DiRT Rally

DiRT Rally

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SIDWULF 14 Thg10, 2015 @ 5:28am
The chase camera makes the physics look weird
The chase camera is odd... It makes the way the vehicle moves look funny

"What OP describes as 'wonky' is the culmination of the lag/roll/jolt/pull away effect applied to the chase cam. In simple terms the cam is not positioned at a fix point and angle relative to the car. For some people this can be distracting, like if the steering input was delayed or simply off.

There's a solution to that in the form of this mod:
http://www.racedepartment.com/downloads/dirt-rally-camera-mods.6160/"

If people are watching youtube videos of others racing in chase camera view they might mistake the current bad camera implementation with wonky physics.

Keep the camera simple
Lần sửa cuối bởi SIDWULF; 15 Thg10, 2015 @ 1:10am
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I'm guessing this must be a personal preference thing. The chase cam works perfectly for me and I'm not experiencing anything unexpected.

I also stream on Twitch when I'm racing and I've yet to have anyone say they think the physics look wonky, gimicky, funky, or indicate in any way that the chase cam turns them off to the game. In fact, I've made a few sales for Codemasters while streaming the game on Twitch. :)
I actually like cockpit view as well. I started out with cockpit view, but quickly switched to Chase when the right-handed steering wheel in the MINI was throwing me off. I plan to run a Masters Championship in Rally with every car using Cockpit Cam once I have finished doing all the cars in Chase Cam.

I can't speak for the feel with a controller. I've used my wheel 100% of the time so far.
Sierain 14 Thg10, 2015 @ 7:52am 
Nguyên văn bởi SIDWULF:
For example, when you are in chase view and your car does a barrel roll, it just looks so unatural

If people are watching youtube videos of others racing in chase camera view they might mistake the bad camera implementation with wonky physics.

Keep the camera simple, I think the system is trying to compensate unnecessarily.

I don't really get what you're trying to say. What exactly is wrong with it and how could it be improved? One thing I've noteiced is that after V2 the cars seem to slightly move sideways even on straights and I'm not sure if it's because of the physics or the camera (I hope it's the latter).

Do you suggest the camera should be locked to the back of the car 100% of the time?
arby 14 Thg10, 2015 @ 8:10am 
You'd puke if the camera was locked behind the car. When you're inside the car and it rotates, your body only moves a few inches laterally, you pretty much stay stationary and rotate, but imagine a camera attached to the back of the car on a pole 5 metres away, for every small twitch of the car the camera would both rotate and swing wildly to the left or right. It would also bounce up and down uncontrollably on every bump. Chase cam HAS to have some lag/smoothing to the driving input for it to work.

And for a barrel roll, what would you suggest would look realistic? I'd say probably no reaction, just look at the car rolling down the hill....
Lần sửa cuối bởi arby; 14 Thg10, 2015 @ 8:14am
SIDWULF 14 Thg10, 2015 @ 6:45pm 
The way the chase cam moves with the car makes the physics look wonky...please see for yourself in game...it's obvious.

I really have nothing more to add to that.

Xbox controller works great in cockpit view...

I don't know why anyone would use chase view. I just have noticed chase view makes the physics look wonky.
Lần sửa cuối bởi SIDWULF; 14 Thg10, 2015 @ 6:47pm
Cyroch 15 Thg10, 2015 @ 12:40am 
Nguyên văn bởi SIDWULF:
The way the chase cam moves with the car makes the physics look wonky...please see for yourself in game...it's obvious.

I really have nothing more to add to that.

Xbox controller works great in cockpit view...

I don't know why anyone would use chase view. I just have noticed chase view makes the physics look wonky.

You do realise that wonky is not a scientific term for describing physics?
Apparently it is not obvious to a lot of people, me included. So if you can't elaborate on wonky, how can we try to understand? And believe me, this is one of the few communities on steam that actually tries to understand issues and offer possible solutions (the majority of people anyway).

I personally do not like chase cams in any racing game. For one for the disconnected feel you have from the car, which, as was pointed out earlier, is necessary to not make the camera shake at every small steering impulse or bump in the road. But I never noticed it influencing the physics in any way, even on a purely visual level.
SIDWULF 15 Thg10, 2015 @ 12:51am 
I think its cause the camera bashes around too much when the car hits something and it tries to compensate when you turn moving the camera away from the vehicle...

