Pantheon: Rise of the Fallen

Pantheon: Rise of the Fallen

VladK02 20 Feb @ 11:08am
2
Goodbye
300 hours. Im out.

First they break the light, make game unplayable at night.

Then they break combat, and my wizard class.

Zero quality control. Zero clue how their own abilities work. And thats just in a few weeks since I bought the game.

Its clear from discord that the combat 'fix' to the current 'patch' will not solve any (wizard) issues, and will not roll out any time soon.

This game will never be finished or polished enough to even come close the being EQ.

Im done. Thanks for reminding me that EQ was also garbage, to be honest; and it was DESPITE the game, rather then because of it, that people have fond memories.
< >
Menampilkan 16-30 dari 79 komentar
What I don't get is .... 300 hours in and one mini patch is enough for you to never play again? :lunar2020thinkingtiger:
Diposting pertama kali oleh Tyvolus:
Diposting pertama kali oleh Lord Bullingdon:
You lost me there
He might be referencing, the horrible grind, death penalty, no map, corpse recovery, mostly forced grouping etc. I loved original EQ, but there was alot of bad design choices baked in. what made it the most fun, was my RL friends I played with during my time with EQ in 1999. take that away, and Im not sure I would have liked EQ as much.

just my take on what he might be saying.
I can't abide talking bad about EQ, even the "dated" stuff. EQ is god-tier. Even going back to P99 years and years later, I loved all of it. Did you hear about / try that EQ server / single player thing that allows you to have a full group of computer-controlled teammates?
This focus crap is a terrible nerf to wizards as well. No other caster has "focus." My wizard had enough mana that I can cast my spells, use my focus refill, recast spells, and then be unable to cast further with more than half my mana left.

WTF. To stand there unable to cast with half my mana pool is utterly ridiculous. Im sure someone whined about Wizard being OP in testing and this mess was their solution.

They need to get rid of focus completely or reduce focus cost for spells. What is the point of my mana pool if I am left unable to use majic with half of it left?

Focus refills on 2 minute cool downs? Snare on a 1 minute cool down? What a joke.

God forbid I use a snare because it costs 2 of my ice focus. And why do blue mobs"mitigate" so much damage? Red, orange, and yellow mitigation are enough.

If you dont see this on your wizard it is because you have a low mana pool. When you get good gear you will experience this and be very unhappy.
Diposting pertama kali oleh Rabbit:
What I don't get is .... 300 hours in and one mini patch is enough for you to never play again? :lunar2020thinkingtiger:

straws, camel backs.

Diposting pertama kali oleh Lord Bullingdon:
Diposting pertama kali oleh Tyvolus:
He might be referencing, the horrible grind, death penalty, no map, corpse recovery, mostly forced grouping etc. I loved original EQ, but there was alot of bad design choices baked in. what made it the most fun, was my RL friends I played with during my time with EQ in 1999. take that away, and Im not sure I would have liked EQ as much.

just my take on what he might be saying.
I can't abide talking bad about EQ, even the "dated" stuff. EQ is god-tier. Even going back to P99 years and years later, I loved all of it. Did you hear about / try that EQ server / single player thing that allows you to have a full group of computer-controlled teammates?

EQ was never god-tier.
Your mileage may vary but in my opinion:

It was the only thing on the market at the time; it was popular by virtue of being the only one. As soon as better products came along, with more polish, more modern quality of life mechanics... people begun to vote with their feet. And eq died very, very quickly.

EQ has a cult status. Yes, it was the first. Yes, a generation of folk grew up on it, have fond memories of it. That is all. it was never 'good'.
Diposting pertama kali oleh VladK02:
Diposting pertama kali oleh Rabbit:
What I don't get is .... 300 hours in and one mini patch is enough for you to never play again? :lunar2020thinkingtiger:

straws, camel backs.

What?
Diposting pertama kali oleh Rabbit:
Diposting pertama kali oleh VladK02:

straws, camel backs.

