Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I would have probably made more alts to experiment with more classes, but I just don't wanna bother people with delivering items over, even if it's my friends I'm asking. It's probably not as inconvenient for them as I think it would be in my head, but it feels cumbersome to have to do to possibly multiple times over and over again, just to swap stuff between two or more characters.
I guess I'm wondering if it was a design or technical limitation they don't want to sort out right now.
Ok so dont make shared space, but then at least let us have unlimited professions so those of us who enjoy crafting can have an enjoyable and dignified time, and those who want to power through the game can still do limited crafting to support themselves, right now I am forced to play 4+ characters to do the kind of crafting I enjoy.
Also, tradeskills are bare bones at the moment, there is loads to come and will be more viable as we go deeper into Early Access. Anticipated to full release around 2 years time, so may be a while before you get the changes you want.
i d0nt want t0 multib0x i dislike that i just want t0 give my p0tat0s t0 my pr0visi0ner and my jute t0 my tail0r
i will pay f0r every transfer if i have t0 idc