Pantheon: Rise of the Fallen

Pantheon: Rise of the Fallen

VladK02 Feb 20 @ 11:08am
2
Goodbye
300 hours. Im out.

First they break the light, make game unplayable at night.

Then they break combat, and my wizard class.

Zero quality control. Zero clue how their own abilities work. And thats just in a few weeks since I bought the game.

Its clear from discord that the combat 'fix' to the current 'patch' will not solve any (wizard) issues, and will not roll out any time soon.

This game will never be finished or polished enough to even come close the being EQ.

Im done. Thanks for reminding me that EQ was also garbage, to be honest; and it was DESPITE the game, rather then because of it, that people have fond memories.
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Showing 1-15 of 79 comments
Tyvolus Feb 20 @ 11:42am 
Originally posted by Insignia:
No one cares. Fail troll.
you dont speak for everyone...but, you most likely already know that.
Last edited by Tyvolus; Feb 20 @ 11:43am
Tyvolus Feb 20 @ 11:43am 
Originally posted by VladK02:
300 hours. Im out.

First they break the light, make game unplayable at night.

Then they break combat, and my wizard class.

Zero quality control. Zero clue how their own abilities work. And thats just in a few weeks since I bought the game.

Its clear from discord that the combat 'fix' to the current 'patch' will not solve any (wizard) issues, and will not roll out any time soon.

This game will never be finished or polished enough to even come close the being EQ.

Im done. Thanks for reminding me that EQ was also garbage, to be honest; and it was DESPITE the game, rather then because of it, that people have fond memories.
fair points made and concerns OP. Game has a small team and small budget...they got a long way to go.
Originally posted by VladK02:
Thanks for reminding me that EQ was also garbage, to be honest
You lost me there
Tyvolus Feb 20 @ 11:58am 
Originally posted by Lord Bullingdon:
Originally posted by VladK02:
Thanks for reminding me that EQ was also garbage, to be honest
You lost me there
He might be referencing, the horrible grind, death penalty, no map, corpse recovery, mostly forced grouping etc. I loved original EQ, but there was alot of bad design choices baked in. what made it the most fun, was my RL friends I played with during my time with EQ in 1999. take that away, and Im not sure I would have liked EQ as much.

just my take on what he might be saying.
Veeshan Feb 20 @ 12:03pm 
Originally posted by Tyvolus:
Originally posted by Lord Bullingdon:
You lost me there
He might be referencing, the horrible grind, death penalty, no map, corpse recovery, mostly forced grouping etc. I loved original EQ, but there was alot of bad design choices baked in. what made it the most fun, was my RL friends I played with during my time with EQ in 1999. take that away, and Im not sure I would have liked EQ as much.

just my take on what he might be saying.
Absolutely. Due to the popularity of the technology, it was inevitable many folks got swept up into it, playing it in spite of the design.

I'm actually one of those, I eventually discovered I dislike the group focus. Don't like the commitment or the time expectation. Notice I didn't say those things are bad.

But all the rest of it we are generally on board with.
Veeshan Feb 20 @ 12:05pm 
No worries, op, you gave it a good try, a hell of a try in fact. To be honest I'm not really sure how you could last 300 hours without realizing you dislike the design, but it's not really my business.

What is my business however is you implying that the design model I prefer is somehow bad or wrong.

Guess what. My Fondest Memories have nothing to do with other people. They are to do specifically with the design of the game.

The power to arbitrate what is and is not fun is not given to you.
Rabbit Feb 20 @ 12:17pm 
I play a Wizard too, whats the problem? Light is fine for me too, I find it's even way to bright at night now. :lunar2020thinkingtiger:
Remember other games have come form worse shape to be incredible experiences. I honestly believe this has the potential and a solid framework but there is a lot of work to do in almost every aspect. The things that are implemented aren't working 100% correctly and seeing streams about new character models and spell effects and areas makes one suspicious if the priorities are where they should be but time will tell and I don't make games so can't say with any true comprehension of what may be involved.
Tommy Salami (Banned) Feb 20 @ 12:32pm 
Another satisfied customer!
thanoskulo Feb 20 @ 12:32pm 
Originally posted by Veeshan:
No worries, op, you gave it a good try, a hell of a try in fact. To be honest I'm not really sure how you could last 300 hours without realizing you dislike the design, but it's not really my business.

What is my business however is you implying that the design model I prefer is somehow bad or wrong.

Guess what. My Fondest Memories have nothing to do with other people. They are to do specifically with the design of the game.

The power to arbitrate what is and is not fun is not given to you.

