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Fordítási probléma jelentése
Also rFactor2 has has a very rubbish content management based on Steam Workshop even for the base content and no championships or career mode. Only simulating to be a simulator is for me not enough to have fun with it.
Money DLC required though.
Even if I try to "whip" it early with a Scandanavian flick, I could rarely get the back end to come around unless I really hit the brake pedal hard. I was always taught if you drive right, you don't have to nail the brakes so frickin hard.
That is all, carry on.
So just stop complaining, yes it is hard but not impossible and learn to drive. Because unlike in Dirt IRL you are not on railroad tracks
...but RBR is in a different league when it comes to physics and the 'simulation' of driving a rally car. The feeling of being able to connect with a road surface and understand the data/ feedback being given through the wheel is beyond any other game/ sim ever made (with the exception of GPL).
- 'i have to say that RBR is unrealistic! It's too hard, and not even close to the real life. Car is like on ice even on tarmac, dirt'
Well I've been lucky enough to drive two rally cars, one 4WD and one FWD and I can honestly say that the only thing missing in RBR is the physical/ G forces which without a motion simulator are impossible to recreate. Everything else is scarily familiar.
With practice (like anything in life) you can make even very difficult things look easy. (Real world rally drivers do not get good overnight; it takes many years of practice. My dad was an amateur rally driver and never made it to the very top but he spent years working hard and practicing to even reach that level).
How long does it take to drive well in Dirt? A few hours? If Dirt was the more realistic simulator than RBR and that is all it takes to become a good rally driver then there would probably be a lot more rally drivers out there.
Put in the hours in RBR and the rewards are immense; getting as close to the real thing as possible.
Here's a couple of my videos below showing what a bit of practice can do...
https://youtu.be/Z7f25lfth6E
https://youtu.be/kFELD0pAeSM
https://youtu.be/GyK9a_xHwm4
You are able to drive with this wastgate turbo sound !?
It seems so high in frequency for me !
All my respect, as an hyper sensitive man, I couldn't.
I understand your passion about RBR, I drove also with intensity on some "outdated" racing games. ;-)
Cheers ! ;-)
Yeah, the wastegate sound was pretty overkill. IIRC it was when i was playing around with sound levels and shouldn't have been quite that loud.
I've competed in 24 rallies , in a subaru impreza 93 chassis in both FWD and AWD configurations, and i also own a 2005 STI which i have competed in rally cross events, and driven
it on the same roads used for a rally.
while i enjoy both games, Richard burns rally sim (for gravel and snow) achieves a higher realism than does Dirt rally. I've never done a rally on tarmac on tarmac rally tires , i Have done a hill climb in my 05 STI on aggressive street tires. and one of the stages in a gravel rally had about a 1/2 mile of paved road out of maybe 5 miles. I have driven in auto cross events on racing slicks , including a hairpin.
actual racing slick tires do feel very much on/off in terms of traction .. i still think the physics are a bit off for paved stages in RBR.
Dirt rally seems a bit more "fun" to me and RBR is more realistic . IMO
So With Dirt Rally 2.0 its stil the same i do not adopt much, the driving feels flat and much more like a console game, actually think they are making the game for consol to get more money, there is no weight feel, ther understeer and oversteer is just not present so the FFB is also wrong. With RBR you are constantly getting better and i am now starting to feel the car and i know how they behave so i can use the weight to my advantage, that do not work with Dirt 2.0, at all.