Sky Nations

Sky Nations

Statistiche:
April - - com1 crash logs ( 2 )
April 29th

Object reference not set to an instance of an object.
Stack Trace:
at GameServer.World.Chunks.Chunk.CreateCreationMessage(NetOutgoingMessage packet, NetConnection connection)
at SharedGameData.Networking.PCNetworkManager.AddObjectToPlayer(NetPlayer player, SynchronisableObject obj, NetOutgoingMessage packetParam)
at SharedGameData.Networking.PCNetworkManager.SendEntitySet(UInt32 instanceID, UInt32[] ignoreAddOrRemoveObjects, NetPlayer player)
at SharedGameData.Networking.PCNetworkManager.Player_JoinInstance(UInt32 instanceID, NetPlayer player, UInt32[] ignoreAddOrRemoveObjects)
at GameServer.World.Systems.BiomeSystem.Join(NetPlayer p, UInt32[] ignoreNetworkObjects)
at GameServer.World.Actors.PlayerManager.PlayerJoined(NetPlayer player)
at SharedGameData.Networking.PCNetworkManager.OnPlayerJoinDel.Invoke(NetPlayer player)
at SharedGameData.Networking.PCNetworkManager.Update()
at GameServer.ServerInstance.Update()
at DedicatedServer.Program.Main(String[] args)




April 27th

Object reference not set to an instance of an object.
Stack Trace:
at GameServer.World.Chunks.Chunk.CreateCreationMessage(NetOutgoingMessage packet, NetConnection connection)
at SharedGameData.Networking.PCNetworkManager.AddObjectToPlayer(NetPlayer player, SynchronisableObject obj, NetOutgoingMessage packetParam)
at SharedGameData.Networking.PCNetworkManager.SendEntitySet(UInt32 instanceID, UInt32[] ignoreAddOrRemoveObjects, NetPlayer player)
at SharedGameData.Networking.PCNetworkManager.Player_JoinInstance(UInt32 instanceID, NetPlayer player, UInt32[] ignoreAddOrRemoveObjects)
at GameServer.World.Systems.BiomeSystem.Join(NetPlayer p, UInt32[] ignoreNetworkObjects)
at GameServer.World.Actors.PlayerManager.PlayerJoined(NetPlayer player)
at SharedGameData.Networking.PCNetworkManager.OnPlayerJoinDel.Invoke(NetPlayer player)
at SharedGameData.Networking.PCNetworkManager.Update()
at GameServer.ServerInstance.Update()
at DedicatedServer.Program.Main(String[] args)
Ultima modifica da Dahl; 29 apr 2016, ore 10:57