It's the same wonky chase camera in codemasters other games...
F4mousbymorning 15 Thg10, 2015 @ 12:51am 
I could be wrong but the people that are worried about the game looking realistic and not "arcadey" are most likely not using the chase cams.

Personally there are alot of other things I'd like to see fixed before I worry about a chase cam in a game that is supposed to be Sim based.

Feel free to insert offended response and name calling below.
Meszes 15 Thg10, 2015 @ 12:58am 
What OP describes as 'wonky' is the culmination of the lag/roll/jolt/pull away effect applied to the chase cam. In simple terms the cam is not positioned at a fix point and angle relative to the car. For some people this can be distracting, like if the steering input was delayed or simply off.

There's a solution to that in the form of this mod:
http://www.racedepartment.com/downloads/dirt-rally-camera-mods.6160/
SIDWULF 15 Thg10, 2015 @ 12:59am 
Nguyên văn bởi Meszes:
What OP describes as 'wonky' is the culmination of the lag/roll/jolt/pull away effect applied to the chase cam. In simple terms the cam is not positioned at a fix point and angle relative to the car. For some people this can be distracting, like if the steering input was delayed or simply off.

There's a solution to that in the form of this mod:
http://www.racedepartment.com/downloads/dirt-rally-camera-mods.6160/

THIS THIS OMG DEVS <3

If it can be modded out, should be an easy addition for next patch.
Lần sửa cuối bởi SIDWULF; 15 Thg10, 2015 @ 1:06am
Sierain 15 Thg10, 2015 @ 1:06am 
Nguyên văn bởi SIDWULF:
I think its cause the camera bashes around too much when the car hits something and it tries to compensate when you turn moving the camera away from the vehicle...

It's the same wonky chase camera in codemasters other games...

Apart from the V2 weirdness I mentioned earlier I don't see the problem. I remember the game looking really weird when looking at the benchmark test the game has for the first time. Maybe it just looks weird since you're not driving yourself?

The biggest problem is probably when the view gets obstructed by something like branches when you're driving near trees: The camera can go ♥♥♥♥♥♥♥ and you don't even know which way you're facing.

There are pros and cons to the fact that the camera isn't locked to the rear at all times: The car is more difficult to control, but when the car actually "escapes" the camera you know you're losing control and starting to spin. It's helpful because you don't feel the car in the same way as you would in first person.
SIDWULF 15 Thg10, 2015 @ 1:11am 
Read the OP edit
Sierain 15 Thg10, 2015 @ 1:15am 
Is it this?

https://www.youtube.com/watch?v=poVB0fDbH9w

Looks incredibly weird to me and I'd rather stick with the old one. But if it fixes a problem for some people, good for them.

Now that I think of it, I might test it to see if the V2 "sliding" is because of the camera of the physics.
SIDWULF 15 Thg10, 2015 @ 1:23am 
Nguyên văn bởi Sierain:
Is it this?

https://www.youtube.com/watch?v=poVB0fDbH9w

Looks incredibly weird to me and I'd rather stick with the old one. But if it fixes a problem for some people, good for them.

Now that I think of it, I might test it to see if the V2 "sliding" is because of the camera of the physics.

Well the camera should at least lag a bit behind the car's turn rate...

That just looks weird.

See every single other game out there that does chase camera right...
Meszes 15 Thg10, 2015 @ 1:52am 
You're welcome.

AgentHeX, the author of this mod did the same for GRID 2 and Autosport. For those he even uploaded multiple combinations of the effects, so you could choose a version with only 'lag' enabled.

In your OP put a space between the link and the ", because this way it doesn't work.

EDIT:
Nguyên văn bởi Sierain:
Looks incredibly weird to me and I'd rather stick with the old one. But if it fixes a problem for some people, good for them.
Yes, it does look weird but with the default chase cam you can never tell where the car is pointing exactly, because of those effects that intend to smooth out the camera ride. This never bothered me while driving with a keyboard in arcade racing games, but with a wheel it was really off putting.
Lần sửa cuối bởi Meszes; 15 Thg10, 2015 @ 1:58am
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