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changed for you
not for me
***Paladin***
- Wrathful Aegis initial application irresistible (per tick basis), radius reduced slightly.
wow. amazing. the whole aspect of gameplay has turned on itself. the op is gonna show up glaze his eyes over the walls of text as he scrolls down and looks for the tldr of highlights and see what i said and not what you said
why isn't he going to see what you said
because those small ' changes ' don't matter
put it this way ; the game is so bunk they have to fix it with 20,000 lines of ' change '
guess what
another million lines of change to go
Saying Im coping when its you clearly lacking in the skills to actually SEE what has been posted, maybe its reading that is your issue. Not sure, dont care.
Your tears are delicious. You can sit and seethe while this game improves, no one else cares.
since he doesn't know and was up my ass i went to talk to an ai about it. excuse me for talking to you like you're an ai and expecting you to give a response i'd value
General Game Feedback:
The user expressed frustration with the game, specifically with its lack of depth in crafting and the abundance of seemingly useless items. They praised the survival aspect but critiqued the minimal crafting and lack of meaningful content.
Patch Notes (Jan 22, 2025):
The patch notes detailed various updates, including increased experience bonuses for elite NPCs, class adjustments, item rebalances, and bug fixes.
Specific highlights included improved Cleric and Summoner abilities, crafting schematic fixes, and adjustments to item drop rates.
Additional Patch Details:
Further elaboration on visual effect updates, NPC adjustments, and crafting schematic fixes.
Changes to drop rates of uncommon items and additional itemization for certain NPCs.
Class Updates:
Detailed changes to various classes, including Cleric, Dire Lord, Monk, Necromancer, Paladin, Rogue, and Shaman.
Adjustments to skill costs, cooldowns, damage, and effects to improve balance and gameplay experience.
there you go. your great change. does this mean op should do an about face and jump in? no, but the pantheon team would love to take your money. buy it, shelf it for a year. stop by these threads every now and then to see what kind of dumpster people live here. the guinea pigs logging in everyday have to be happy with something, right ?
There have been patches that have fixed, adjusted, added various smaller content changes and the like (ie adding camps, mobs, etc... to various areas, itemization sets, and so forth).
Is it a drastic enough change since release? I wouldn't say it was major, so the people who had a problem with it at release will still likely have a problem now.
As has been pointed out, a lot of people enjoy the play that it currently has. If you need a more "finished" or "complete" feel to the game, maybe hold off if it is a concern.
Its in testing, it is going to be incomplete, bugs, missing features, etc... If you are ok with this, try it out... if not... wait until later, or release. Up to you.
Oh THANK GOD that torn map fragment should show up in more supply crates. Also I totally didn't miss the glider wing change - correct labeling is such an important game play mechanic.
1. When the game launched the posts here were not very forgiving. Reviews were bad. They scared me off.
2. I come back to take a look and it's very or mostly positive.
3. My question is, what improved on the high level? Did they fix crashes? Did they fix disconnects? Why is it positive now when it wasn't before? That's all
Not much changes, to be honest.
A couple of quality of life things, but game changing? No.
Druid that was slated to be released either on the 29th of January or 12th of February has been pushed back until much later.
It's arguably worse now with the Unity 6 update. Performance is bad for some people (allegedly, can't say I actually know), disconnects I don't actually know about (never heard of any before or after personally), the character models look uglier for a lot of people now, the lighting seems improved for some thanks to the Unity 6 update, and for a few unfortunate others, it's significantly worse to the point of being unplayable. It will probably be fixed in time; these things are unfortunately common when engine updates happen.
There's been a scandal of a GM allegedly spawning rare mobs for a specific guild on the Black Moon server and showing general favoritism. There's been lots of 'he said, she said' that has been done with the drama. The truth is probably somewhere in the middle but we'll probably never know for sure.
Some VR staff members responses to it was fairly poor and fairly unprofessional in my opinion regardless of what the truth was, though. Some people care about it the drama, some others don't care considering a wipe is coming eventually anyway when the game hits live.
you've already been answered. you might've not liked the crap i said but the crap i said, very true. see you in a year dawg
No more work done to the classes other than Playing with the numbers. No new skills . Nor classes
They have added in new mob areas to grind on. Most likely already to go before EA. Just held back content. Common EA Strategy.
Added in Unity 6 . This might help with getting some kind of Content added later
The game feels like it might have one or two devs working on it. Patch notes would suggest this as well.
Still no roadmap of any kind. This is Odd. Most games Have some kind of roadmap by now
A lot of folks are going to defend what is here just because they have back the game with there own money and want to see it go live.
The game is really fun up until 25 or so depending on the class you picked.
I have leveled
34 Summoner Spell cost is crazy from this level on.
28 Dir lord
25 Shaman
21 enchanter
The game is Fun don't get me wrong . Some stuff just Feels off about this team.
To be fair they have been populating content as well as adding itemization in the process.
On release, the entire orc area was empty, nothing there... then they added all the orc camps as well as itemized them with several sets of class related gear in AP.
Then more recently they have been doing the same with other zones. So while not "dramatic", content is being added.
In terms of new zones, dungeons, etc... no, not that that I have seen so far, but to claim that "nothing has been done" is incorrect.
As to if it is enough for the player, subjective... but... if someone has such a problem with this, would not it be better to just wait for a while or maybe until release?