What?

The expression "the straw that broke the camel's back" comes from an Arabic proverb about overloading a camel past its ability to carry. It's used to describe the last in a series of bad events that causes someone to lose patience or give up.
Diposting pertama kali oleh VladK02:
Diposting pertama kali oleh Rabbit:
What I don't get is .... 300 hours in and one mini patch is enough for you to never play again? :lunar2020thinkingtiger:

straws, camel backs.

Diposting pertama kali oleh Lord Bullingdon:
I can't abide talking bad about EQ, even the "dated" stuff. EQ is god-tier. Even going back to P99 years and years later, I loved all of it. Did you hear about / try that EQ server / single player thing that allows you to have a full group of computer-controlled teammates?

EQ was never god-tier.
Your mileage may vary but in my opinion:

It was the only thing on the market at the time; it was popular by virtue of being the only one. As soon as better products came along, with more polish, more modern quality of life mechanics... people begun to vote with their feet. And eq died very, very quickly.

EQ has a cult status. Yes, it was the first. Yes, a generation of folk grew up on it, have fond memories of it. That is all. it was never 'good'.
It wasn't the only thing on the market and definitely wasn't the first. Of course it's god-tier. Cult status? It's one of the most influential games of all time and is why MMOs are what they are. Not to mention the effects it had on other genres. And it still smokes most of them. Everything you know about MMOs comes from EQ. Trying to downplay that like it was some tiny blip in gaming history is crazy. That's like saying Doom wasn't important. It was a massive cultural event that changed everything. You think WoW would even exist without EQ? It would not. EQ laid the foundation that all other MMOs have built upon. Died quickly? It STILL gets expansions and, 20 years later, people are still playing it in a hundred different ways.
Man, a lot of people are leaving lately. It's concerning so early. I hope once they stabilize the game that there will be enough people left to play with.
Diposting pertama kali oleh Insignia:
No one cares. Fail troll.

People do care, and veterans know he is likely right.

You just blindly defend the game in all your posts.

There is a common human trend that is really a sickness that EVERYONE should do some self reflection on.

If you find yourself blinding defending the game you are currently playing as the "best ever" that is because deep down you are unable to admit what you are currently playing isnt the best of the best. You take it as a personal insult if something you enjoy is critiqued at all, because you have made it your life.

Return to objectivity, this is indeed early access as many of you say, but this is one of the most non functional MMOs I have ever played for its current dev time.

Releasing a game in this state even with warning tags is quite embarrassing.
Diposting pertama kali oleh Lord Bullingdon:
Diposting pertama kali oleh VladK02:

straws, camel backs.



EQ was never god-tier.
Your mileage may vary but in my opinion:

It was the only thing on the market at the time; it was popular by virtue of being the only one. As soon as better products came along, with more polish, more modern quality of life mechanics... people begun to vote with their feet. And eq died very, very quickly.

EQ has a cult status. Yes, it was the first. Yes, a generation of folk grew up on it, have fond memories of it. That is all. it was never 'good'.

It wasn't the only thing on the market and definitely wasn't the first. Of course it's god-tier. Cult status? It's one of the most influential games of all time and is why MMOs are what they are. Not to mention the effects it had on other genres. And it still smokes most of them. Everything you know about MMOs comes from EQ. Trying to downplay that like it was some tiny blip in gaming history is crazy. That's like saying Doom wasn't important. It was a massive cultural event that changed everything. You think WoW would even exist without EQ? It would not. EQ laid the foundation that all other MMOs have built upon. Died quickly? It STILL gets expansions and, 20 years later, people are still playing it in a hundred different ways.

This is such a goofy way to frame a logical discussion.

EQ was good in its time, but EVERY major MMO to release soon after improved and or modified the player experience in a positive way...

The ball moved forward in MMO design, does this invalidate EQs effort and status at what it accomplished, absolutely not.

