Grand Ages: Medieval

Grand Ages: Medieval

View Stats:
Comguitoz Sep 27, 2015 @ 2:53am
What do warehouses do?
title
< >
Showing 1-15 of 17 comments
Skybreaker Sep 27, 2015 @ 3:04am 
Hi Archer STerling.
They are storing goods above the needs. This means easier, or better enhanced trading for you.
As normally the trader is going round with and is buying goods deepening on the needs of your population and selling everything produced above the needs. With the warehouse you can buy and/or store your goods you have to plenty of.
-cheers
Comguitoz Sep 27, 2015 @ 3:29am 
but like what for example? It will save (for example) bricks, or it will prioritize bricks to be trade?

thx for your help
Skybreaker Sep 27, 2015 @ 3:34am 
Hi Archer.
It is saving them and your trader can make use of them, or even you can. As you can e.g. get goods into the warehouse you are not producing. There you can setup more interesting trade routes and traders with more than one town as target. But be aware, you can only select three type of goods/resources the warehouse can store, such as the production of your town. So choose wisely.
-cheers
Mansen Sep 27, 2015 @ 3:41am 
It basically lets your trade routes trade with each other - Let's say you have a small village making bricks and lumber.

This village trades with your Capital. On the other side of the side another village needs those bricks - But you can't get them, because the trade routes can't tell the Capital to store some bricks to pass on.

It is a critical upgrade early on if you ask me, because it lets you run much bigger trade routes that don't overlap. And of course lets you avoid having to have several cities with the same goods in the same region.
Comguitoz Sep 27, 2015 @ 4:14am 
Originally posted by Mansen:
It basically lets your trade routes trade with each other - Let's say you have a small village making bricks and lumber.

This village trades with your Capital. On the other side of the side another village needs those bricks - But you can't get them, because the trade routes can't tell the Capital to store some bricks to pass on.

It is a critical upgrade early on if you ask me, because it lets you run much bigger trade routes that don't overlap. And of course lets you avoid having to have several cities with the same goods in the same region.

so what should i prioritize? For example in my playthrough my capital isnt getting tools, because the 2 main cities that produce tools are next to each other on the other corner of the empire what should i do? should i build a warehouse in my capital and select tools? or its on the other cities?
Mansen Sep 27, 2015 @ 4:17am 
What I did (And I have since then restarted so don't hang me up on what I did) was produce tools in Sofia, and Ore and Coal in nearby cities, both connected to Sofia with a single "roundabout" trade route. Sofia had a warehouse and was the central hub that every trade route visited in the region.

(I chose not to produce Ore in Sofia so I could put in the Jewelry good, and the coal could be used for pottery in that other city as well - Optimizing production)
Last edited by Mansen; Sep 27, 2015 @ 4:17am
Comguitoz Sep 27, 2015 @ 4:22am 
hum... i think i get it. i will build a warehouse on my capital and see what happens. btw is there anyway to see all the trade routes?
gmsh1964 Sep 27, 2015 @ 5:17am 
Cannot see al trades routes at once. You can click on one trader, then go to the lower right of the trader box and you will two tiny arrows pointing left and right. That lets you scroll thru all the traders. It would help if there was a way to see all the trade routes (each with a different color) at once.
Ambermonk Oct 3, 2015 @ 8:27am 
Originally posted by gmsh1964:
It would help if there was a way to see all the trade routes (each with a different color) at once.
Agreed.
rkelly17 Oct 3, 2015 @ 9:07am 
I set up a cluster of towns with a warehouse in the main city. The warehouse is upgradeable twice so that it can store every good. If the cluster contains cities which produce produce all 20 items (4-5 cities depending on how resources are scattered) then a trader working back and forth from the main city to each city in the cluster keeps things distributed. Other traders cana be st up for special needs, such as when you have to bring in certain raw materials for a specific industry. Then one trader works between the main city and the main cities of the neighboring clusters and goods spread around the whole empire. These ideas are not original to me, but I have tested them out and they work.
Gelotri Oct 3, 2015 @ 9:13am 
Originally posted by Unerde:
Hi Archer.
But be aware, you can only select three type of goods/resources the warehouse can store, such as the production of your town. So choose wisely.
-cheers

Actually the initial warehouse can store 5 goods and with each upgrade to the warehouse it adds more up to a max of all 20 depending on the number of upgrades.

Edit: I had gotten to the point of building warehouses in each city to store an abundence of the goods produced in those towns only. It seems to be working out. However, you have to ensure your trade routes are successful or you add the cost of building maintenence to net loss of that route.
Last edited by Gelotri; Oct 3, 2015 @ 9:17am
TooTall1 Oct 3, 2015 @ 1:51pm 
Archer Sterling, there is a great video here. Only about 5 minutes long but very helpful imo.
https://www.youtube.com/watch?v=68buZy2rFyI
Ardelo Oct 3, 2015 @ 1:53pm 
or a wall of text with other good info too!
http://steamcommunity.com/sharedfiles/filedetails/?id=527235351
TooTall1 Oct 3, 2015 @ 2:03pm 
Yes, and not to leave anyone out.....:steamfacepalm:

Great guides here http://steamcommunity.com/app/310470/guides/

And, of course, the pinned Economy/Trading guides here http://steamcommunity.com/app/310470/discussions/0/517142892068071337/

I have read or viewed them all and each one has their own helpful tips!
Comguitoz Oct 3, 2015 @ 4:01pm 
:D i already found out how to play the game :P and after making a empire from britain to africa in the highest difficulty for bored D:
< >
Showing 1-15 of 17 comments
Per page: 1530 50

Date Posted: Sep 27, 2015 @ 2:53am
Posts: 17