issue will be fixed, so as the distance one.
MP5 Apr 12, 2018 @ 9:08am 
Originally posted by AdMMowich:
Originally posted by MP5:
I'm going to ask the most obvious question: have you checked the LOD setting?
Can you tell me what do you mean by LOD settings ? Only thing that has something to do with LOD in config is Mesh Quality and that one did not change anything.
That's what I meant. Make sure it's at 0.


Originally posted by nomorevideos:
Whoever mapped Origins for the remaster just carried over the overly aggressive optimization from BO2 and didn't bother fixing it for higher FOVs. If you play Origins at 70 or just even 90 you will have far less issues.
Well, the game does warn you that a FOV >90 may cause graphical issues.
Richkiller Apr 12, 2018 @ 9:43am 
Originally posted by MP5:
Originally posted by AdMMowich:
Can you tell me what do you mean by LOD settings ? Only thing that has something to do with LOD in config is Mesh Quality and that one did not change anything.
That's what I meant. Make sure it's at 0.


Originally posted by nomorevideos:
Whoever mapped Origins for the remaster just carried over the overly aggressive optimization from BO2 and didn't bother fixing it for higher FOVs. If you play Origins at 70 or just even 90 you will have far less issues.
Well, the game does warn you that a FOV >90 may cause graphical issues.

It's 80, not 90.
If he plays on a different FOV than the normal FOV, ofc it can cause issues.
But I assume he isn't so it's only about the game code.
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Date Posted: Apr 7, 2018 @ 4:52pm
Posts: 33