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Currently, almost none of it is IN the game, because the introduction of all that lore and story is waiting on A: the implementation of the Perception System and B: polishing of the NPC dialogue for Quests and Flavor.
Over the years, they have released tidbits of the Stories in various updates or special releases. Some could be found on the main forums, but it would take a great deal of searching.
If you check back closer to release, you may find more available to look into.
EQ to me has 2 stories. The first is a Rimworld type emergent story that you create. Yep, you chose where to go, what to do and how you do it, and shockingly you create the story of your character as you play through the game. Others go to different zones (even if the same race), and have different experiences. A person who just reads the lore thinks there is no story. I guess it just goes over their head.
The second was stories you found out as you adventured into areas. For instance I remember in Qeynos there was a shadowknight guard. Who was only out at night, and you would get killed if you were good. After you zoned or died you would check things out and the paladins told you the guy was evil and they were trying to catch him. You also stumbled into the hidden thief area. Or went under the arena and found the evil people had their own trainers under the city.. Or fed guard Quinby muffins. Or found the missing girls dress in the sewers. All of these things only existed if you talked to the NPC's (not a question mark quest) and did what they asked. If you did, you found layers of story most others missed out on.
Long story short, the story was there and it was often epic and incredible. But it was up to you to find out.
For me, it is the only way to story in an MMO. I don't go and read some writers lore, as usually it never is realized correctly in the game. Also it's usually stupid and not worth reading.
I would hope Pantheon is doing story the old EQ way. As with tabletop, the story is made by the group and the GM. Non TT players won't notice it's mostly about story and team work. If Pantheon is done that way it is far more memorable. If it is done that way, it is worth it to me. Though EQ was also about needing a team to win. Which is incredibly rewarding at end game. And you make friends that lasted years. So if you like that, it's great. But if you like amusement park stuff this might not be your jam.
Yeah, it was amazing...
One thing I wish (not going to happen in Pantheon because they went the "click" route for NPC dialog) is that there was the old EQ NPC chat system... but... here is the twist... updated with AI technology.
So, imagine... every NPC is given a clear "template" as to their behavior and interaction. That is, they won't have "scripted" responses, but rather personalities given to an AI chat bot to act out completely as if you were chatting with ChatGPT on some issue.
The AI would only respond within the context and knowledge of the NPCs template, but... it would act life like (ie be able to hold basic conversations within that NPCs world knowledge and understanding).
Think of the possibilities here. Imagine how quests, stories, and interactions would evolve. Think about the local baker and how you could essentially discuss their day to day on baking as well as pick up various gossip between the NPCs, local news and events.
It also would remove the dreaded issues EQ had with phrase or word triggering because the AI could generally pull relevance of a comment to establish understanding.
Anyway, I dream of a game that brings back the old system you mention, but brings it up to date with AI technology. I think it would really be cool.
Says the guy that’s never played it.
You drop a corpse with your bags/inventory that can be recovered. You retain your equipped items so you can fight without looting your corpse if you so desired.
Honestly I went to play EQ1 but even as someone who's a fan of old graphics 😭. I'm planning on playing it eventually but rn the concept of getting one of those private servers working on my pc. It looked like way too much effort. I wish there was a really simple download this and it's done one.
I just end up looking at the whole thing and immediately getting overwhelmed.
Not really looking for opinions and guesswork.