Breach & Clear: Deadline Rebirth (2016)

Breach & Clear: Deadline Rebirth (2016)

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str03mm3n Jul 17, 2015 @ 10:14pm
Weapon list.
Here's a list of every weapon found so far by me and some other. You are free to help, but kindly keep it the same way as I did it, this will eliminate chanses of ♥♥♥♥ups.
If you see I have posted wrong information and/or missing stats you may kindly notify me.
List goes:
Name, (damage(min-max), accuracy, magazine, reload time, range) and where you found it.
(FIXED) is loot at the top floor of a dungeon, this doesn't change!
Some weapons are bound to be found in several locations and the slots on each weapon may vary from 0-2. Only the starter weapon have 3slots by default.

Handguns:
Normal 1
Green 2
  • Hand Cannon, (36-54, 86%, 5, 2.3s), Sewer.
  • Desert Eagle, (28-47, 89%, 15, 2.5s), Jupiter/Sewer.
  • Advanced M1911, (38-58, 89%, 7, 1.6s), Utility.
  • M1911, (22-34, 88%, 7, 2.3s), City.
Blue 3
  • Advanced M9, (42-67, 91%, 15, 2.1s), Utility.
  • MK23, (58-82, 90%, 7, 1.6s), Science.
  • S45, (51-64, 89%, 13, 2.4s), Science.
Orange 4
Purple 5
  • Esteban's Gun, (67-139, 95%, 5, 2s), Science.
  • P38, (?-48, 87%, 9, 2.1s), Sewer.
  • Deception, (62-97, 94%, 8, 2.2s), Utility(FIXED).
  • Körper des Feindes, (48-?, 93%, 7, 2.3s), Cave.
  • Transformator, (62-?, 95%, 8, 2.2s), Utility.
No stats: M9

SMGs:
Normal 1
  • UZI, (81-125, 74%, 32, 1.8s), City/Jupiter.
Green 2
  • Worn ZP5, (88-147, 73%, 30, 1.5s), Sewer.
  • Worn EVO 3, (147-176, 75%, 30, 1.5s), Cave.
  • Advanced UZI, (136-13, 74%, 32, 1.8s), Cave.
  • ZP5-PDW, (129-?, 75%, 30, 1.5s), Cave.
Blue 3
  • ZP9-PDW, (146-202, 75%, 32, 2.5s), Utility.
Orange 4
  • EVO 3, (165-205, 77%, 30, 1.5s), Utility.
  • PDW 90, (167-204, 76%, 50, 2.5s), ?.
  • Vektor, (196-233, 76%, 13, 0.5s), Science.
Purple 5
  • RCP90, (?-333, 80%, 50, 2.2s), Science.
  • PPSH-41, (?-131, 72%, 35, 1.7s), Jupiter.
  • MKII Sten, (91-125, 73%, 32, 1.8s), Jupiter.
  • SKORPION, (110-152, 71%, 20, 0.5s), Jupiter.

Shotguns:
Normal 1
  • Tactical Pump Shotgun, (56-103, 81%, 7, 4s), City.
  • Breacher Shotgun, (58-75, 81%, 2, 3s), City.
Green 2
  • M1014, (89-128, 82%, 7, 2.8s), Jupiter.
  • Double Barrel, (81-112, 81%, 2, 2.7s), Sewer.
Blue 3
  • Advanced M1014, (122-156, 83%, 7, 2.8), Cave.
  • Advanced Tactical Pump, (121-163, 84%, 7, 4s), ?.
  • SSG-12, (115-146, 85%, 14, 4s), Cave.
Orange 4
  • Advanced Breacher, (133-167, 82%, 2, 2), Cave.
  • Advanced SSG-12, (140-172, 86%, 14, 4s), Science.
Purple 5
  • Boomstick, (?-318, 87%, 2, 1.2s), Science.
  • AA-12, (245-271, 86%, 20, 5.5), Science.
  • Platin-Breacher, (150-?, 88%, 2, 3s), Utility.

