Pantheon: Rise of the Fallen

Pantheon: Rise of the Fallen

YumboYack Feb 28 @ 9:43am
Patch Notes from Discord
Build 0.16.35.15101 Feb 28, 2025

General

The name of some places will now be shown as a large notification when the player enters them. These are only in a few places in Thronefast so far, but more will be added over time.
When new techniques are gained, a large notification will now be shown to help the player realize they have a new ability that can be added to their hot bar.
The Iron-Willed trait will no longer include immunity to Knockdowns
Added out of range loot icon.
The /stuck command will now try to return you to one of your previous locations which should be somewhat nearby where you got stuck in your current zone. If it can't find a valid one, it will return you to bind. You can also choose to just return to bind by supplying the bind parameter, such as "/stuck bind".
Class trainers have returned from The Gate to Sohiryth to assist new Halflings and the visiting Elves. Dire Lords, Rangers, Rogues, and Warriors should seek them out to learn more about their place in Terminus.

Bug Fixes

Fixed a bug where items in bags looted from your corpse weren't updating their quest status, so quests that should’ve been ready for turn in would stay in an incomplete state until the item(s) for the quest got moved around in the inventory.
Fixed an issue where it wasn't showing the key to press on some of the loading screen messages.
Blocked damage now properly reports as mitigation in the combat log.
Fixed consider-based Armor and Magic Penetration bonuses not being properly applied. I.e. light blue, green and grey NPCs will mitigate increasingly less physical and magical damage based on their con color.
Fixed being able to block and parry from behind.
Fixed parry based counter attacks not properly applying damage in all cases.
Fixed some water volumes in Wild’s End.
Fixed items not always properly applying their internal bonuses
Fixed unit frame flickering between defensive/offensive targets when selecting some entities
Fixed entity mouse click and hover detection not always registering properly
Fixed entity corpses sometimes decaying before they can be checked for loot
Fixed dead npc mouse click and hover hit detection
Fixed bo-staff proc and improved timing
Fixed npcs ignoring min distance cast conditions in combat (charge/leap)
Fixed npc network interpolation after they use charge or leap
Fix for pets not continuing to assist if their master was fighting multiple NPCs and the first one was killed.
Fix for damage shields being triggered by DOTs, which could cause a damage shield to break mez on an NPC that had cast a DOT on a player with a damage shield.
Fix for some abilities sometimes being shown more than once in the codex.

Classes

Cleric


Clerics rejoice! Absorb shields will no longer nullify Readiness gains on shielded targets when they take damage.
Each of the currently available ranks of the Awaken line has had its HP bonus increased. Added Awaken Honor at level 28 and Awaken Valor at level 36, available on Cleric scroll vendors.
Signet of Korcera added at level 6. Seal of Korcera added at level 16. Symbol of Korcera added at level 24. Korcera’s Blessing added at level 32. Korcera’s Vow added at level 40. These new spells are available on Cleric scroll vendors.
The Invigorate spell is now instant cast, grants a flat amount of Endurance directly when it lands, and increases Endurance regeneration by 100% for 6 sec. Energize added at level 28. Rejuvenate added at level 38. These new spells are available on Cleric scroll vendors.
Writ of Refreshing renamed to Writ of Skirmishing, level acquired changed from 16 to 12.
Inspire Allies lockout reduced from 300s to 90s
Arc of Light should no longer heal players outside of group

Shaman

Cleaned up the ability description verbiage on several abilities. More to come.
Skymane's Pact moved to level 14. Attack speed bonus reduced to 10%.
Skymane's Bond added at level 24. Skymane's Covenant added at level 36. These spells are available at Shaman scroll vendors.
Reptilian Veil added at level 18. Reptilian Cloak added at level 28. Dragon's Cloak added at level 38. These spells are available on the Shaman scroll vendor.
Fang line mana cost adjusted (one of the ranks didn’t have an increase)

Dire Lord

Splatter distance adjusted to 6m (was 10m, should have been 5m)
Boil blood threat increased
Boil Blood Essence cost reduced to 150
Boil Essence added to vendors (level 21)
Harmshield Essence cost removed and changed to 10% of health, duration increased to 15 seconds
Lifetap essence cost reduced to 200
Blood Draw Essence cost reduced to 150, stat contributions increased (100% to 150%)
Bloodfiend cooldown reduced to 90 seconds
Sanguine Shield Essence cost reduced to 200
Splatter Essence cost reduced to 200
Essence Harvester wasn’t generating Essence, increased amount to 450
Runecarver grants 300 Essence if the target is bleeding
Devour Dexterity Essence cost reduced to 200
Devour Constitution Essence cost reduced to 200

Paladin

Oathfire wrath cost reduced to 300, stat contributions increased (50% to 150%), added a level based bonus to healing

Monk

Bo staff second strike damage updated
Gusting wind pole - Fixed blunt portion working while target was exposed
Focus Chi duration increased to 10 seconds

Necromancer

Spirit Tap damage increased

Summoner

Arcamental Bond no longer requires you to target your pet
Flaming Whip no longer requires you to target your pet
Wind Dagger no longer requires you to target your pet
Enraged Slam no longer requires you to target your pet

Items

Lidded Storage Boxes have increased in size to 20 slots.

Quests

The quest "A Just Reward" may now be completed by talking to Joclyn Sirion in Availia.
Several Jewelcrafting-related quests have been enabled in Thronefast.
Several new quests are now in Wild's End, including some not-so-obvious ones!
Baker Yezoa will now point you in the correct direction of Wildhive Bees for the "Sweet Harvest" Quest.

Gathering

Mining node spawns have been activated for the Northern Moor'vaki Marshes in Wild's End.
Woodcutting node spawns have been activated for the Northern Moor'vaki Marshes in Wild's End.
Fiber Harvesting node spawns have been activated for the Northern Moor'vaki Marshes in Wild's End.

Crafting

General

The Jewelcrafting Profession has been activated. This profession allows characters to create a variety of useful accessories such as rings, earrings, necklaces, and circlets. Additional jewelcrafted item types will become available in future updates. To learn the profession, speak with Isaac Sirion in Availia, or Mahina in Sorhiryth. You will need to have an apprenticeship token to learn the profssion. Please make sure to post any bugs that you encounter.

Weaponsmithing/Armorsmithing

The schematic for the Shadower's Smallblade now more accurately identifies its components.
The schematics for Crusader's Vambraces, Expeditionary's Chain Bracers, Guardian's Vambraces, Stalwart's Chain Bracers, Stalwart's Vambraces, Deacon's Scale Bracers, Temple Ringmail Bracers, Vanguard's Chain Bracers, Defender's Vambraces, Vanguard's Vambraces, Vicar's Vambraces, Enforcers Ringmail Bracers, and Expeditionary's Vambraces now more accurately identify their required materials.

Fletching/Carpentry

The skill requirements and slot sizes for Storage Boxes/Chests have been rebalanced.
Schematics for additional, larger sizes of storage chests have been added.
The schematic for the medium chest frame now makes the correct component.
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I wonder what in here caused a 2 day delay?
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