DiRT Rally

DiRT Rally

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Tone Apr 30, 2015 @ 2:40am
Uphill/Downhill Physics
Something feels fishy about the speed/momentum reduction respectively gain driving up or down a hill.

It seems the cars lose too much speed going uphill and are getting almost unstoppable going downhill.

I think this effect is too exaggerated.

I really like the game, good job Codies and keep going!
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Showing 1-11 of 11 comments
Jupiter Pulse Apr 30, 2015 @ 2:45am 
That's how it works in real life...Especially in cars with so little hp, and small brakes.
have you considered that the friction of the surface you are driving on is less than on tarmac and that you will get more wheel slip?
JenoLT Apr 30, 2015 @ 3:10am 
I can feel my car having a hard time braking on the road downhill (if it needs to be fast) in reality and I don't even wanna imagine how it'd feel on gravel.
I don't actually think it's off, especially not for the old cars (like the mini from 60s)
TIZZLA Apr 30, 2015 @ 3:12am 
Yes all of these cars aside from the Group B cars have 300hp or less which is not a lot so you can't expect them to go up hills at the speed of light.

I have to admit though the speed of the cars in general does feel quite slow, or at least the speed it says we are doing doesn't seem right. Most of these stages are very technical though so maybe once we hit Finland we will see some real speed.
Tone Apr 30, 2015 @ 3:16am 
Originally posted by NioNai:
That's how it works in real life...Especially in cars with so little hp, and small brakes.

Of course it is like that in real life but I'm pretty sure it's exaggerated ingame.

A modern WRC car accelerates in 4 sec from 0 to 100 kph. It's hard to believe that it's sometimes difficult to even reach 100 kph uphill in such a car ;)

Originally posted by And The Ghostface Killah:
have you considered that the friction of the surface you are driving on is less than on tarmac and that you will get more wheel slip?

About the friction, I actually think there is too much (despite saying quite the opposite with my original post it seems).

In reality you can swing the car quite easily from left to right to left with just weight transfer while steering the right way.
This is not possible in DiRT, friction will stop you from doing this. It also prevents nice slides through tight hairpins.

So what I want to say, no, it's not the friction which is responsible for the behaviour described in the OP.
Originally posted by TonyR:
Originally posted by NioNai:
That's how it works in real life...Especially in cars with so little hp, and small brakes.

Of course it is like that in real life but I'm pretty sure it's exaggerated ingame.

A modern WRC car accelerates in 4 sec from 0 to 100 kph. It's hard to believe that it's sometimes difficult to even reach 100 kph uphill in such a car ;)

Originally posted by And The Ghostface Killah:
have you considered that the friction of the surface you are driving on is less than on tarmac and that you will get more wheel slip?

About the friction, I actually think there is too much (despite saying quite the opposite with my original post it seems).

In reality you can swing the car quite easily from left to right to left with just weight transfer while steering the right way.
This is not possible in DiRT, friction will stop you from doing this. It also prevents nice slides through tight hairpins.

So what I want to say, no, it's not the friction which is responsible for the behaviour described in the OP.

If you cant slide through a hairpin in this game you are doing it wrong. I can get my escort sideways with a wave of dirt next to me as I glide through.

edit: also just remembered that my rs200 was actually sliding too much in turns and felt like it was on ice until i tweaked it
Last edited by {DDB} Ghostface and chill; Apr 30, 2015 @ 3:20am
Jupiter Pulse Apr 30, 2015 @ 3:22am 
Originally posted by TonyR:
Originally posted by NioNai:
That's how it works in real life...Especially in cars with so little hp, and small brakes.

Of course it is like that in real life but I'm pretty sure it's exaggerated ingame.

A modern WRC car accelerates in 4 sec from 0 to 100 kph. It's hard to believe that it's sometimes difficult to even reach 100 kph uphill in such a car ;)

Originally posted by And The Ghostface Killah:
have you considered that the friction of the surface you are driving on is less than on tarmac and that you will get more wheel slip?

About the friction, I actually think there is too much (despite saying quite the opposite with my original post it seems).

In reality you can swing the car quite easily from left to right to left with just weight transfer while steering the right way.
This is not possible in DiRT, friction will stop you from doing this. It also prevents nice slides through tight hairpins.

So what I want to say, no, it's not the friction which is responsible for the behaviour described in the OP.

Do any of you actually participate in racing or even watch it for that matter?

https://www.youtube.com/watch?v=CIQHGTMDesE

FWD have loads of issues with sharp corners, even on flat surfaces, and many 4WD cars have the same issue especially if they don't have proper distribution between front and rear power...

And at 2:22 you see a great example of what I feel many of you are doing..
Last edited by Jupiter Pulse; Apr 30, 2015 @ 3:23am
Uncle Sleazy Apr 30, 2015 @ 3:33am 
i found a way to make the mini slide , only works on gravel though, just keep your foot floored on the gas and left foot brake . more or less brake depending on the slide/corner sharpness you need
Jupiter Pulse Apr 30, 2015 @ 3:37am 
Originally posted by Hank:
i found a way to make the mini slide , only works on gravel though, just keep your foot floored on the gas and left foot brake . more or less brake depending on the slide/corner sharpness you need

That's actually a rally technique... "Left Foot Braking"

http://www.rallyracingnews.com/lfb.html

It's also used to intiate a drift, since it causes a weight transfer without to much lost in letting off the throtting, when you let off the throtting you remove the torque which is lifting the front of the car, throwing off your weight. Doing this allows you to not only balance the shift well, but also maintain a steady amount of traction of your powered wheels.


Again, I feel most of the people who are complaing don't actually understand real world racing physics.

This applies to the RBR guys as well.
Last edited by Jupiter Pulse; Apr 30, 2015 @ 3:38am
BWX Apr 30, 2015 @ 9:35pm 
Was in the 400HP lightweight Audi going up a hill in higher part of tachometer and couldn't get past 69MPH. It is whack. Completely messed up actually. Very true.
Tone May 1, 2015 @ 2:31am 
A dumb question maybe, is Codemasters listening to the Feedback given here or do they just follow their forums?
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Date Posted: Apr 30, 2015 @ 2:40am
Posts: 11