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if you do it right you pretty much steer with the throttle.
Colin mcrae has a good rally lesson video on youtube explaining the various techniques
you can drift on tarmac lol. Here is me doing exactly that:
http://i.giphy.com/3oEduNZhqF7MRd4FAk.gif
just hit the handbrake as you come into the turn and floor it as you downshift. The revs have to stay high to get the wheels spinning. you dont need much handbrake, just a quick tap.
nope jsut using sequential. The key is to get high revs in your current gear before you downshift. I usually am in 3rd going down to 2nd or 2nd going into 1st. So make sure you are near the limiter as you downshift. try it with the Puegeot as the 480 bhp makes it easiest. Put a 40:60(or 50:50 but you may spin out) bias on the center differential and also take -1.5 degrees camber in the rear and -1.0 degree in the front and make sure you have no positive toe angle in the front. Also make your final drive <4.0 on the gearbox. I personally prefer to lower the car all the way down -.8 in the front and -.6 in the rear to give the car a natural forward tilt. This exaggerates oversteer when entering the turn and braking. They try to sneak some pretty weak setups in on you for the defaults (0:100 drivetrain bias, 4.5 final drive)
heel-toe is cool but also outdated! most modern rally cars use dog box transmissions which only require clutch for launching.
in-game? I would not know. "Serious" racing games demand you to control the gears yourself - as does performance-driving in real life.
you want to chose the engine's operating range to be either within the "power-band" or deliberately use a higher gear as to use lower revs. That is one essential part of driving technique: knowing / learning about your car's engine characteristics and gearing. It takes skill to pull off advanced maneuvers. That is what - ultimately - simulation-racing-games are all about: to emulate the environment and copy the driving-skills involved as acurately as possible.
Sadly there still is work to do for Codemasters to get DirtRally in-shape to call it a truthfull simulation. So any "skills" you now master will eventually need to be re-learned when the physics and control-models get their revisions in.
it is possible to slide on gravel with the automatic transmission but there is no way you will be able to on tarmac. Learn to use manual if you want to blow tire smoke.
Lol and heel and toe is relevant to launch control how? Heel and toe is technique used when down shifting to keep the engine in the power band.
Is it efficient though ? I mean from your gif, it seems you lose some time at the end of the drift.
Tarmac isn't about bravado or aggression: what makes the difference between first and last is precision and consistency. The most efficient way to corner on tarmac(and this applies to ANY wheeled vehicle) is a wide line starting from the far outside shoulder, cutting the clipping point at the apex and then ending at the far outside shoulder on exit.
Brake early: it doesn't matter how much speed you lose on Entry, a perfect Apex is more important. The better your Apex, the higher your Exit speed. Exit speed is crucial because it continues to benefit all along the next straight.