Rifles:
Normal 1
  • M4, (44-84, 76%, 30, 3s), City.
  • Block II, (56-89, 76%, 30, 2.9s), City.
  • SOPMOD, (69-98, 76%, 30, 2.7s), Jupiter.
Green 2
  • Mk16, (80-111, 77%, 20, 1.4s), ?.
  • AR-15, (80-104, 77%, 40, 2.9s), ?.
  • Mk17, (93-136, 78%, 20, 1.4s), Park.
  • AK-47, (83-111, 75%, 30, 2.4s), City.
  • Mk18 Mod 0, (100-?, 79%, 30, 2.5s), Cave.
Blue 3
  • Advanced M4, (106-142, 79%, 30, 3s), Utility.
  • Advanced AR-15, (110-146, 78%, 40, 2.9s), Cave.
  • Advanced Mk17, (117-148, 77%, 20, 1.4s), Cave.
  • OBR, (133-200, 81%, 30, 2s), Utility.
  • C8A2, (127-148, 82%, 30, 2.2s),Utility.
Orange 4
  • N4, (141-201, 81%, 30, 2.2s), Utility.
  • Advanced N4, (183-222, 83%, 30, 2.2s), Science.
  • Advanced OBR, (163-217, 82% 20, 2s), Utility/Science.
Purple 5
  • Desert Warrior, (?-167, 82%, 20, 1.4s), Jupiter.
  • Jungle Warfare, (112-165, 83%, 30, 2.5s), Utility.
  • Patriot AR-15, (?-159, 82%, 40, 2.9s), Jupiter.
  • CTAR-21, (203-247, 82%, 30, 1.9s), Science.
  • Advanced CTAR, (?-304, 84%, 30, 1.9s), Science.
  • Arctic Assault, (229-306, 84%, 30, 2.5s), Science.
  • Patriot SOPMOD, (98-161, 83%, 30, 2.7s), Jupiter.
  • Solid Gold AR-15, (153-208, 83%, 40, 2.9s), Cave.
  • Solid Gold Block II, (146-202, 84%, 30, 2.9s), Cave.
  • Solid Gold Mk17, (167-210, 85%, 20, 1.4s) Utility.
  • Breach & Clear M4, (3-333, 84%, 30, 3s), Jupiter(FIXED)/Sewer.
  • Sid Tripp's M4 : (171-222,85%, 30, 3s), Science
No stats: The Hood(Cave)

Machineguns:
Normal 1
  • Mk46, (82-106, 68%, 100, 5s), City.
Green 2
  • M60, (119-173, 70%, 100, 4.8s), Jupiter.
Blue 3
  • Mk43 Mod 0, (131-188, 69%, 200, 8s), Utility.
  • Advanced Mk46, (153-212, 70%, 100, 5s), Utility.
Orange 4
  • Advanced M60, (226-250, 69%, 100, 4.8s), Science.
  • Adv. Mk43 Mod 0, (219-250, 71%, 200, 8s), Science.
  • Shrike, (104-234, 71%, 75, 3.8s), Utility.
  • Advanced Shrike, (234-264, 71%, 75, 3.8s), Science.
Purple 5
  • Lone Soldier, (182-218, 71%, 100, 5s), Sewer(FIXED).
  • One Man Army, (212-253, 72%, 100, 5s), Utility.
  • Bloodthirst, (305-352, 74%, 75, 3.8s), Science.
  • Taste The Rainbow, (352-363, 74%, 75, 3.8s), Science.
  • Seekrieg, (153-?, 71%, 100, 5s), Jupiter.

Sniper Rifles:
Normal 1
  • KAR98K, (47-79, 89%, 5, 2.6s), City.
Green 2
  • Mk13 Mod 5, (96-123, 90%, 10, 1.4s), Sewer.
  • Hunting Rifle, (64-96, 89%, 15, 3.7s), Sewer.
Blue 3
  • Adv. Mk13 Mod 5, (123-144, 92%, 10, 1.4s), Utility.
  • M14EBR, (128-180, 92%, 10, 2.2s), ?.
  • SVD, (102-142, 90%, 10, 2.8s), Cave.
Orange 4
  • DSR-1, (139-208, 91%, 5, 2.2s) Utility.
  • Advanced M14EBR, (197-230, 92%, 10, 2.2s), Science.
Purple 5
  • Advanced DSR-1, (236-264, 93%, 5, 2.2s), Science.
  • Archimedes, (250-278, 92%, 5, 2.2s), Science.
  • Punisher, (125-174, 91%, 5, 2.2s), Cave(FIXED).
  • Swamp Thing, (174-233, 92%, 5, 2.2s), Utility.

