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翻訳の問題を報告
There are 86 achievements on all platforms and I have all of them but two; both of which are not related to anything you just said. Please show me proof for the existence of this achievement.
I already told you that you cannot prove something doesn't exist. How do you not understand that? Or what exactly is it that you expect me to do - should I break into Treyarch HQ, hold one of the programmers hostage and make them tell me if there is anything left to be found?
I have indeed seen it so the joke's on you. You keep saying you have "evidence" but you never provide proof for anything. Nothing but hot air.
A) Watch the Revelations Teaser Trailer. In the Trailer, the O4 drink one of their blood vials. We didn't get to see that happen in the Revelations EE "Complete the Cycle".
B) The update to the Purple Margwa Heart in Shadows of Evil that prevents you from picking it up unless you've completed the Revelations EE, implying the need to carry through the other maps to find pieces that can't be acquired without having completed the Revelations EE
C) My point is that you're baselessly trying to shut down this discussion based solely on the fact that you don't feel that there's anything left to find. If you don't want to be a part of the conversation, you don't have to, but to walk in here and assume omniscience is egotistical and rude, don't you think?
D) Data miners can only get so far, especially when Treyarch knows that their updates are picked apart as soon as they hit PC. But on the other hand, they have found code and an image for a Chicken Tactical Grenade in Revelations, the steps of which refer to it as omlette, that takes up the same slot as the Spider Bait from ZnS and the Dragon Strike Controller in GK. No one has been able to figure it out.
E) The audio that can be found in Revelations from a Vase you interact with. Left and Right channels in the audio say different things. One side suggests that you follow that plan and help Dr Monty, but the other side says things that suggests assisting the Shadow Man.
How's that for evidence? It's even broken down into each piece for simplicity, since having included much of this information in my previous responses has clearly gone right over your head.
I'll also add a link below that includes a decrypted cipher, which practically states what I've been saying this whole time. That we need to go through the maps again to find things needed for the "Super EE"
https://www.reddit.com/r/CODZombies/comments/55buwe/dfs_2nd_cipher_solved_spoilers_obviously/#spoilers
Still waiting for any counter-arguments to my evidence. If there are none, I hope we can actually get the real discussion started.
These two sets of Audio quotes are entirely unused at the moment, each set of which required a separate voice actor to create them. Why do you think they'd create two whole sets of audio quotes from well known voice actors, only to drop the whole deal at the end?
What's your evidence for that theory?
Because I have concrete evidence that there are still things we don't know how to activate, which were encrypted to begin with, and you have nothing but vague speculation to hold your argument up. Those voice clips cost time and money, and it would be entirely inefficieent only to scrap in the end. What lead you to that conclusion? Or are you so adamantly opposed to the idea that there's stuff in the game that we don't know, that you refuse to accept that you could be wrong even with half a dozen pieces of evidence, WHICH IS PROOF that there are facets to the game we've yet to fully understand. I'm sorry, but I'm getting the impression that you're the one who doesn't properly understand what evidence is. I gave you 6 different reasons for why we don't know everything in the maps, but talking to you is like trying to talk to a Scientologist, or a believer that the world is flat. You believe you know the situation we're all in, only to actually believe in nonsense, and you must make as many people within earshot listen to and believe you because you're omniscience knows no bounds. There is no reason for them to include the audio clips in the gamefiles if they're not being used; it's a waste of bandwidth for hundreds if not thousands of players. It's illogical and simply makes no sense business-wise. Again, proper counter-arguments are welcome, but to take a piece of physical proof that we haven't figured out the maps, and say "Oh, that's left-over from when they were planning to do more.", is incredibly short-sighted and shows that your ego is getting in the way of your logic. "I can't be wrong; I'm never wrong!" It's sad, really.
Are you kidding me? You need to stop using the word "evidence" because you don't understand what it means. I told you why the additional VO files exist.
You don't have evidence for anything other than your lack of evidence.
I'm starting to think I'm dealing with some sort of personality disorder here because that's exactly what I said to you.
I evidently know more about game development than you. It's cheaper to record a bunch of stuff at once than flying the voice actors back out to the studio to record like 15 seconds of dialogue again. Every AAA development studio does that.
Every AAA game under the sun comes with unused code and audio files.
Really? Because I just gave you one and you completely disregarded it due to my "lack of evidence".
Further discussion is pointless if you're unable to understand even the simplest of arguments. Good luck with Revelations and let us know when you find bus route B on Tranzit or how to use the Wunderwaffe on Kino as well because according to your logic, there is "evidence" for all of them. I'm not wasting any more of my time with you. Good riddance.