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With Wizards (and, soon, Druids) able to teleport characters between Wild's End and Thronefast you are not trapped in Wild's End.
I have several Halflings and LOVE Wild's End. Sure, there are very few quests there but there is a lot to explore, plenty of mobs around to kill and a decent amount of harvesting resource nodes for crafting -- all with little or no competition. No low-level dungeons, unfortunately, but I can easily switch to my Thronefast-based characters for that.
If your only character is a Halfling or Elf then you NEED to create a new character that starts in Thronefast otherwise you are missing-out on most of the existing content. There should have been a warning during character creation about this (that was a missed opportunity) and Humans should have been the recommended race for your first character.
roll those races at your own risk
why they then released a second starter zone so unfinished and even acknowledged such, is beyond me
its more like BEWARE OF WE, rather than WE NEEDS ATTENTION
id be fine if it was an opt in secondary/fresh way for peeps to level alts, but def doesn't help being other races starting zone that some (probably all) new players won't be aware of
it's almost like a newb trap, which is never good in niche gaming
Niche games are the only place where those are found, and okay sometimes. Economic simulators for example, pretty niche and notorious for inscrutable mechanics and deciding one's own death hours before even being aware of it.
This is precisely where we would expect such things, although obv we'd all prefer such things in game as opposed to during the subscription process or whatever ;)
I suffered through 90 hours of WE solo, I tried so hard to make it work because the zone is beautiful to look at, but theres no content. I ended up shelving the game for now, Ill keep tabs on development like ive been since the kickstarter and maybe give it another shot in 6 months.
Its sad though, i DO enjoy this game and have been wanting something like this for a long time. But, TF is just so generic and boring to look at compared to WE in my opinion that re-rolling a character over there or having my elf get ported there is a deal breaker for me.
I feel like the devs priorities are not right. They shouldn't be focusing on graphics, when a huge portion of the released zones have no content. This isn't the time to be wasting money and resources on making the game prettier, that can come closer to the 1.0 release.
They should be strictly focused on fleshing out what they HAVE released first, then they could either spruce up that content before releasing more content OR release more content and leave the fresh coat of paint for closer to 1.0
Different people work on different things.
You wouldn't want the electrician building the foundations for your house to stand on, for example.
Artist will work on artistry things. Programmers will work on code. You can't just pick up and plop an artist to program code; that's not how it works.
It's better to port a game to an update engine earlier rather than later. Because otherwise if you keep working on the old engine, it's going to make that porting process take a hell of a lot longer and there's going to be even more bugs you're going to have to retroactively fix.
Whether the porting is even worse doing in the first place though is a different topic. Considering how worse the optimization Unity 6 is in comparison to Unity 5 when Unity is already terrible for optimization, there is a valid argument to be made. The game looks like it's made in mid 2000's era at best and yet is requiring power that even high spec'd PCs are capping out on right now.