Special:
Purple 5
  • XM25 CDTE, (759-987, 91%, 30, 1.9s), Science(FIXED).
Last edited by str03mm3n; Aug 1, 2015 @ 1:44am
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Showing 1-15 of 69 comments
MiNdRaX Jul 18, 2015 @ 12:59am 
LMG:
Advanced Shrike, (min?-max264, 71%, 75, 3.8s, 25m, medium), 0-2-?, Orange 4, Science.
MK43 Mod 0, (min?-max188, 69%, 200, 8s, 25m, medium), 0-2-?, Blue 3, Utility.


Shotgun:
AA-12, (min?-max271, 86%, 5.5, 1.2s, 15m, medium), 0-2-?, Violet 5, Science.
SSG-12, (min?-max146, 84%, 14, 4s, 15m, medium), 0-2-?, Blue 3 5, Utlility.


Assault Rifle:
Patriot AR-15, (min?-max159, 82%, 40, 2.9s, 25m, medium), 0-2-?, Purple 5, Jupiter.
Breach and Clear M4, (min?-max333, 83%, 30, 3s, 25m, medium), 0-2-?, Purple 5, Sewer.
Jungle Warfare, (min?-max165, 82%, 30, 2.5s, 25m, mediuml), 0-2-?, Purple 5, Utility.
Ctar-21, (min?-max247, 82%, 30, 1.9s, 25m, medium), 0-2-?, Purple 5, Science.
OBR, (min133-max?, 81%, 30, 2s, 25m, medium), 0-2-?, Blue 3, Utility.
Desert Warrior, (min?-max167, 82%, 20, 1.4s, 25m, medium), 0-2-?, Purple 5, Jupiter.

SMG:
ZP9-PDW, (min?-max202, 75%, 32, 2.5s, 25m, medium), 0-2-?, Blue 3, Utility.
Worn ZP5, (min?-max147, 73%, 30, 1.5s, 25m, medium), 0-2-?, Green 2, Sewer.
PPSH-41, (min?-max131, 72%, 35, 1.7s, 25m, medium), 0-2-?, Purple 5, Jupiter.


Sniper Rifle:
Advanced M14EBR, (min214-max?, 92%, 10, 1.2s, 35m, medium), 0-2-?, Orange 4, Science.
Mk13 Mod 5, (min?-max123, 90%, 10, 1.4s, 35m, medium), 0-2-?, Green 2, Sewer.

Handguns:
P38, (min?-max48, 87%, 9, 2.1s, 25m, medium), 0-2-?, Purple 5, Sewer.
Last edited by MiNdRaX; Jul 18, 2015 @ 1:48am
str03mm3n Jul 18, 2015 @ 8:27am 
Hey, looklook, nice update mate ^^
Drew77 Jul 18, 2015 @ 9:26am 
nice write up
Solaratov Jul 18, 2015 @ 10:40am 
Huh. I found no less than SEVEN Kar98 sniper rifles in my hours, and not a single other sniper rifle...
Mighty Rabbit Studios  [developer] Jul 19, 2015 @ 6:12pm 
Keep in mind that you can trade weapons in co-op by dropping them from your inventory. If another player has a weapon you want, try and work out a trade in the forums. There's over 100 weapons to find in the game.
str03mm3n Jul 19, 2015 @ 6:41pm 
Originally posted by Mighty Rabbit Studios:
Keep in mind that you can trade weapons in co-op by dropping them from your inventory. If another player has a weapon you want, try and work out a trade in the forums. There's over 100 weapons to find in the game.