Beside his words the feeling I got from the post and the fact he played 300 hours is not so much that he didnt like the game but the lack of good progress
And i get this feeling because I think so too we go one step forward two steps back
The difference with me is that I have not completely given up yet I will log in updates to see what they have added and give the devs a bit more time before I uninstall
Tyvolus Feb 20 @ 12:41pm 
Originally posted by Insignia:
Originally posted by Tyvolus:
you dont speak for everyone...but, you most likely already know that.
You must be the ALT account
my profile is public...nice try tho.

unlike yours it would seem.
Last edited by Tyvolus; Feb 20 @ 12:42pm
Originally posted by Tyvolus:
Originally posted by Lord Bullingdon:
You lost me there
He might be referencing, the horrible grind, death penalty, no map, corpse recovery, mostly forced grouping etc. I loved original EQ, but there was alot of bad design choices baked in. what made it the most fun, was my RL friends I played with during my time with EQ in 1999. take that away, and Im not sure I would have liked EQ as much.

just my take on what he might be saying.

It was fun because it was new and exciting, and you were young. Now you're old, and it's like your wife, she's still lovely but there's nothing particularly exciting. So she brings in some new ideas, some spice, one might say. And you might like it, it's different, sure but, you dunno til you try it.

Sometimes its okay to try new things, you might like them.

:lunar2019deadpanpig:
VladK02 Feb 20 @ 12:57pm 
2
Originally posted by thanoskulo:
Originally posted by Veeshan:
No worries, op, you gave it a good try, a hell of a try in fact. To be honest I'm not really sure how you could last 300 hours without realizing you dislike the design, but it's not really my business.

What is my business however is you implying that the design model I prefer is somehow bad or wrong.

Guess what. My Fondest Memories have nothing to do with other people. They are to do specifically with the design of the game.

The power to arbitrate what is and is not fun is not given to you.

Beside his words the feeling I got from the post and the fact he played 300 hours is not so much that he didnt like the game but the lack of good progress
And i get this feeling because I think so too we go one step forward two steps back
The difference with me is that I have not completely given up yet I will log in updates to see what they have added and give the devs a bit more time before I uninstall

you have it spot on.
I like the game, to be honest. If it all was working, if everything was polished.... yeah. The dungeons they have are beautiful. Goblin Caves, Halnir Cave especially...its been a few years since I've seen a truly interesting and deep dungeon like that.

And veeshan is correct too in some respects. We might disagree on whether eq was trash or not, for me it was about the people, the game itself was, in hindsight, garbage, but the people interaction saved it. And lack of alternatives. Only 1 game out there, of course it will be good. Until others came along and eq died.

Where I simply gave up is no quality control. Im 40 years old, im in real estate, I sit on various corporate boards. If my projects or employees did even remotely as terrible jobs at quality-controlling my products, I would not sell anything. Imagine, tenant or buyer complains the pipe is leaking. You send a crew in, they dont fix the pipe, now 2 pipes are leaking, and oh the concrete foundation cracked. Guess who is screwed? But this is what these clowns are doing. it dont work in the real world like that, Im sorry.

And I hate it.

Its not the lack of polish, or the terrible game mechanics - I can live with those if they worked. its the lack of due care in their work. Every time i log in, I have to be reminded that these clowns did a terrible job, continue to do a terrible job, all indications are there that they WILL continue to do a terrible job, and I paid them money for it.

In 300 hours, I've seen several large patches. All of them were appalling, in quality, or lack thereof. Devs dont put any care in their work, and they dont test anything (and if they do, they are incompetent).

latest combat AI patch was just last straw. The stun-lock attacks from bears, boars and whatnot. Dev came in and said - im paraphrasing - oh, yeah, just glint it bro, 'should' work later. Should. Glint doesnt work on stuns. Glint has longer cooldown then bear stuns. Cast time of Rush is less then your physical reaction to glint it. 1sec or something, thats if you arent casting yourself, if you have to stop you cast to glint, its even longer. And this is the brilliant idea they came up with to 'fix' their 'fix'. It just shows, reading between the lines, that they did the combat fix with no testing, it broke a lot of classes, and now they will be applying patch-hot-fixes to everything that got broken. And this will likely break other things. Fix on top of fix on top of fix. This is the example. No quality.

Anyways, im in the stages of separation now; i kinda liked the game, its a shame to have had to remove it, im grieving. And posting on forums as a cope.

edit - the most important skill in life, is knowing when to walk away. The juice here aint worth the squeeze.
Last edited by VladK02; Feb 20 @ 1:00pm
It's completely fine to shelve it and just see how development goes, too. That's what I've done. I do enjoy the forums and discord though. Some of the regulars are funny.
Tyvolus Feb 20 @ 1:12pm 
Originally posted by Send It:
It's completely fine to shelve it and just see how development goes, too. That's what I've done. I do enjoy the forums and discord though. Some of the regulars are funny.
the forums have been fun.
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