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going reverse may seem like you got ripped off a track but its completely different how to drive on some and you cant go fast one direction but can blaze going the other.
theres also 1 hill climb event also broken into 3 sections, and 3 RX race tracks.
i wish there were a few more too but what they did give us was pretty high quality
DR: 6 countries , 12 stages in career championship to complete a rally, repair of cars every two stages. Reverse tracks are indeed completely different. It is even difficult sometimes to identify that it is a reversed one:)). 72 runs to complete a career championship.
+ 3 circuits for RX, and Pikes Peak.
46 cars with each having a specific behaviour on the road.
WRC 7: 13 countries , 5 to 6 stages to complete a rally in 3 sessions (repair between the session). And often you may do in the 3rd session the same track as in the 1st session.
between 65 and 78 runs to complete a career championship.
16 cars in Junior, WR2C and WRC. IMHO, cars in each category have very similar behaviour, compared to the diversity of behaviours in Dirt rally.
Conclusion: DR is offering much more flexibility, variety than WRC 7.
I don't t compare with arcade game. I don't have one on my PC.
Not that I don't want more stages. I'm just saying the amount of work that went into each rally stage is already quite significant.
The devs stated at one time that they would have liked to add New Zealand and a few other iconic locations. Many of us hoped DiRT 4 would be a progessive step towards the ultimate rally game, but it was not to be. Keep your fingers crossed for a DiRT Rally 2 and hope they abandon the idea of making it for the broader arcade and casual racer market.