Thanks for reaching out, I didn't know that. For COOP, do I need to have that other person in my friendlist?
And could you give me an estimate of the time it takes before dungeons respawn loot?
str03mm3n Jul 19, 2015 @ 6:46pm 
Originally posted by Solaratov:
Huh. I found no less than SEVEN Kar98 sniper rifles in my hours, and not a single other sniper rifle...
Mind posting the stats if you still have one? I think I found couple of those myself early in the game..
MiNdRaX Jul 20, 2015 @ 1:30am 
str03mm3n:
Mind merging my list with your´s?!
Just cut & paste my guns into your list.
So we collects all weapons in the original list :)
Last edited by MiNdRaX; Jul 20, 2015 @ 1:30am
str03mm3n Jul 20, 2015 @ 9:00am 
Originally posted by Mindrax:
str03mm3n:
Mind merging my list with your´s?!
Just cut & paste my guns into your list.
So we collects all weapons in the original list :)

Will do, have an few new ones aswell, just not gotten around to it.
Mighty Rabbit Studios  [developer] Jul 20, 2015 @ 11:47am 
Originally posted by str03mm3n:
Originally posted by Mighty Rabbit Studios:
Keep in mind that you can trade weapons in co-op by dropping them from your inventory. If another player has a weapon you want, try and work out a trade in the forums. There's over 100 weapons to find in the game.

Thanks for reaching out, I didn't know that. For COOP, do I need to have that other person in my friendlist?
And could you give me an estimate of the time it takes before dungeons respawn loot?

No, you can join any open game whether you're friends or not. Loot crates don't currently respawn but we're looking into getting that working for the final release. Respawn time will likely be pretty long, though so you'll be better off just moving on to the New Game+ mode to look for new loot.
str03mm3n Jul 20, 2015 @ 12:18pm 
Originally posted by Mighty Rabbit Studios:
Originally posted by str03mm3n:

Thanks for reaching out, I didn't know that. For COOP, do I need to have that other person in my friendlist?
And could you give me an estimate of the time it takes before dungeons respawn loot?

No, you can join any open game whether you're friends or not. Loot crates don't currently respawn but we're looking into getting that working for the final release. Respawn time will likely be pretty long, though so you'll be better off just moving on to the New Game+ mode to look for new loot.

Will my squad, weapon and levels/skills carry over in NG+? And will lvl30 still be the max?
Mighty Rabbit Studios  [developer] Jul 20, 2015 @ 4:48pm 
Originally posted by str03mm3n:
Originally posted by Mighty Rabbit Studios:

No, you can join any open game whether you're friends or not. Loot crates don't currently respawn but we're looking into getting that working for the final release. Respawn time will likely be pretty long, though so you'll be better off just moving on to the New Game+ mode to look for new loot.

Will my squad, weapon and levels/skills carry over in NG+? And will lvl30 still be the max?

All squad stats and items transfer. Encounters and quests will reset with enemies being 25 levels higher. Rare loot will drop more often.

Level is still capped at 30 but we could conceivably change that in a future update.
str03mm3n Jul 20, 2015 @ 4:52pm 
Originally posted by Mighty Rabbit Studios:
Originally posted by str03mm3n:

Will my squad, weapon and levels/skills carry over in NG+? And will lvl30 still be the max?

All squad stats and items transfer. Encounters and quests will reset with enemies being 25 levels higher. Rare loot will drop more often.

Level is still capped at 30 but we could conceivably change that in a future update.

Ah! Wonderful news ^^
So when will the new patch roll out today? Given you have the liberty to tell.
Abstract-Player Jul 29, 2015 @ 8:07am 
Could you pin this thread please? It's very usefull!

=

Sniper, Orange
DSR-1: 139 dps, 91%, 5, 2.2s, 35m, no slots, housing area tunnels

Shotgun, Orange
Advanced SSG-12: 140 dps, 86%, 14, 4s, 15m, 1 slot, housing area tunnels
Last edited by Abstract-Player; Jul 29, 2015 @ 8:14am
str03mm3n Jul 29, 2015 @ 1:04pm 
Thought this tread was dead. Have lots of weapons I haven't filled in yet.
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