Does this mean that we as functioning objective and now HOPEFULLY experienced MMO players didnt notice quite quickly that the EQ experience was "nothing" compared to later MMOs as far as certain aspects of design, it does not.

Having played EQ for literally years, followed by FFXI for literal years, I am quite sorry to say objectively that FFXI was a better PvE game in literally every single measurable aspect of gameplay, and I say this without losing any respect for EQ at all.

The problem large amounts of humans have is they attach themselves at the core to games and blindly defend them, often times without even having experience with anything comparable.

Stop it, it is bad for you.

EQ was and is a Legend, EQ is not and will never again be a model for current MMO design, as a Developer if you want to bring the hardcore MMO experience to modern day, you have to figure out what aspects will work in what quantities and mix those with a certain level of expected other features in modern day.

Pantheon is currently failing that in every aspect, you are better off playing on a multi thousand pop free private server of an old MMO than tinkering with current panthon for any amount of time outside of basic testing.

I do not regret my purchase of Pantheon, but it deserves no defense currently.
Terakhir diedit oleh ChrisKo; 20 Feb @ 11:17pm
For me the isue is not that the game is mostly unifinished
What is alarming is that their updates are lucklaster and many times break things that used to work before
So when are we supposed to have the game in a good state?
Even with the cash the steam ea must have brought they are not progresing fast enough certainly not fast enough to hit the projected 2 years in ea with all they have promised to add to the game
Veeshan (Di-ban) 21 Feb @ 4:12am 
Diposting pertama kali oleh VladK02:
EQ was never god-tier.
Your mileage may vary but in my opinion:

It was the only thing on the market at the time; it was popular by virtue of being the only one. As soon as better products came along, with more polish, more modern quality of life mechanics... people begun to vote with their feet. And eq died very, very quickly.

EQ has a cult status. Yes, it was the first. Yes, a generation of folk grew up on it, have fond memories of it. That is all. it was never 'good'.
Textbook confusing popularity with quality.
Veeshan (Di-ban) 21 Feb @ 4:24am 
Diposting pertama kali oleh ChrisKo:
Having played EQ for literally years, followed by FFXI for literal years, I am quite sorry to say objectively that FFXI was a better PvE game in literally every single measurable aspect of gameplay, and I say this without losing any respect for EQ at all.

Oh, this will be good. Go on, make your case. I love to see adults struggle over basic definitions.
Veeshan (Di-ban) 21 Feb @ 4:52am 
Diposting pertama kali oleh spectre.smg - han/ham:
Man, a lot of people are leaving lately. It's concerning so early. I hope once they stabilize the game that there will be enough people left to play with.
Anyone leaving is a bad sign, but it doesn't seem like it's too early. Remember many of the donors have already been playing even before Early Access, and then on top of that we have the crowd who burns through content as if their life depends on it. As if the only time they feel pleasure is when they ding. But they were always going to go first. And of course the content limitation. As expected there will be waves of folks coming back as content is added. There are things that alarm me this just isn't one.
Diposting pertama kali oleh Veeshan:
Diposting pertama kali oleh spectre.smg - han/ham:
Man, a lot of people are leaving lately. It's concerning so early. I hope once they stabilize the game that there will be enough people left to play with.
Anyone leaving is a bad sign, but it doesn't seem like it's too early. Remember many of the donors have already been playing even before Early Access, and then on top of that we have the crowd who burns through content as if their life depends on it. As if the only time they feel pleasure is when they ding. But they were always going to go first. And of course the content limitation. As expected there will be waves of folks coming back as content is added. There are things that alarm me this just isn't one.

The quality of the updates are a problem. You don't have to admit that if you don't want to, but it will still be a problem. They have repeatedly pushed out updates that have broken many things, even things they have previously fixed. This is simply fact and it is turning players away. I'm one of them.
< >
Menampilkan 16-30 dari 79 komentar
Per halaman: 1530 50

Tanggal Diposting: 20 Feb @ 11:08am
Postingan: 79