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Laporkan kesalahan penerjemahan
Quickdraw is a poor choice cause the ADS time is already good, and accuracy bonus is somewhat poor compared to grip and others. Stock was good idea, but still a bad choice for an already heavy and with a bad idle sway gun. Simply i haven't wrote them cause they act as neutral attachments in my opinion, they never changed my gameplay at all, due the already aggravating FFAR handling stats.
The only real weakpoint of this gun is the poor handling proprieties. Recoil can be easily controlled, the slow reload can be fixed with extended and fast mags, with a really good reload performances. Since this game have different EXOs compared to Advanced warfare EXOs, the idle sway caused by a landing can make this gun bounce in a frustrating and uncontrollable way, and this isn't an accuracy problem, but a an ingame mechanic issue with the weight of the guns.
Increasing range is impossible, increasing damage output too (since damage is related to range), and accuracy isn't that bad.
yes is great! is my main weapon, but is victim of this nasty game EXOs mechanic, and his low damage for bullet contribute to the pain.
But thats my secret build of the weapon
Because I sware on my mothers life that it had no idle sway.
And had little recoil.
The only attachments you'll need are, Quickdraw, Stock, Maybe long barrel if you're feeilin' it.
The iron sights are nice and clear. Hardly any effect when boost jumping / landing.
It's the slowest ADSing AR out there. It needs Quickdraw to be viable.
And Quickdraw offers no "Accuracy boost", it only makes you ADS faster.
And all guns need stock, maybe not Snipers, but everything else requires stock.