Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
WTF. To stand there unable to cast with half my mana pool is utterly ridiculous. Im sure someone whined about Wizard being OP in testing and this mess was their solution.
They need to get rid of focus completely or reduce focus cost for spells. What is the point of my mana pool if I am left unable to use majic with half of it left?
Focus refills on 2 minute cool downs? Snare on a 1 minute cool down? What a joke.
God forbid I use a snare because it costs 2 of my ice focus. And why do blue mobs"mitigate" so much damage? Red, orange, and yellow mitigation are enough.
If you dont see this on your wizard it is because you have a low mana pool. When you get good gear you will experience this and be very unhappy.
straws, camel backs.
EQ was never god-tier.
Your mileage may vary but in my opinion:
It was the only thing on the market at the time; it was popular by virtue of being the only one. As soon as better products came along, with more polish, more modern quality of life mechanics... people begun to vote with their feet. And eq died very, very quickly.
EQ has a cult status. Yes, it was the first. Yes, a generation of folk grew up on it, have fond memories of it. That is all. it was never 'good'.
What?
The expression "the straw that broke the camel's back" comes from an Arabic proverb about overloading a camel past its ability to carry. It's used to describe the last in a series of bad events that causes someone to lose patience or give up.
People do care, and veterans know he is likely right.
You just blindly defend the game in all your posts.
There is a common human trend that is really a sickness that EVERYONE should do some self reflection on.
If you find yourself blinding defending the game you are currently playing as the "best ever" that is because deep down you are unable to admit what you are currently playing isnt the best of the best. You take it as a personal insult if something you enjoy is critiqued at all, because you have made it your life.
Return to objectivity, this is indeed early access as many of you say, but this is one of the most non functional MMOs I have ever played for its current dev time.
Releasing a game in this state even with warning tags is quite embarrassing.
This is such a goofy way to frame a logical discussion.
EQ was good in its time, but EVERY major MMO to release soon after improved and or modified the player experience in a positive way...
The ball moved forward in MMO design, does this invalidate EQs effort and status at what it accomplished, absolutely not.
Does this mean that we as functioning objective and now HOPEFULLY experienced MMO players didnt notice quite quickly that the EQ experience was "nothing" compared to later MMOs as far as certain aspects of design, it does not.
Having played EQ for literally years, followed by FFXI for literal years, I am quite sorry to say objectively that FFXI was a better PvE game in literally every single measurable aspect of gameplay, and I say this without losing any respect for EQ at all.
The problem large amounts of humans have is they attach themselves at the core to games and blindly defend them, often times without even having experience with anything comparable.
Stop it, it is bad for you.
EQ was and is a Legend, EQ is not and will never again be a model for current MMO design, as a Developer if you want to bring the hardcore MMO experience to modern day, you have to figure out what aspects will work in what quantities and mix those with a certain level of expected other features in modern day.
Pantheon is currently failing that in every aspect, you are better off playing on a multi thousand pop free private server of an old MMO than tinkering with current panthon for any amount of time outside of basic testing.
I do not regret my purchase of Pantheon, but it deserves no defense currently.
What is alarming is that their updates are lucklaster and many times break things that used to work before
So when are we supposed to have the game in a good state?
Even with the cash the steam ea must have brought they are not progresing fast enough certainly not fast enough to hit the projected 2 years in ea with all they have promised to add to the game
Oh, this will be good. Go on, make your case. I love to see adults struggle over basic definitions.
The quality of the updates are a problem. You don't have to admit that if you don't want to, but it will still be a problem. They have repeatedly pushed out updates that have broken many things, even things they have previously fixed. This is simply fact and it is turning players away. I'm one of them.