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If you'd like to find out if clutch damage is modeled in the game or not, make sure to not damage other parts on the car and just abuse the clutch as much as you can.
Did you tried the manual-cluch? It is kind of frustrating in the beginning, but very rewarding, when mastered. With the manual-clutch, you can get cars into drifting way easier, and when you try to accelerate, but your rpm are to low, you can hit the clutch, rev the engine up, and be much faster this way.
But misshifting will force you to go back to N and stay there for half a sec before you can shift again. And locking the wheels(maybe in a jump or E-brake) without kicking the clutch can stall the engine, and it takes forever to get it going again, if you dont have momentum to get it going this way.
i ran a whole 10min worth of a stage with the gears grinding the whole time hitting the rev limit in 2nd and it held together...... i did get "spirit of the rally" though..
Basically always try to match your engine speed to gears road speed. Hard to explain but I am sure most of you got my point.
Jerky shifts can cause loss of control and make you spin out. Smooth is precise. Jerky is chaos
The reason you do not want to overuse this technique is: clutch heat & wear. Just like brakes: once overheated: they will start to slip / go ineffective on you. With a clutch this means: you loose almost all power when mishandling them!
On the other hand: there is such a thing as a "shift-lock" initiation of a drift in a RWD car. I use this instead of the handbrake on a fast and precise direction-change when I want to conserve some speed. Just wanting to bring the back around a quarter of a turn... ...good luck using the handbrake!
This is one of the reasons why I have recommended to watch Keiichi Tsuchya's "drift bible" video in the past: for rallying a rwd car through some tight, twisty bits, some of these techniques are transferable almost 1:1.
edit: this is also the precise reason why many "sequential"-gearbox equipped cars still offer a manual clutch-pedal to "override" the power-transmission when needed! So now you know why a third pedal for sequential shifting is kind of a big deal for rally -- and people are so eagerly awaiting it's implementation in this game!